Archive for the 'Events' Category

Event: August Loading Space Sunday Session

Header Image: Entryway to Loading Space coworking

July’s Loading Space was oddly enough disrupted by the Disrupted Festival, so in August we have returned once again for game dev coworking at the State Library. Come on down and join us for the afternoon; bring your pens, paper, laptop, ideas or whatever. There will be good people there!

Event details: Coworking Sunday Session

What: Loading Space Coworking Sunday Session
When: Sunday 25th of August. 12:00pm – 5:00pm.
Where: Studio.001 Space. Level 1, State Library, 25 Francis ST Perth
Cost: Entirely Free!
What to Bring: Anything you are working on (paper, laptop etc), there is internet, power and tea/coffee so we’re covered for the basics.

You can also find this event on our Facebook!

Let’s Talk Games: Embracing Failure

Let's Talk Games Header. Featuring a room of people sitting, listening to a presentation.

Brace yourself for another round of top-notch talks by and for local game developers. It may seem like a taboo topic, but discussing failure is just as important as sharing success; so why not join us for the latest in the Let’s Talk Games series to find out why, and hear about some of the lessons learned from less-than-successful projects.

What: Let’s Talk Games: Embracing Failure
When: Wednesday, 7 August. 6pm – 8pm.
Where: SAE Institute, 120 Roe Street, Northbridge.
RSVP: via Facebook event

At some point, we will all experience failure. It might be a failure to ship, a failure to make the right decisions, or just a failure to release a financially successful product. No matter just how talented or experienced you may be, something will always inevitably go wrong, and you will have to contend with the fallout of what took place. But in an industry terrified of talking about failure and so focused on successes, it can be very easy to feel like you are alone in your experience. This leads to a great deal of fear of failing, and as Yoda once said: Fear is the path to the Dark Side.

In this edition of Let’s Talk Games, Matthew Dyet (SAE, Stirfire) and Brendan Ragan (Titanium, Stirfire) will talk frankly about their personal experiences with failure, the lessons they learned, and how you can learn to overcome your fear and embrace failure to become a better Game Developer.

If you have any questions, queries, or would just like to stay up-to-date with this event, simply head on over to the facebook event page.

The Page August Meetup – Let’s Write!

Text reads "The Page" over photograph of pair of glasses resting on a keyboard, with a pile of books behind it.

Head down to The Page on the first Saturday of the month for casual meet up with a focus on writing and narrative design. Whether you bring along your work-in-progress, or just an open mind ready for a chat, this is an excellent event for any writer, game developer, or individual interested in the narrative experience.

What: The Page – August Meetup
When: Saturday, 3 August. 10am – 12pm.
Where: Rhubarb Records – Vinyl Cafe
RSVP: via Facebook event

So what’s there plan for this event? Here’s a quick sneak peek, but be sure to head on over to The Page facebook event for the full rundown!

After last month’s stellar success, August’s meetup – Let’s Write! – is a follow-up on creating a practical environment for folks to work on their story projects, as well as a friendly meetup to discuss the latest in games and writing. The same as last month, the plan is to catch-up for the first half hour, then break off for an hour-long writing sprint, and finally wrap up in the final half hour with some discussion (or keep writing if you’re in a groove!).

Event: The bird themed Potluck 9.0

Banner reads "Potluck 9.0"

Join the Potluck Collective in making fun and silly games for the sake of creating, with their next event being all about birds! You can make any kind of game you want on the theme, and then showcase it with the crew in July. It’s a great opportunity to meet local developers, have fun and a few drinks.

Event Details…

  • What: Potluck 9.0 – Honk Honk Honk
  • Cost: Free!
  • When: Saturday, 27 July 2019, from 7:30pm till late
  • Where: See the Facebook Event page for more details
    (Location details to be announced closer to the date)

No doubt this ones going to be a hoot – so be sure to check out their event page for more details, or to keep up to date with the collective in future you can follow them on Facebook or Twitter. And don’t forget to join the Let’s Make Games Discord for announcements of more events in future!

Event poster, picturing a variety of birds and the Potluck Collective coordinators. Text reads "Honk honk honk. July 27th. This one is bird themed."

What’s New: Screenwest $100,000 Interactive Pilot Fund & GameDev Meetup

Banner Image of a man in a Virtual Reality Headset, arms extended upwards towards a fantasy city amongst clouds and galaxies.

Join Screenwest on Thurs, June 13th at the local Game Dev Meetup to find out how you can take advantage of their new funding opportunity. Their Interactive Pilot Fund will see $100,000 of financial support go towards the production and development of West Australian interactive projects, and games are front and center in the plan!

About the Interactive Pilot Fund

Screenwest are looking for well-designed procedural narratives, and are open to projects from a wide range of digital mediums. Full guidelines and terms are available on the Fund Information Page, but as a starting point it’s been made clear that Video Games, Virtual Reality, Augmented Reality, Mixed Reality, Extended Reality, and Multi-platform projects are all welcomed.

“It is a natural next step for us to introduce this pilot fund. WA’s interactive sector is small, but vibrant and consistently delivers above and beyond what is expected. WA games have consistently won Australian Game Developer Awards nationally for the past few years. We expect to see great projects delivered and be able demonstrate value to the government, developers and community.”

– Screenwest CEO Willie Rowe

Head on over the the Interactive Fund Information Page for all the details, or to apply! Applications close Monday, 1 July 2019 at 5:00pm AWST.

Blocky logo reading "Game Dev MeetUp" flanked by two controller D-pads and a power cable.

Game Dev Meetup Event Details

The Game Dev Meetup is a casual catchup organised by local devs and open to all. Joining them for this event is Screenwest Games & Interactive consultant Vee Pendergrast, for an informal Q&A session on the Interactive Pilot Fund.

  • What: Game Dev Meetup, featuring informal Q&A session on the Interactive Pilot Fund
  • Where: Yes Please Perth, 1/182 James St, Northbridge
  • When: Thurs, 13 June
  • Time: 5pm – 10pm (Q&A Session from 5 – 6pm)
  • Accessibility Note: LMG is unable to verify the accessibility of community-led events, however to our knowledge this venue is not wheelchair accessible.

To stay up to date on the Game Dev Meetup, jump into their facebook event or keep an eye out in the event’s channel on the Let’s Make Games Discord.

Let’s Talk Games: Exploring Accessibility

Let's Talk Games Header. Featuring a room of people sitting, listening to a presentation.

After a bit of a hiatus we’re back for another round of Let’s Talk Games. This time we are exploring accessibility for gamers with disabilities, and different methods of supporting a more inclusive player base.

  • When: 6pm, Thursday, 2 May 2019
  • Where: North Metro TAFE, 140 Royal Street East Perth, WA
  • Room: B202 Lecture Theatre Building B

 

A finger pressing a keyboard button labelled "accessibility"

About Today’s Topic

We’ll be opening the night with Amanda Mace from Web Key IT discussing what is being done for gamers with disabilities to better access games, and what else needs to be done.

Then back from a jam-packed trip to PAX East, West Australian developer Brian Fairbanks will be having a chat about his game, Lost and Hound, and his approaches to provide an accessible experience for blind gamers.

 

Spaces are limited, so make sure you head on over to Evenbrite to grab your ticket. If you have any questions, you can get in contact with the via the Facebook event page.

Let’s Make Games Annual General Meeting

Green/Yellow Logo for Let's Make Games.org
Next month Let’s Make Games will be holding its Annual General Meeting, which is open for the community to attend. LMG exists to foster and support game developers in Western Australia, so if you would like to know more about what we’ve been up to, or you are interested in being on the committee, please join us!

Attendance is free, but tickets are required to confirm numbers. For those interested in a committee position with the organisation, please submit your expression of interest by emailing us via contact [AT] letsmakegames.org before the event.

Please note that Let’s Make Games supports and promotes participation within a safe environment at all times. In line with this we ask that all attendees conduct themselves in a respectful and professional manner, and we reserve the right to remove individuals who engage in inappropriate behaviours. For more details please see our Community Guidelines.

We look forward to having you with us!

Potluck Event: Dawn of the Age of Aquarius

Text reads "Dawn of the Age of Aquarius. Art/ Games/ Beer". Image includes purposefully tacky 90's computer imagery, including blocky 90's computer text and cards from the game solitaire with clown fish, shells and beach scenes on them.

Join the Potluck Collective for an ocean-themed evening filled to the brim with entertaining games and art pieces – all created just for this event! Meet local developers, have some fun and a few drinks, and relax as though you were lounging about in a cool body of water.

Event Details…

What: Potluck 8.0 – Dawn of the Age of Aquarius
When: Saturday, 9 February 2019. 7.30pm onwards
Where: See the Facebook Event page for more details

Short Summary…

We’ll be jumping into 2019 with a splash and exploring earths final frontier. So grab you’re snorkels, eat your Gillyweed and jump in your submarine we’re going swimming!

  • Art to be announced along the way.
  • Homebrew provided everything else BYO
  • Ample parking at East Perth train station opposite venue.
  • Accessible Trains and Buses 5 min walk away.

To keep up to date with the collective, you can follow them on Facebook or Twitter. You can check out some swell images of the games lined up for Potluck 8.0 below, but there will certainly be more on the horizon so keen an eye out for their forecast!

Four game screenshots, 1 A dark underwater scene peppered with colourful glowing lights and dark outlines of rocks and seaweed. 2 A car sits parked outside an Aquarium building. On the building sits an enormous smiling dolphin on a wave. 3 A blocky submariner poses dramatically with chest puffed out and arms back, while standing in full diver gear and enclosed helmet on a cliff next water. 4 Text reads a “Cube cat returns as Catfish. Coming Exclusively to Potluck 9/2/19.” Behind the text float two cubes, eat sporting triangle ears atop, a pointed fish tail, and whiskers.

Games by Amos Wolfe, Ellie Balson, Kinsley, & Corrina McBeath

 

Sign up for Global Game Jam 2019!

Text reads: Global Game Jam PERTH. January 25th-27th. Image shows a blocky version of the global game jam Earth logo.

Signup to the 2019 Global Game Jam site, to join us for a full weekend of making games! No experience necessary, and you can work with folks you know or team up with new friends. Brought to you by Let’s Make Games and SAE Institute Perth!

How do you create a game in just one weekend?? You can form a team of people you know, make some new friends on the day, or work on a project solo if you’re super keen. Then simply listen to the opening keynote to find out the theme, and get to work!  You’ll have until Sunday afternoon to create one or more games surrounding the theme.  All rules are off (unless you like rules) and you can create anything from tabletop, analog, experimental, physical, AR and of course video game wise.  Your imagination and sleep are the only restrictions!

How does it work?

Everyone gathers on Friday late afternoon, watches a short video keynote with advice from leading game developers, and then the secret theme is announced. All sites worldwide are then challenged to make games based on that same theme, with games to be completed by Sunday afternoon.

As per always, we will have plenty of space for you to bring your laptop or desktop to hook up and jam away. You can order food with us when you sign up, and there will also be eating spaces, room to sleep, and on-site security.

What do I bring?

  • Computer(s)/laptop(s)
  • Art tools
  • Software tools and APIs
  • Snack food and drinks (water!) [limited snacks provided]
  • Personal hygiene products
  • Various changes in clothes
  • Anything required for sleeping arrangements

For More Details…

More information can be found on our Global Game Jam page.

—-

Special Thanks to…

This event would not happen without the hard work of volunteers in the games community; we would like to extend a special thanks to Imogen and Jon for coordinating the event, and to the most excellent volunteers who work behind the scenes!

November Games Events: A Guide to PIGW

Bottom left text reads "A cheeky guide to your #P-I-G-W, xox Sof." In the centre of the image sits a Circular logo for Perth Games Festival 2018, obscuring a blank and white photograph of Sofie Mather, an event organiser within the W.A. game development community. The logo has an angled ring around it similar to the planet Saturn, and a collection of stars sit in the top left corner.

November is packed full of events showcasing West Australian games, and bringing people together in Perth to appreciate them. So local community champion Sof, pictured above, has prepared for you a guide to what is lovingly being referred to as #PIGW – a cheeky reference to a certain popular games week elsewhere that some of you may know…

______

SO WHAT’S ON OFFER AT PIGW 2018??
Pronounced “Pig-Wuh” this is the annual developer scramble to relish in the delights of the Perth game scene in all its dimensions. This year we’ve got a humble but tasty line up for you including some hard-hitting questions for local Kickstarter success stories, a questionable but lovable house party to celebrate Perth made games, some high-quality student showcasing, plus much much more!

 

1. Playup Perth – Friday, Nov 9 

As a delicious entrée to #PIGW you’ll be able to catch the latest 18+ Playup Perth event TONIGHT (Friday, Nov 8) at Riff in the CBD. Tickets include entry, nibbles and softies with a cash bar for those who like something a little stronger. Here’s a sneak peek at the lineup, but for more details head to the Playup Perth website.

Thumbnail images from games and studious showcasing at Playup Perth. From left to right, top to bottom these are: Project:Singularity, TeleBlast, Ned, Rhythm Hunter, Bongo Cowbellie, Panda Pilots, Monumental Indonesia, WOOZE – Ladies Who Lunch With Me, and Nurse Shark Games. URL links to Playup Perth event page.


2. Let’s Talk Games – Friday, Nov 16

Back again for a second round of chilled chats and some neato hangz at 48 Lake ST, Let’s Talk Games will be bringing together some Perth success stories to discuss what it takes to make it through Kickstarter alive. Registration is FREE but seats for the panel are limited. For more info check out the Eventbrite page!
This event has been generously supported by Lets Make Games, King Tide Studio and Stirfire Studios.

A room of people sitting, listening to a talk. Over it, the text reads "Let's Talk Games". URL links to eventbrite ticket page for next talk.

 

3. Potluck Bootleg Edition – Saturday, Nov 17

After a big year of trashy alt-game house parties, the Potluck Collective will be celebrating the Perth Games Festival with their Bootleg Edition! They’re matching dev against dev and doing a call to to arms to reproduce, remake or demake the game hits of Perth! Expect heartfelt homages, disappointing sequels, homemade beers and some house party vibes.

NOTE: Why not bootleg a Perth game this weekend and submit it to the party?!

A crude and childlike fan art drawing of a selection of Perth games, from left to right: A red flower person from Bramblelash, a smiling waving yellow cube from Square Heroes, a cat with stomach exposed from Catnips, a blobby headed mutant from Paradigm, and an angry girl all in pink wearing a crown from Freedom Fall.

 

4. Murdoch Senior Showcase – Thursday, Nov 22

Murdoch’s senior students will be bringing us the goods with a full day of games, playtesting and talks. Check out what they’ve been working hard on all year, grab a cuppa and hear from a few industry professionals to round out the day. Come play some senior student games!

Text reads "Murdoch Games Showcase", and Art by Solomon Anthony. A xbox game controller sits in the foreground with the text, in the background an illustration of a samurai-like robotic warrior with a skull face showing beneath his helmet.

 

5. Perth Games Festival – Saturday, Nov 24

YOU KNOW WHAT IT IS! #Perthgamesfest

Perth Games Festival 2018 Logo

 

6. Extended Play – Unconference – Sunday, Nov 25

A Perth favourite [?¿] , if you haven’t been before you should this time; If you haven’t spoken at this before, you should this time. This baby is all goodness. Just a casual afternoon of informal talks, discussions and probably a BBQ.

Text over a doubled image in pink and blue tones, of a square window, an arch window, and a circle window. Text reads discuss/ relax/ BBQ/ chat. Extended Play. Playful Unconference. Sunday 25th November 11am - 4pm.

 

Everything that you enjoy and see at #PIGW is put together with much love and sweat.
Make sure you have a great time and be good to each other.
XOX [Guest blogger] SOF