Tag Archive for 'video'

Asteroids3D navigates its way onto iTunes

A screenshot from the game Asteroid3D. A spaceship is flying straight ahead, an asteroid sits directly in its path while other float in the distance. Further ahead, a much larger spacecraft hovers, with huge rings of energy emanating from it. Image URL links to main Asteroids3D game website.

Experience a gaming classic reimagined as you fight to survive an onslaught of destructive space rocks in Asteroids3D. The first game by Bunbury-based indie developer Shaun Procter, this endless arcade shooter draws inspiration from the asteroid fields of The Empire Strikes Back and breathes new life into the iconic Asteroids game of days gone by.

  • Test your skills and the odds against ever increasing and endless asteroid fields and enemy ships
  • Three levels of difficulty with a dedicated leaderboard for each
  • Use guided missile to take on the enemy
  • Score pickups for shield recharges, max shield/ammo increases
  • No two games are the same through heavy use of randomization

Click here to explore this game space on the iTunes store, and check out the video below for a glimpse into the future of asteroid destruction.

Beta Signups for Collateral Damage

A screenshot from the game Collateral Damage. URL links to game's website. Image shows five robotic characters crowded together, hovering in a semicircle. All are different shapes and colours, and have various arm-like weapons. In the background, a purple starry night sky sits above a rocky, planet scene. Lava-like lines cross the craters, and pointed crystals jut out.

Join the fight for cybernetic space supremacy with the beta for upcoming game Collateral Damage. Battles with up to 8 other robots, while helping developers Artisan Games ensure the titles is bug-free before release.

Collateral Damage is a hero arena brawler. Control unique robots as they fight over the last remaining resources of their crumbling planet.

Each robot has a unique personality and combat style. They fight for both individual and factional gain. Each robot is equipped with at least one melee weapon, and one ranged weapon. They use tactical skills to overcome opponents.

Head on over to the Collateral Damage website to sign up for the beta; you can also check out a gameplay preview below to prepare yourself for the ensuing mechanical matches.

Unearth Beneath the Basement on Mobile

Image Text Reads: “Beneath the Basement”. The URL links to the game’s Facebook page. Image is a game screenshot where a small, rounded human-like character stands in a black silhouetted graveyard. The character has large black eyes with white pupils, the left eye larger than the right. Gravestones and crosses sit on the grass against a misty white sky, to the left are tree branches and to the right the edge of a gazebo. In the centre of the image are two icons, stating “Available on the iPhone App Store” and “Android App on Google Play”.

Search the darkest depths from the safety of your mobile phone in Beneath the Basement, a new game for Android and iOS by local developer Mitch Perry. Combining cute and creepy, this eery adventure is an entertaining challenge for all.

Fight and Explore your way out of this exciting new 2D shadowy platformer Beneath the Basement! Avoid traps and collect as many lives as you can across 20 levels while slaying demonic creatures that lurk below. Will you manage to escape?

If you believe you have what it takes, begin your descent by uncovering the game on iTunes or GooglePlay. Be sure to check out the video trailer below to prepare yourself for the upcoming adventure into despair.

 

Enjoy new Augmented Reality game, Fidget Spinner: Journey of the Secrets

Text reads" Fidget Spinner: Journey of Secrets." To the right of the image are three metallic fidget spinner toys. In the foreground is a spinner made of brass, behind it sits one stylized in Aztec Mayan patterns, another brightly coloured with rocket segments, and the last featuring a clock face and golden edges.

Delve into the secrets of the fidget spinner craze, with eZones’ new augmented reality game for iOS and Android that asks “…Could spinners actually be ancient?” Using your phone’s camera Fidget Spinner: Journey of the Secrets combines the real world with fantastically designed 3D spinners, plus there’s a virtual reality mode for those with Google cardboard. All for free!

This is simply the best fidget spinner simulator available. These spinners are just like the real thing with eye-popping 3D visuals and lighting, real sounds sampled from actual fidget spinners, and accurate real-time physics. Touch and turn, swipe them, or rapid tap the center to reach maximum spin speed.

A screenshot from the game Fidget Spinner: Journey of Secrets. The screenshot shows a photograph of a man's open hand with the palm facing the viewer. In this hand sits a 3D fidget spinner, the model overlayed using Augmented Reality. Around the edges of the screen are the user interface for the game.‘Journey of Secrets’ is not just a simulator, it’s also an idle/clicker game. Each spinner within the game has a target number of spins: reach it to unlock the next. As you unlock each spinner more clues will be revealed to help you discover the true purpose of these intriguing devices. Do you have what it takes to discover all their secrets?

 

You can grab the game for free now on Google Play and iTunes. Check out the official trailer below to get a glimpse of the shiny, spinning goodness of Fidget Spinner: Journey of the Secrets.

DISTANT Gameplay Trailer Out Now

Text Logo reads "Distant", in all capitals on black background.  URL link goes to game facbook page.

Feast your eyes upon the latest from Slingshot & Satchel, as they have released a gameplay trailer of DISTANT, the new game they are developing in association with Snowman.

DISTANT takes you on a wondrous voyage through pastel dreamscapes, to prevent a calamity from consuming the world you once knew. Along the way, you’ll confront an inescapable past, and learn how much you’re willing to sacrifice in your search for solace.

Check out the video below (or you can watch it on youtube) to enjoy the vast world the devs have sought to bring us. To stay up to date with all the news on DISTANT, you can sign up to their mailing list on their website.

Cat Climb Time comes to Mobile

A cat sits in on a grassy ledge, looking at another higher ledge in the distance. Text reads "Climb Time Header".

Catch the latest in feline fun, with Cat Climb Time out now on mobile for free. Featuring lots of local kittens to collect, this first game from Equality Empires has a touch of Perth flare.

Introducing The Cat Cafe Purrth’s twelve rescue cats!! These happy and energetic cats are ready to climb! Challenge yourself in this addictive new game where you the ‘hooman’ must move the world to help your feline friends climb.

If you’re ready to get jumping, head on over to iOS or Android and enlist all the climbing pixel cats you can. For all the latest Cat Climb Time news, check out their Facebook page.

Symphony of the Machine Coming Soon

Header - Symphony of the Machine

Ascend the tower, awaken an ancient machine, and breathe life back in

Stirfire Studios have now announced the official release date for their latest game, Symphony of the Machine, which will be available April 11! Update: Game will now be available on April 25th!

Originally conceived at Global Game Jam Perth in 2016, this VR game puts you in control of an ancient machine, solving puzzles as you attempt to restore life to a barren world.

Symphony of the Machine will be available for the Oculus Rift, HTC Vive and PlayStation VR. If you don’t have access to a VR device of your own the game will be available to play at this month’s Playup Perth on March 24.

You can find out more about the game by visiting their website, or following Stirfire Studios on Twitter and Facebook.

Symphony of the Machine set for Playstation VR & HTC Vive

Symphony of the Machine

Having playtested Symphony of the Machine locally for a while now, Stirfire Studio have recently announced that their new game will be hitting the Playstation VR and the HTC Vive in Q1 2017!

An ancient machine controls the weather and its mysterious creators have long since disappeared. You must perform the ritual and come to understand its workings to save your crops. This is a calming, explorative virtual reality experience which emphasises serene, non-violent play over hair-trigger reactions.

This puzzling virtual reality game now has its own facebook page to keep you up to date, and you can check out the Teaser Trailer below~

https://www.youtube.com/watch?v=n2J2GbFCvuE?w=500&h=281

A blast from the past with Star Fighter: D’Yammen’s Reign

StarFighter: D'yammer's Reign, by Geosync Media

Did you know that people have been making games in Western Australia since the early days of the industry? Star Fighter: D’Yammen’s Reign by GeoSync Media is one such locally-made game, first released around 1998 on the Amiga CD.

Since not everyone has the opportunity to break out an almost 20 year old game, you will be happy to hear that the Star Fighting of yesteryear can still be experienced thanks to online gameplay videos. Check it out below, and if you want to find out more about the many games that have been released in Western Australia over the years be sure to visit out the WA Released Games List.

Videos and photos from our presentation, panel discussion, and networking event with ScreenWest

Our longest ever post title (unverified) is probably also our most descriptive!

Following are all videos (five in a playlist) of the presentation and panel discussion (held at the Alexander Library) we ran with ScreenWest:

The first video is a brief presentation we gave on games. The basic premise was something along the lines of:

Interactive Media + Mechanics = Gameplay

Obviously the talk was a little more involved. The purpose was to encourage people who work in any form of media to consider game mechanics as ways to enhance audience investment and engagement, and to get local game developers to consider various media aspects (story, themes) that complement mechanics and enhance gameplay.

Chiefly, we wanted to ensure that attendees all had a shared basic knowledge of games so that they could all maximally benefit from the panel discussion and networking event. (Based on turnout and subsequent feedback, it went quick well!)

Here are some photos from the following networking event (held across the road at the Brass Monkey):

Special thanks to Richard and Ben for producing these videos and photos.