Tag Archive for 'Binary Space'

Job Opportunities: Designer and Writer

Text reads: Undead Brute, Creature Concept. Image of two zombie variations from upcoming Binary Space game. They have skeleton faces and bones visible, with large malformed shoulders, right claw arm, and left foot. The zombie on the right includes a robotic right arm, powercells on it's back and a metal left eye socket with laser eye.

Following a successful search for a concept artist Binary Space now have two new positions open for a Game Designer and Writer to join their team. The creators of Zombie Outbreak Simulator are lining up a brand new zombie game and if you have the skills you could shape the apocalyptic future they create.

This is the very start of this game, and so together with the team you will have full creative control to make the game you want to make. We want to bring something new to the zombie genre, rather than the same old thing that’s been done to death.

You should be a fan of zombies – so you’ll know what makes zombies great, and also what’s been done so many times before that it’s time to do something else. We’ll discuss our current ideas for the game in more detail during the interview process, so you can get a better feel for whether this is the right project for you.

– via Saxon Druce, Binary Space

If you’re interested you can head on over to the Game Designer listing and Writer listing on the Binary Space website. Once you’ve done that, apply by sending an email the Binary Space team at jobs [a] binaryspacegames.com and include:

  • Links to online examples of your work (could be videos, or playable games);
  • If you have a portfolio of several projects, point out a couple that you are most proud of, or that you think are most relevant to this new zombie game;
  • Your resume (in PDF format, or a link if you have it online);
  • In your email, describe why you’re interested in this position.

 

Text Logo: Binary Space. URL links to Binary Space website.

Job Opportunity: Concept Artist

Text Logo: Binary Space. URL links to Binary Space website.

 

Creators of Zombie Outbreak SimulatorBinary Space, are on the lookout for a concept artist to join their team. Set to create a brand new zombie game, they are in need of an artistic individual to help shape the undead creations of the future.
Could it be you?

“This is the very start of this game, and so you’ll have complete freedom to come up with whatever you want, including experimenting with a handful of variations. Although a successor to Binary Space’s previous games, the new game won’t have the same style or game play, and so you won’t be constrained by those.”

– via Saxon Druce, Binary Space

The studio is based in Perth, Western Australia, but is suitable for remote applicants as well. For all the details on the job opportunity, check out the original announcement post on Binary Space’s website.

 

URL Link goes to the Binary Space website. Screenshot is from their game 'Zombie Outbreak Simulator'. A shot of a street from directly above, looking down. There are the roofs of houses either side, green of front gardens, and two cars parked on the street. Along the round are hundreds of bloodied zombies.

 

Beta Test for Binary Space: Zombie Outbreak Simulator on Android

BinarySpace

We know that you are always keen to support the gaming work of fellow West Australians, so we’re here with a quick reminder that Binary Space are still looking for beta testers for their upcoming undead endeavour, Zombie Outbreak Simulator.

Since receiving funding from Screen Australia last year the crew have been working hard to get the game ready for Android, but now they need your help! So if you are interested in lending a severed hand to the cause, and have a Android 4.0 (Ice Cream Sandwich) or above, go fill out this form and get ready for a zombie outbreak in a neighbourhood near you.

Good times at Let’s Make Party! (video)

Want to relive the good times of Let’s Make Party!? (Or maybe you just couldn’t make it, and you want to know what it was like.)

Thankfully our resident videographers, Richard and Ben, have put together a fantastic short that captures the good times that were had. Enjoy the contagious enthusiasm of the Perth game development community!

Still craving more nostalgia? Check-out photos from the event, and the playlist of locally developed content that was screened on the night.

Music:

I Feel Fantastic (Jonathan Coulton) / CC BY-NC 3.0

Sponsor-a-party

Let’s Make Games is entirely volunteer-run and large events are really dependent on sponsorship and turn-out.

So we were ecstatic when, within a few hours of announcing Let’s Make Party, we had four local game developers contact us to lend their financial support! We made this flyer to celebrate (click image for large version):

Introducing this year’s sponsors thus far:

  • Different Methods is once again our major sponsor for the second year running. A quiet achiever but clearly Perth’s premier commercial game developer. Unassuming and unpretentious, their website simply states: “We make games”. And that’s exactly what they do – with a positive and inspiring just-get-on-with-it attitude.
  • Rockethands is also sponsoring us for the second year running. Regular game-jammers and event attendees, the Rockethands team have: a whole bunch of collective commercial experience; produced numerous indie games; released two iPhone games and one iPad game; and even produced a popular music video under their own label (Rocketband)!
  • DrewFX joins us this year as our most eager sponsor (they contacted us within minutes of the event announcement, keen to get funds to us ASAP!). They are probably most well-known for their iPhone game Surf Prodigy or via their presence in the Torque community.
  • Binary Space supported last year’s end-of-year party as volunteers, and this year they have come on board as sponsors. They are probably the only local game developer whose work has been featured on the National Geographic website (seriously, check out the link).

To our sponsors: We salute you! Thank you for your support!

It’s still over three weeks until the party, so there is plenty of time for new sponsors to sign-up, and we are still looking for volunteers to help on the day. Please contact us if you would like more information on sponsorship or volunteering.

Update: Handwritten Games has also signed on a sponsor!

Perth game developer talks now online

Those of you who missed out on last month’s Short Talks by Perth game developers can now watch some of them online! Unfortunately, we weren’t able to record all of the talks (due to NDAs and sensitive information).

Aranda Morrison from Gnomic Studios spoke about developing Square Off! for Xbox Live Indie Games (XBLIG) Marketplace. He presented a lot of great information for XBLIG developers wondering how to market their games (eg. timing is vital!):

Saxon Druce from Binary Space spoke about development of Class 3 Outbreak, a web-based flash game featuring zombies and Google Maps. He candidly touched upon a range of topics including: getting Dugg; last-minute server reconfiguration; approaches to making money from a free game; and player attention spans:

Let’s Make Games would like to join our speakers in sending out a huge “Thank you!” to local videographers Richard Kong and Benny Goodtimes for recording these talks and getting them online!

Short talks by Perth game developers

Let’s Make Games is proud to announce our next event:

  • Title: Short Talks by Perth Game Developers
  • Time/Date: 5:00pm – 8:00pm, September 10, 2010
  • Location: Room B202 (the theatrette), eCentral TAFE, 140 Royal Street, East Perth
  • Description: Let’s Make Games has invited four local game developers (Matt Comi, Saxon Druce, Aranda Morrison, and Paul Turbett) to share their first-hand experiences developing and releasing games for various platforms (iPhone, Flash, Xbox360, Playstation 3, and PSP).

We’re very excited to have such a great line-up of speakers talking about recently released games on multiple commercial platforms. Perth game development has sure come a long way in the last few years!

Here are some links to our speakers’ games:

Here’s the event flyer (click image for a print-ready version):

Hope to see you there!

Update: If you are on Facebook, check out the Facebook page for this event.

Update: Location updated with Room number (B202, the theatrette). We’ll be putting up signs and guiding people to the right place, but it’s nice to know the room number just in case!

Keep those survey responses coming!

Thanks to everyone who has responded to our surveys thus far. It’s great to receive feedback on events and to see all these submissions for developer profiles and a game directory listings.

Just a reminder that we are currently running three surveys:

  1. Community (Scene): For everyone involved in games in Perth!
  2. Developer: Former and current game developers, submit a profile!
  3. Game: Provide us with information on games that you have worked on!

We hope that prolific local game developers will take some time to submit multiple responses to the developer and game surveys (assuming that they have worked at various companies and on various games, even if those companies are no longer around).

So how are the surveys going? Our estimates place the current response levels at:

All those responses and we still want more!

If you have yet to respond, please consider the following:

  • If you previously experienced some technical issues (the dreaded “you have already completed this survey” bug), please give it another go. We’ve patched the server software and everything should be peachy now.
  • Maybe you have worked on a game, but figure that someone else who worked on it will submit a profile (so you don’t have to). Well, they may be thinking the same thing! If we get multiple submissions for the same game, we will merge the results (resulting in an ever BETTER profile!)
  • Maybe you feel that your game was: made a long time ago, not that great, unworthy of a listing… who cares anyway… sigh. Well, WE CARE! We want to know all about it and when you are a rich and famous game developer you’ll want to relive the old times!

By simply responding, you could join the ranks of these great local developers:

Moreover, you could see your work featured alongside these great games:

In summary: Every response we get helps us paint a more complete picture of game development here in Perth. Our past, present, and future becomes more clear with everyone bit of information you submit! So please, keep those responses coming!