Monthly Archive for February, 2011

Reminder: BBQ this Sunday

Our next event, OMG LMG BBQ, is on this Sunday (27 February) from 4-8pm.

Let’s Make Games’ social events are a great way to meet local game developers in a casual environment. This weekend you can expect to see (amongst others) developers from:

It’s probably going to be a hot weekend, but it should be a lot cooler down by the river in the afternoon/evening. We’ve picked an area with plenty of shade and we’ll have cold drinks for just $1 each.

Checkout the original event post for more details and RSVP via the contact page or on facebook. See you on Sunday! 🙂

Let’s Make Tweets!

We have a fascination with Perth game developers. We follow them everywhere and sing their praises, and now we’re following them on twitter!

It’s all thanks to Ben, who has stepped up to bring the wonder of Perth games to the world of twitter via @letsmakegames.

Follow us to let us know who you are, and we’ll follow you and retweet your major achievements, hot tips, and inspiring thoughts to other like-minded developers. We’ll be like a nexus, an axis of awesome, and record book of all that is games here in Perth.

We’ll also be following regional and international organisations and funding bodies, and retweeting all the best events, opportunities, inspiring stories and everything else that can affect you: our precious local game developers.

On top of that, you can keep up on the latest on Let’s Make Games events and activities. Oh how technology is wonderful! 🙂

BBQ for Perth game developers

Oh my gosh, Let’s Make Games are having a barbecue and you’re invited!

It’s summer time and that means spending time near the cool river, throwing a frisbee, kicking the footy, and chowing down on some snaggers. You know, if that’s your thing. Alternatively, you could hang out in a gazebo and chew the fat with local game developers. I’m sure that there will be people interested in a bit of both!

Much like last year’s Sundowner, this year’s summer event is an outdoors get-together. Students and anyone curious about games in Perth are welcome!

Here are the details:

  • Time/Date: 4pm-8pm, Sunday 27 February 2011
  • Location: BBQ area at Matilda Bay (meet at the Gazebo)
  • Schedule: 3pm setup, drinks and food from 4pm!
  • Food/Drink: BYO or buy our $1 soft drinks and $2 hot dogs
  • Activities: BYO picnic mat, footie, frisbee, etc.
  • RSVP: In comments or on the Facebook event page.

Here’s a handy Google Map (click the markers for more information):


View BBQs at Matilda Bay in a larger map

And here’s a time-lapse from last year’s event to get you excited!:

Let’sMakeGames.org Sundowner from Deceptikong on Vimeo.

(Image credit: BBQ with Steak Tips by bucklava)

Are you up for a challenge?

As part of our new online forums, Richard is running the Challenges board – where we will be posing various challenges to the local game development community every other week or so.

Challenges on the forums are a great way to:

  1. Get inspired (how will you address the theme?)
  2. Get creative (how will your game stand out?)
  3. Try something new (experiment with a new game or art style!)
  4. Meet new people (discuss ideas and see who wants to collaborate!)
  5. Stay motivated (post your updates, look at what others are doing)
  6. Finish something (there’s a deadline you need to keep in mind!)

The first challenge was issued today, and the theme is: Dogs!

Ideas? Share them on the forum. Looking for a team? There are sure to be others looking for someone to work with. Not sure how to get started? Check out some of these resources.

Bottom line: Good luck! Have a good time! We’re looking forward to seeing what you create. 😉

(Image by Eddie Van 3000.)

Let’s Make Games forums are live!

The Let’s Make Games forums are now live! We’ve had a lot of people ask us where they can:

  1. Post their work-in-progress games
  2. Find a job, work experience, or a like-minded development team
  3. Participate in game development competitions and challenges
  4. Chat about all sorts of randomness

Initially, we’d just make the same recommendation: “Post it to the PIGMI mailing list!” After all, it’s the anarchic cultural heart of the Perth indie game development scene and home to all kinds of community discussion.

Then we thought… maybe people want to see profiles of other members, and maybe they also want persistent threads that they can update and keep current, and maybe there is something else we can offer.

We’ve been testing the forums internally for a few weeks, assigning moderators, and making plans to keep them interesting. Here’s what we’ve come up with:

  • Minh will moderate the Jobs board, a place for people to advertise jobs (paid and unpaid) and look for work
  • Rich will moderate the Challenges board, where we will issue various game development challenges to the community!
  • We’ll also have General Chat and Games categories for discussion and posting of games (including works-in-progress).

So join in, introduce yourself, and start posting. 🙂

Perth games for Global Game Jam 2011

Last weekend was a busy time for local game developers with a local site for Global Game Jam 2011 being run by Different Methods, and an Indie Games Panel (video here) run by Wai-con (Perth’s premier anime convention).

Global Game Jam is an international event in which game developers create games within 48 hours. Due to space constraints this year, the Perth site was invitation only. It will also be the last game jam run by Different Methods. We’d like to thank Simon for running these events over the last few years (we know how much work it is to run events!), and we’ll try to keep them going. 🙂

This year, the theme was “extinction” and teams at the Perth site produced six games. Please check them out and leave some comments:

You can see these games and more at the Global Game Jam 2011 projects page.

Congratulations to all participants! We’ve been so inspired that we will be running monthly challenges to encourage local game developers to practice and hone their game-making skills. Actually, we’ve been planning that for a while and… well, more on that soon. 😉

If you haven’t heard about Global Game Jam, the 2011 keynote provides some insight into the event:

Update: Just realised that a picture is missing from the montage. Fixing it now! Fixed! 🙂