Monthly Archive for July, 2013

Let’s Make VR Jam!

The Oculus & IndieCade VR Jam starts this Friday 2nd August 2013, and we’re super excited to see what Perth developers create for it. From the official website:

We’re thrilled to announce VR Jam, a long-format, worldwide game jam presented by Oculus and IndieCade. We’re putting up over $50,000 in prizes and a showcase exhibition at IndieCade Festival 2013 for the best VR games and experiences!

Ever since the VR Jam was announced last week, we’ve been working on getting a Perth site up and running. We’ve been blown away by the level of interest and support, and are very happy to announce that we will be serving as a “Playtest Hub” where participants can share and playtest their games on an Oculus Rift VR headset.

Update: Added flyer! Click the image to download a print-ready version. Thanks to Rich for putting this together.


In additional to the demonstration unit provided by Oculus and IndieCade, we expect to have another 5-7 Oculus Rifts and a whole boatload of other devices including: Microsoft Kinect cameras, Leap Motion sensors, Razer Hydra motion sensing controllers, and possibly even a couple of Cyberbikes hooked up.

Details for the Perth Hub:

  • Dates: 3 August 2013 – 24 August 2013
  • Location: 816 Hay Street, Perth (Upstairs and to the right)
  • Opening Hours: Open to developers every Monday to Friday between 10:00am and 4:00pm. Public demonstrations every Saturday between 1:00pm and 3:00pm.
  • Contact: Via our online form or email to
  • RSVP: Please join us on the VRJam Perth Facebook event page.

Note: We can be open via appointment at other times, so please contact us if you want to organise access outside of these hours.

If you are participating in the VR Jam, be sure to register on the official VRJam webpage, join our VRJam Perth Facebook group, and take note of these Key Rules from the official website:

  • Games must be explicitly designed for virtual reality using the Oculus Rift and SDK.
  • Games must be expressly developed for the competition.
  • All games should be playable using an Oculus Rift with a keyboard/mouse or XInput-compatible gamepad (e.g. Xbox controller).

A huge thanks to our current supporters and sponsors: Oculus and IndieCade for running the global event and supporting us to become a Playtest Hub; Gresley Abas for providing a venue for the entire 3 weeks of the Jam; Savage Cabbage for their help in testing Internet connectivity and networking; and to all the volunteers who have committed their time to help facilitate this event.

That’s it for now. We’ll post a print-ready flyer later today. We’re still looking for a wireless internet sponsor, prize sponsors, and more volunteers to spread the word around so contact us if you can help out. Media inquiries are also very welcome!

Update: A huge thanks to Red Griffin Games who have come on as a prize sponsor. They’re just down the street from the jam site, so be sure to stop by and say “thanks!”.

Freedom Fall now available


Stirfire Studios have officially released Freedom Fall at PAX Australia this weekend.

Freedom Fall is available for iOS, Android, Ouya, and Windows & Mac via Desura. Visit their blog for more details and links to the store pages.

WA gamedevs at world-first expo


This weekend, Melbourne will be hosting the very first non-US PAX event, one of the largest gaming festivals in the world. Alongside international guests Ron Gilbert, Bioware and Gearbox Software, a host of West Australian game developers are heading over to showcase their games and talk about their craft.

If you’ll be at the festival, keep an eye out for the following exhibitors:

DrewFX (booth 07, Indie Pavillion)
Gnomic Studios (booth 15, Indie Pavillion)
Kactus Games (booth 1408, Main Exhibition Hall)
Stirfire Studios (booth 2026, Main Exhibition Hall)

Local fan film production, Fallout: Lanius, will host it’s debut screening in the Dropbear Theatre from 9pm, Saturday evening.

As well, local game designers Anthony Sweet and Wesley Lamont will be panelists on the Indie Board Games panel, on Saturday, 6:30pm at the Skippy Theatre.

WASA “Best Game” nominees announced!

Earlier this week, the nominees for the West Australia Screen Awards were announced, and included the four nominees in the running for the Best Game category:

Square Off – Gnomic Studios (Win7)

deviator – pvi collective (ARG)

Freedom Fall – Stirfire Studios (PC)

Orbeats – WRK Studios (iOS)

Congratulations and best of luck to all the nominees for this year’s Best Game category. This is the first year that there has been a games category at the WASAs, and we’re proud to see WA games so well represented!

The winner of the award will be announced at the West Australian Screen Awards on August 2.

GameLoading releases teaser trailer

You might remember last year at our pitching event, Lester and his team were filming for their documentary on indie game developers, GameLoading.

Earlier this week, the GameLoading teaser trailer was released, and Lester had some nice things to say about his time with the WA community.

Additional written submissions to ScreenWest’s games industry report

Earlier this year, ScreenWest led a scoping consultation into the WA games industry, and talked with key stakeholders about what they could potentially do to help this growing sector in the screen industry.

If you did not get a chance to talk to ScreenWest during their consultation period, and are still interested in submitting a written response to their scoping document, please contact us, or ping Anthony on our Facebook group. We will collate and send the submissions to ScreenWest asap for them to potentially consider alongside their finalised report.

Blitz Bandits beta available at GameJolt

Last week, Blake Simpson let us know that the beta for his indie 2-player brawl platformer, Blitz Bandits, has been released for community playtesting.

Mac and Windows clients are available, or you play the game directly from the GameJolt site.

Screen Australia’s Mike Cowap in Perth this Thursday!

This Thursday, Screen Australia Investment Manager Mike Cowap will be hosting a couple of information sessions about the Game Production and Multiplatfom Production funds.

More details can be found at this ScreenWest newsletter article.

Games Production Program information session:

When: Thursday, 4 July 2013
Where: ScreenWest offices, Gordon Stephenson House, 140 William St Perth
Time: 11:00am – 12:00pm

To RSVP to the info session, email and include your ‘SURNAME + Nominated Session’ or to attend both please write ‘SURNAME + Mike Cowap Sessions’.

This is a great opportunity for Perth developers to go and get your project-specific questions answered by Screen Australia, so make sure to RSVP as soon as you can!