Tag Archive for 'events'

What’s New: Screenwest $100,000 Interactive Pilot Fund & GameDev Meetup

Banner Image of a man in a Virtual Reality Headset, arms extended upwards towards a fantasy city amongst clouds and galaxies.

Join Screenwest on Thurs, June 13th at the local Game Dev Meetup to find out how you can take advantage of their new funding opportunity. Their Interactive Pilot Fund will see $100,000 of financial support go towards the production and development of West Australian interactive projects, and games are front and center in the plan!

About the Interactive Pilot Fund

Screenwest are looking for well-designed procedural narratives, and are open to projects from a wide range of digital mediums. Full guidelines and terms are available on the Fund Information Page, but as a starting point it’s been made clear that Video Games, Virtual Reality, Augmented Reality, Mixed Reality, Extended Reality, and Multi-platform projects are all welcomed.

“It is a natural next step for us to introduce this pilot fund. WA’s interactive sector is small, but vibrant and consistently delivers above and beyond what is expected. WA games have consistently won Australian Game Developer Awards nationally for the past few years. We expect to see great projects delivered and be able demonstrate value to the government, developers and community.”

– Screenwest CEO Willie Rowe

Head on over the the Interactive Fund Information Page for all the details, or to apply! Applications close Monday, 1 July 2019 at 5:00pm AWST.

Blocky logo reading "Game Dev MeetUp" flanked by two controller D-pads and a power cable.

Game Dev Meetup Event Details

The Game Dev Meetup is a casual catchup organised by local devs and open to all. Joining them for this event is Screenwest Games & Interactive consultant Vee Pendergrast, for an informal Q&A session on the Interactive Pilot Fund.

  • What: Game Dev Meetup, featuring informal Q&A session on the Interactive Pilot Fund
  • Where: Yes Please Perth, 1/182 James St, Northbridge
  • When: Thurs, 13 June
  • Time: 5pm – 10pm (Q&A Session from 5 – 6pm)
  • Accessibility Note: LMG is unable to verify the accessibility of community-led events, however to our knowledge this venue is not wheelchair accessible.

To stay up to date on the Game Dev Meetup, jump into their facebook event or keep an eye out in the event’s channel on the Let’s Make Games Discord.

Potluck Event: Dawn of the Age of Aquarius

Text reads "Dawn of the Age of Aquarius. Art/ Games/ Beer". Image includes purposefully tacky 90's computer imagery, including blocky 90's computer text and cards from the game solitaire with clown fish, shells and beach scenes on them.

Join the Potluck Collective for an ocean-themed evening filled to the brim with entertaining games and art pieces – all created just for this event! Meet local developers, have some fun and a few drinks, and relax as though you were lounging about in a cool body of water.

Event Details…

What: Potluck 8.0 – Dawn of the Age of Aquarius
When: Saturday, 9 February 2019. 7.30pm onwards
Where: See the Facebook Event page for more details

Short Summary…

We’ll be jumping into 2019 with a splash and exploring earths final frontier. So grab you’re snorkels, eat your Gillyweed and jump in your submarine we’re going swimming!

  • Art to be announced along the way.
  • Homebrew provided everything else BYO
  • Ample parking at East Perth train station opposite venue.
  • Accessible Trains and Buses 5 min walk away.

To keep up to date with the collective, you can follow them on Facebook or Twitter. You can check out some swell images of the games lined up for Potluck 8.0 below, but there will certainly be more on the horizon so keen an eye out for their forecast!

Four game screenshots, 1 A dark underwater scene peppered with colourful glowing lights and dark outlines of rocks and seaweed. 2 A car sits parked outside an Aquarium building. On the building sits an enormous smiling dolphin on a wave. 3 A blocky submariner poses dramatically with chest puffed out and arms back, while standing in full diver gear and enclosed helmet on a cliff next water. 4 Text reads a “Cube cat returns as Catfish. Coming Exclusively to Potluck 9/2/19.” Behind the text float two cubes, eat sporting triangle ears atop, a pointed fish tail, and whiskers.

Games by Amos Wolfe, Ellie Balson, Kinsley, & Corrina McBeath

 

Sign up for Global Game Jam 2019!

Text reads: Global Game Jam PERTH. January 25th-27th. Image shows a blocky version of the global game jam Earth logo.

Signup to the 2019 Global Game Jam site, to join us for a full weekend of making games! No experience necessary, and you can work with folks you know or team up with new friends. Brought to you by Let’s Make Games and SAE Institute Perth!

How do you create a game in just one weekend?? You can form a team of people you know, make some new friends on the day, or work on a project solo if you’re super keen. Then simply listen to the opening keynote to find out the theme, and get to work!  You’ll have until Sunday afternoon to create one or more games surrounding the theme.  All rules are off (unless you like rules) and you can create anything from tabletop, analog, experimental, physical, AR and of course video game wise.  Your imagination and sleep are the only restrictions!

How does it work?

Everyone gathers on Friday late afternoon, watches a short video keynote with advice from leading game developers, and then the secret theme is announced. All sites worldwide are then challenged to make games based on that same theme, with games to be completed by Sunday afternoon.

As per always, we will have plenty of space for you to bring your laptop or desktop to hook up and jam away. You can order food with us when you sign up, and there will also be eating spaces, room to sleep, and on-site security.

What do I bring?

  • Computer(s)/laptop(s)
  • Art tools
  • Software tools and APIs
  • Snack food and drinks (water!) [limited snacks provided]
  • Personal hygiene products
  • Various changes in clothes
  • Anything required for sleeping arrangements

For More Details…

More information can be found on our Global Game Jam page.

—-

Special Thanks to…

This event would not happen without the hard work of volunteers in the games community; we would like to extend a special thanks to Imogen and Jon for coordinating the event, and to the most excellent volunteers who work behind the scenes!

Upcoming Event: Playup Perth #15

PlayUp Perth Logo, with text "Accelerating creative innovation in WA since 2013". URL links to PlayUp Perth Website.

PlayUp Perth is back again, with a selection of nine new local games for you to test out. There’s an excellent lineup of both tabletop and digital games on show, so here’s the full list of the fun things you’ll be able to get your hands on: Fluttering Souls by Nurse Shark Games, Ned by PeeBee Games, Project:Singularity by Glitched Umbrella Studio, Monumental Indonesia by Jeremy Snyder, Panda Pilots by Echidna Studios, Bongo Cowbellie by Nathan Scott, WOOZE – Ladies Who Lunch With Me by Ellie Balson, Rhythm Hunter by Different Game Studio, and TeleBlast by Tim Velette.

What: PlayUp Perth #15
When: Friday, 9th November, 6pm – Late
Where: Riff, 45 St Georges Tce, Perth WA 6000 (Wheelchair accessible)
Tickets: $15 via EventBrite

For more details on the games, and the excellent event that is PlayUp Perth, head on over to http://playupperth.org/playup-perth-15/

Boxes of the butterfly-themed boardgame Fluttering Souls, by Joel Lewis. Three are stacked on the right, one is flipped on it's side on the left.A small but grizzled Ned Kelly stands looking at a winding trail of rock-like platforms, dotted with glowing bars of gold. Gnarled trees stretch into the distance, and an ominous green mist hovers over the ground beneath the platforms. URL Links to PlayUp Perth Event Page
A retro styled scene with an orange/yellow sun against a purple/pink sky. Two palm trees sit in front of the large sun, as a bird chaaracter sits on the back of a dashing bear, and looks back at a menacing giant bug boss flying behind them. URL links to Playup Perth event page

Explore WA Games at PAX Aus and Win!

Primary Text reads WA Games Passport, and Let's Make Games Logo. Poster featuring characters fighting, a Robot with blades for hands, a giant ant, a grimacing white-haired man with spikey shoulder pauldron, and a Black woman with a spiked baseball bat.

This week is Melbourne International Games Week and right at the very end is PAX Australia. In 2018 we have five great developers showcasing their games at PAX Aus as part of PAX Rising. Together they decided that doing something neat was the order of the day; So we present to you the WA Games Passport!

The idea is simple, visit any of the booths listed below to pick up your WA Games Passport and start your journey. Each developers will also have one of five secret letter; Find all these WA developers, write each letter down, and it forms a secret URL you can enter here on letsmakegames.org to enter the draw to win one of three EB Games vouchers (valued at $100, $30 and $20 respectively).

To start, just visit one of the five WA Games booths and ask for a passport!

Oh and one final thing, massive thanks to these developers for coming to the table AND to Lisa Rye for doing the brilliant cover art for this project!

 

THE GAMES

TeleBlast LogoTeleBlast

By: Tim Veletta
Stand: AIS4
Website: https://teleblastgame.com

Explosive and fast-paced multiplayer game where you have to teleport and blast to win!

Created by Tim Veletta at this years Perth Global Game Jam, Tim has smoothed off the rough edges, built out the game and it’s now about to hit EA on steam! Oh and it’s part of this year’s PAX Australian Indie Showcase, so they’ve done a great job!

Collateral Damage - Cover ArtCollateral Damage: Battle Over Tyzanite

By: Artisans Games
Stand: Booth 30
Website: https://artisansgames.com/collateral-damage

Fight against your friends as one of many unique robots, brawling to secure the last resources of their crumbling planet.

After having been built over the past year and a bit, the team has recently launched a Kickstarter campaign to finish the game which you can also check out here.

Ghoul Britannia Key ArtGhoul Britannia: Land of Hope and Gorey

By: Binary Space
Stand: Booth 50
Website: http://binaryspacegames.com/land-of-hope-and-gorey

The UK has caused the worst to happen, the dead now roam the earth. Help Hope and her zomBFF, Dave, get out safely.

Saxon Druce and the Binary Space team have been working for over a year on this unique point-and-click adventure game. This project has been a joy to watch and you’ll be able to check it out in more detail this weekend!

Little Bit Lost - Ants on a CanLittle Bit Lost

By: King Tide Studios
Stand: Booth 41
Website: http://littlebitlostgame.com

Being small in size means you’re in for a big adventure! You awake to find yourself smaller than an ant, can you fight to survive?

Grae has been working on Little Bit Lost for a while but this year formed a team with other Perth devs. It’s early days but this survival game is shaping up well and it’s already on itch.io!

The Dark RoomThe Dark Room

By: Stirfire Studios
Stand: Booth 55
Website: http://thedarkroomgame.com

YOU AWAKE TO FIND YOURSELF IN A DARK ROOM! The abusive retro-styled comedy puzzler! Drink in the horror of 1980’s gaming!

Gather what’s left of your wit, outsmart and survive the horrors that the dark room has set out for you. From the twisted comedic genius of John Robertson. Also the team will be there with a Pinny-Arcade pin of The Dark Room too!

SO…

In summary, check out these five great games at PAX Rising and there will be plenty of others to play along the way. We can’t wait to see you there!

 

Disclaimer: In the interest of transparency, please note that the author of this article is associated with one of the games listed in this initiative.

Global Game Jam Hits Perth for 2018

#GGJPerth (Global Game Jam Perth) at SAE Institute, Northbridge

Signup to the 2018 Global Game Jam site in Northbridge, to join us for a full weekend of making games! No experience necessary, and you can work with folks you know or team up with new friends. Brought to you by Let’s Make Games and SAE Institute Perth!

What kind of game can you make in 48 hours (give or take) of crafting, creating, testing and enjoying game development with like minded colleagues and friends?  Come join us and find out! Either grab a team of people you know, or make some new friends on the day; listen to the opening keynote, note the theme and get to work!  You’ll have until Sunday afternoon to create one or more games surrounding the theme.  All rules are off (unless you like rules) and you can create anything from tabletop, analog, experimental, physical, AR and of course video game wise.  Your imagination and sleep are the only restrictions!

  • Where: SAE Institute Perth, 116-120 Roe St, Northbridge WA 6003
  • When: From 3pm Friday January 26, through to 7pm Sunday January 28.
  • Cost: $15 a ticket to help cover costs.
  • Signup: Get started at the Global Game Jam Website.

How does it work?

Everyone gathers on Friday late afternoon, watches a short video keynote with advice from leading game developers, and then the secret theme is announced. All sites worldwide are then challenged to make games based on that same theme, with games to be completed by Sunday afternoon.

As per always, we will have plenty of space for you to bring your laptop or desktop to hook up and jam away. You can order food with us when you sign up, and there will also be eating spaces, room to sleep, and on-site security.

What do I bring?

  • Computer(s)/laptop(s)
  • Art tools
  • Software tools and APIs
  • Snack food and drinks (water!) [limited snacks provided]
  • Personal hygiene products
  • Various changes in clothes
  • Anything required for sleeping arrangements

For More Details…

More information can be found on our Global Game Jam page, however if you have any specific questions please contact

Full Perth Games Festival Wrap Up for 2017

A young boy in the foreground wears a virtual reality headset and is punching his arm forwards. In the background is a crowd of people playing computer games at the Perth Town Hall.

Once again the Perth Games Festival has been and gone, thanks to the involvement of great local developers, brilliant volunteers, and the WA game-making community. As the year comes to a close and you take a break to spend time with family (and perhaps play some of those games on your backlog), look back with us at the big event that was the 2017 Festival.

Get ready to find yourself in the photos, assess all the hubbub in the timelapse and showfloor videos, listen in to podcasts from the day, and prepare yourself for a whole new year of making and playing games in Western Australia!

Interviews with the Game-Makers  Logo: GameCloud. Url links to gamecloud website.

Perth-based games news site GameCloud have once again taken the time to get to know every exhibitor at the festival. You can read their 2017 Festival Report, plus the full coverage of interviews with the all game developers.

Find out how releasing free episodes affects development for a game like The Adventures of Squarewhat are the challenges of making a fandom-based game like The Coins of McGuffin TCG; and how do you make custom physical controls for a virtual game like Pinball VR+!

 

Photos

Here’s a small selection of the fun-filled Festival photos. Be sure to check out our full album on flickr (where you can grab copies of your pics), or you can tag yourself in our facebook album and send them to your mates.

 

Podcasts

A number of lovely local purveyors of game-related podcast joined us on the day, both on the main stage and wandering the show floor. Listen in as they talk about the event, and give you some insight into games to watch out for!

 

Timelapse

And of course we once again have the full Festival experience for you, in the form of the 2017 Timelapse below. Don’t blink, or you may miss seeing yourself zoom past!

 

Special Thanks

The Perth Games Festival is a free, volunteer-run event that simply would not be possible without the support of the Western Australian community. Let’s Make Games would like to say THANK YOU to all the Volunteers who step up to help make this event a reality, as well as the Festival Committee who spend their free time planning the event each year!! Remember if you are interested in making-games and working with the local gaming industry, be sure to join our facebook discussion group!

A large group photograph of the volunteers and organisers of the 2017 Perth Games Festival! URL links to larger version of image on Flickr, which can be downloaded free.

Thank you Festival Volunteers!

 

We would also like to once again recognise the contribution of the amazing 2017 Festival Sponsors and supportive organisations, whose backing mean that Western Australian game-makers get the opportunity to show their works to the wider community, and take their projects to the next level.

 

Logo: City of Perth. Url links to City of Perth websitesText Logo: Binary Space. URL links to Binary Space website.

Logo: SAE Qantm Creative Media Institute. URL links to SAE main website.  Logo: Murdoch University. URL links to main Murdoch' Game Arts & Design webpage

Logo: Stirfire Studios. Url links to Stirfire main website.  Logo: Microsoft. Url links to Microsoft Australia's website.

Playup Perth #13 + Creative Innovation Microgrants

PlayUp Perth Logo, with text "Accelerating creative innovation in WA since 2013". URL links to PlayUp Perth event page.

Play the latest in local games at the final PlayUp Perth for the year – test out games before they are released, meet the developers behind them, and be the first to hear about the winners of their Creative Innovation Microgrants!

What: PlayUp Perth #13
When: Friday, December 15, 2017 – 6pm till late.
Where: The Nostalgia Box, 3/16 Aberdeen St, Perth
Tickets: $10 via Eventbrite

“Playup Perth is Perth’s premier bi-monthly playtesting event. We facilitate playtesting of new games and game prototypes. At each playup, we playtest games, VR/AR, immersive and interactive experiences currently in development and give feedback to the designers so they can make them even better.”

Below is a sneak peek of some of the games you will be able to get your hands on, but be sure to visit the PlayUp Perth #13 event page for all the details and grab yourself a ticket over on Eventbrite! BONUS ROUND: If you’re a game developer, you could also showcase your games-in-progress at future events; so be sure to peruse the application page and start preparing for 2018.

Let’s Make Games: 2017 End of Year Party

The Let's Make Games logo, featuring a party hat and party horn. Image links to facebook page for Let's Make Games end of year party.

2017 is coming to a close, and what a year it has been! WA has seen award winners at the Tokyo Games Show, the Australian Game Developer Awards, and a shortlisting in Board Game Australia’s Best Australian Game; not to mention several Women in Games Awards recipients! There have been a wide range of events throughout the year to keep us entertained, from PlayUp Perth to the Game Foundry, PotLucks to The Page, and of course the Perth Games Festival, Unconference and Global Game Jam. New opportunities have arisen through successful Kickstarters, microgrants, and jobs, but so too have some doors have closed.

So we would like to invite you, dear community, to join us in celebrating the year that was on Friday, Dec 8th. This is a casual event for all game-makers; come along and say hello, meet new people and have some fun!

What: Let’s Make Games End-Of-Year Gathering
When: Friday 8 December, 7pm till late
Where: The FireHouse, 48 Lake Street (corner of Francis & Lake) Northbridge
RSVP: via Facebook

Other Info: Light nibbles will be supplied, but BYO refreshments (alcohol or otherwise); a drinks fridge is available onsite.

 

♿ Accessibility: This venue is not wheelchair accessible, due to steps at each entrance. Volunteers are available to assist in moving mobility scooters or wheelchairs over these threshold, but we understand that this is not an optimal situation. We apologise for the inconvenience, and efforts will be made in future to better accomodate all community members.

 

Serious Games Showcase and Challenge: Open to Students, Indies, Gov & Industry

Image Text Reads "Australasian Simulation Congress. 28-31 August 2017. International Convention Centre, Sydney, Australia. www.simulationcongress.com" Sponsor logo "SimHealth2017" and "SimTec2017". URL link goes to Australiasian Simulation Congress Challenge page

For those in the serious business of making serious games and simulations, the Australasian Simulation Congress is coming up in August. Not only is the event an excellent way to connect with other in the simulation space, it also hosts the Serious Games Showcase & Challenge. Finalists in the competition are invited to showcase their games at the event, and are awarded $2,500 funding assistance to present their game at the International Serious Games Showcase & Challenge Competition held at the I/ITSEC conference in Orlando, Florida!

“The Serious Games Showcase & Challenge allows us to see the diversity of the region’s games and simulation community, working together to solve real life problems in an entertaining, innovative and informative way.”

Adrian Webb, Manager of Virtual Worlds, Australian Defence Simulation and Training Centre (ADSTC).

There are two prize categories for the Challenge, Student/Indie and Government/Industry. Submissions for the 2017 Challenge close Friday 23 June 2017, and finalists will be notified in July, 2017. For more details, visit the Simulation Congress Challenge Information page – and if you get into the finals be sure to let us know! GOOD LUCK.