Tag Archive for 'event'

Playup Perth #13 + Creative Innovation Microgrants

PlayUp Perth Logo, with text "Accelerating creative innovation in WA since 2013". URL links to PlayUp Perth event page.

Play the latest in local games at the final PlayUp Perth for the year – test out games before they are released, meet the developers behind them, and be the first to hear about the winners of their Creative Innovation Microgrants!

What: PlayUp Perth #13
When: Friday, December 15, 2017 – 6pm till late.
Where: The Nostalgia Box, 3/16 Aberdeen St, Perth
Tickets: $10 via Eventbrite

“Playup Perth is Perth’s premier bi-monthly playtesting event. We facilitate playtesting of new games and game prototypes. At each playup, we playtest games, VR/AR, immersive and interactive experiences currently in development and give feedback to the designers so they can make them even better.”

Below is a sneak peek of some of the games you will be able to get your hands on, but be sure to visit the PlayUp Perth #13 event page for all the details and grab yourself a ticket over on Eventbrite! BONUS ROUND: If you’re a game developer, you could also showcase your games-in-progress at future events; so be sure to peruse the application page and start preparing for 2018.

Let’s Make Games: 2017 End of Year Party

The Let's Make Games logo, featuring a party hat and party horn. Image links to facebook page for Let's Make Games end of year party.

2017 is coming to a close, and what a year it has been! WA has seen award winners at the Tokyo Games Show, the Australian Game Developer Awards, and a shortlisting in Board Game Australia’s Best Australian Game; not to mention several Women in Games Awards recipients! There have been a wide range of events throughout the year to keep us entertained, from PlayUp Perth to the Game Foundry, PotLucks to The Page, and of course the Perth Games Festival, Unconference and Global Game Jam. New opportunities have arisen through successful Kickstarters, microgrants, and jobs, but so too have some doors have closed.

So we would like to invite you, dear community, to join us in celebrating the year that was on Friday, Dec 8th. This is a casual event for all game-makers; come along and say hello, meet new people and have some fun!

What: Let’s Make Games End-Of-Year Gathering
When: Friday 8 December, 7pm till late
Where: The FireHouse, 48 Lake Street (corner of Francis & Lake) Northbridge
RSVP: via Facebook

Other Info: Light nibbles will be supplied, but BYO refreshments (alcohol or otherwise); a drinks fridge is available onsite.

 

♿ Accessibility: This venue is not wheelchair accessible, due to steps at each entrance. Volunteers are available to assist in moving mobility scooters or wheelchairs over these threshold, but we understand that this is not an optimal situation. We apologise for the inconvenience, and efforts will be made in future to better accomodate all community members.

 

Pot Luck 2.0 – My First Game

Text reads: Pot Luck Collective, 17th November, MY FIRST GAME (the world BOOK has been crossed out)

Join the Pot Luck Collective for an relaxed evening playing some of the very first games made my local artists and developers. From games developed in the DOS era, to early tales in Twine, this lo-fi games initiative is about appreciating all creative mediums and coming together to have some fun!

Event Details…

What: Pot Luck 2.0 – My First Game
When: Friday, 17 November 2017. 7pm – 10.30pm
Where: See the Facebook Event page for more details

Short Summary…

Keeping it real ‘Perth’ this time, we’ll be exhibiting a collection of local devs ‘first’ games.
Where did they come from? How did they get here? Perhaps their first game will tell you. Perhaps it’ll will just be bad.
It’s going to be hilarious and insightful and if its neither of those at least there will be leaft over homebrew.

 

To keep up to date with the collective, you can follow them on Facebook or Twitter. You can check out images of some of the games lined up for Pot Luck 2.0 below, but there are still more to be announced (plus future creative capers) so stay tuned to their channel!

SAVE THE DATE: Perth Games Festival 2017 takes on Town Hall Saturday, Nov 25th

A table at the Perth Games Festivals, covered in themed badges that form the shape of an 8-Bit 'Space Invader'

On November 25th, the Perth Town Hall will once again be filled to the brim with Western Australia games that you can play for free, as the Perth Games Festival returns for 2017! Here’s what you need to know to have a day of awesome free fun.

What: Perth Games Festival
When: 25 November, 10am – 5pm.
Where: Perth Town Hall, cnr of Barrack St & Hay St, Perth
Tickets: Free!! Invite your friends via the Facebook Event Page.

♿ Accessibility: The Perth Town Hall is wheelchair/ mobility scooter accessible, and will include Auslan interpreters at all Panels. For more information, including Visual, Hearing, Mobility features and Additional Support, visit the PGF Accessibility page.

 

[ unCONFERENCE: EXTENDED PLAY ]

A distorted image of a series of differently-shaped windows, a square, an arch and a circle

To celebrate the end the Perth Games Festival Weekend for 2017, we’ll be hosting our third ever Extended Play Unconference on Sunday, 26 November. This casual afternoon is set to feature informal talks and discussion on game development. It’s a free event, and all are welcome – but please note that spaces are limited so book your ticket to Extended Play via Eventbrite.

 

[ PRESS (A) TO JOIN ]

An image of a table, with festival programs, badges, and a jar of lollies.

This event simply could not happen without community support; so why not be a Perth Games Festival volunteer this year? Whether you enjoy making or playing games, are an aspiring developer or seasoned veteran, have gotten involved before or are new to all this; now is a great time to get involved and help us show off the great games (and games community) we have in Western Australia.

Find out more about being a Festival Volunteer here!

 

For more information on this upcoming event of local gaming excellence, check out the official Perth Games Festival website. You can also keep an eye on the Perth Games Festival main Facebook page, 2017 event page, or Twitter.

August Unity Roadshow

Image Header for Article, text reads Unity Roadshow. URL links to Unity Roadshow eventbrite page.

Join the good folks from Unity as they visit Perth to share insights into upcoming features. You’ll get the good word on Timeline, Cinemachine, Mixed Lighting Modes and The Post-processing Stack, and meet Unity Product Evangelist John Sietsma.

What: Unity Roadshow
When: 24 August, 2pm – 5pm.
Where: Novotel Perth Langley, 221 Adelaide Terrace Perth
Tickets: Free via Eventbrite (Be sure to book; spaces are limited)

Come along and learn…

  • Timeline – Add cutscenes and gameplay sequences to your game. Timeline allows you to visually arrange audio, animation, cameras, particles and more giving power to artists and designers to create and tweak game content.
  • Cinemachine – Create cinematics to your game without any coding. Cinemachine is a camera system that will choose the best shot for you. It will blend seamlessly between set shots, gameplay cameras and dolly cameras.
  • The Post-processing Stack – Create film quality colour-grading, tone-mapping and full-screen effects to lift the visual quality of your games
  • Mixed Lighting Modes – Mix static and dynamic lighting to get the best balance between performance and quality.

For more information, visit the Unity Roadshow Perth page or check out their Eventbrite.

Virtual Reality with Hungry Sky: An Artistic Perspective on VR

Join local studio Hungry Sky as they share insight into creating Virtual Reality scenes from an artist’s perspective. After hearing about the process you will also get to see the results, with a live demonstration where you can jump into the virtual realist experience yourself.

FORM and Hungry Sky invite artists, programmers, designers and curious minds of Perth to join us in the discovery of virtual reality technology as a vehicle for art.
Exploring the process of collaboration between an artist and a programmer, this experience will walk the audience through the steps of creating a virtual artwork, uncovering the opportunities and limitations of this platform.

What: Virtual (Art) Reality: FORM Session with Hungry Sky
When: Saturday 19th August. 10am-12pm
Where: The Goods Shed, Cnr Shenton Rd and Claremont Crescent, Claremont
Cost: This is a free event with limited seats. Email to book yours.

For more details on this discussion of virtual reality, head on over to the facebook event page for this session.

Banishment Card Game Launch Night

Image displays three card types from the card game Banishment. Each card has the game name, plus both text and an image depicting the card type. These are

Celebrate the release of a locally made demon-denouncing card game, Friday August 25, with the Banishment Launch Party. Host by Dark Mirror Games, folks who supported the game on Kickstarter can pick up their copies, or if you have yet to try it out now is the best time to get in on the otherworldly action!

What: Banishment Launch Party
When: 7pm – 10pm, Friday August 25th 2017
Where: Quenda Games, 31 Victoria St, Midland WA, Australia

For more details, check out the official facebook event. You can also head to the Dark Mirror Games website to find out more about this exciting game of rituals and unruly demons.

The Page: August Meetup

Image Text: The Page. In the background is a set of glasses resting on a keyboard, with a pile of books behind it. The image is scratchy, and appears as though it is placed on parchment paper. Image links to The Page August facebook event page.

Interested in interactive writing? The Page is a Perth-based meetup for writers, narrative designers and creatives who are involved or interested in games and digital storytelling. Their next event is on Saturday, August 5th and the theme of their discussion is “Repeats”.

Remakes, remasters, sequels, prequels – it’s obvious gamers love playing in familiar worlds. But should we be encouraging return play? As developers, are we required to continue supporting a game after it has had it’s run? Are new projects and new worlds really where the excitement is? And why are we as creators drawn by the allure of creating something brand new?

The Page is open to all practicing writers and enthusiasts.

What: The Page – August Meetup
When: Saturday, 5 August. Starting 1pm
Where: 48 Lake St, Northbridge WA 6003, Australia
Tickets: FREE!

For more details, head on over to the August Meetup event page.
You can also stay up to date with their plans and all things narrative via their main Facebook page.

Let’s Celebrate Scott Ludlum at our First Sundowner

A cartoon image of a crowd standing in front of Scot Ludlam, who is wearing a green shirt that says "I heart games". In the foreground is a border of game controllers and beers. Text reads "Celebrate Scotty. Lets Make Games & Drink Responsibly? @ Level One". Url links to the relevant facebook event page.

Let’s Make Games will be running our first sundowner event at Level One this Friday July 21st, (un)officially titled “Let’s Make Games and Drink Responsibly.”  This event is the start of a series of casual, semi-regular meetups where developers can come along, share a drink and chat without the need to do any work! Set to run on the third Friday of every month, these meetups will be happening from this point onward unless a Playup Perth event is scheduled to run.

Celebrating Scotty: Due to Senator Scott Ludlam’s recent decision to step down from the Federal Senate, we will also be taking the opportunity to celebrating his career to date. Ludlam has been a champion for the Australian games industry, and a driving force behind the Inquiry into the future of Australia’s video game development industry.

What: Let’s Make Games Developer Meetup #1
Where: Level One, 48 Lake St Northbridge.
When: 5pm – 8pm, Friday July 21st.
What to Bring: Some drinks if you want them, there are liquor stores nearby but please don’t over-do things.
RSVP: via Facebook

This event is being run with thanks to the support of Stirfire Studios.

 

Free July Workshops: Intro to Unreal and VR with Unreal

Text reads: Unreal Engine PERTH. The right side of the image is rendered in Unreal game engine. It depicts a both chasing a red kite over a grassy hill. He is facing away from the camera, wearing an orange backpack, a baseball shirt and jeans. In the background are green rocky mountains and a blue clouded sky.

Let’s Make Games has teamed up with Epic Games to bring two free workshops on Unreal Engine to you! Hosted by SAE Institute Perth, these events are designed to introduce you to using Unreal, as well as run through how you can get started creating virtual reality experiences with it. No laptop necessary – just come along, take some notes and hang out with excellent industry folk.

What: Introduction to Unreal
When: Mon, July 3. 6:30pm – 9:30pm
Where: SAE Institute, 120 Roe Street Northbridge
Tickets: FREE but spaces are limited. Book your tickets via Eventbrite

This introductory tutorial assumes participants have rudimentary 3D game development expertise, but no prior experience with UE4. You will learn the basics of creating a game from starter content using the UE4 Blueprint visual scripting system. Blueprints are easily leveraged by all game development disciplines, so artists, designers, and programmers are welcome.

 

Text reads: Unreal Engine PERTH. The right side of the image is rendered in Unreal game engine. It depicts an action scene from a video game, futuristic solders hide with guns drawn behind cars. In the distance, a robot is has thrown a car which is exploding.

What: Getting Started in Virtual Reality with Unreal Engine
When: Tuesday, July 4. 6:30pm – 9:30pm
Where: SAE Institute, 120 Roe Street Northbridge
Tickets: FREE but spaces are limited. Book your tickets via Eventbrite

You will learn the basics of creating a VR project from starter content using the UE4 Blueprint visual scripting system. Blueprints are easily leveraged by all game development disciplines, so artists, designers, and programmers are welcome. Topics we’ll cover include: project setup, VR peripheral setup, building materials for VR, VR character setup, using the slice tool and configuring UI for VR projects. We will also cover design principles and VR performance optimization techniques.

 

For more information, visit the event pages for Introduction to Unreal and Getting Started in Virtual Reality with Unreal Engine. We hope to see you there!