Tag Archive for 'Freedom Fall'

Freedom Fall on Amazon Fire TV

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You may have heard last week that Amazon has decided to branch out into gaming, with the Amazon Fire TV set to feature a variety of games in addition to a host of shows and movies. What you might not know is that Perth’s very own Freedom Fall by Stirfire Studios is one of 134 titles selected to launch the device’s gaming feature, sitting alongside the likes of Minecraft Pocket Edition and The Walking Dead.

Freedom Fall designer, writer and artist Lisa Rye says, “Bringing Freedom Fall to the Amazon Fire as a launch title has been a wonderful opportunity – we were thrilled to see the game running on a big TV with full HD graphics. Now you can be taunted by the princess in the comfort of your living room!”

This latest version of Freedom Fall has been fully optimised for the Fire TV’s controller, and also features leaderboards, brand new levels and a shiny HD finish. Freedom Fall is available now on Amazon Fire TV for $US 6.95, as well as being on Steam, iOS, Android and Ouya.

Amazon Fire TV

 

PAX Aus Indie Pavilion Applications Open plus Details on Discount Flights

2014 PAX Aus Banner

In 2013 the first ever PAX Aus gave indie developers from across Australia and New Zealand the chance to show off their wares to over 30,000 gaming enthusiasts. If you are eager to get in on this game show action, applications are now open for the Indie Pavilion at this year’s PAX Australia. The event will once again be held in Melbourne, with the official dates set for October 31st – Nov 2nd. This conveniently sits right after the Game Connect Asia Pacific conference, which means that we West Australian developers will be able to get the most out of our interstate industry travels. On that note, PAX Aus have teamed up with Virgin Australia to provide discount flights to Melbourne for the event for a short time only, so check it out!

This year’s Indie Pavilion is capable of accommodating up to 36 developers, each of whom will each be assigned a podium where they can showcase their games and give the sea of attendees a chance to play. As outline for last year’s event, to qualify for the pavilion studios must be a registered Australian or New Zealand company, have no more that five full-time (or contracted) employees, and must have commercially released at least one game prior to exhibiting. In addition to having more space at the event for indie developers this year, the cost of the individual stands has been reduced; the price of a podium (for successful applicants) is now only $1200, compared to $1800 last year.

Perth’s own Stirfire Studio made use of the Indie space at the 2013 PAX Aus to launch Freedom Fall, garnering the game many new fans and excited reviews;

“PAX was an amazing experience” says Lisa Rye, the creator of Freedom Fall, “We were able to show our game to the Melbourne audience and engage with media opportunities we never would have had in WA. Just as valuable was the chance to get feedback and advice from experienced game development teams!”

Stirfire Studios at PAX 2013

For those keen to get in on the Indie Pavilion action, applications close at the end of May 2014. After this point they will be assessed, and the final exhibiting games will be decided upon by a committee from the PAX Australia team. For more details on the application process, contact the Ben Williams (PAX Aus Account Manager) via ben@reedpop.com.au.

#CTRLDEV Recap

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This past weekend saw The Game Changers sweep through the city as part of Perth Festival 2014. Thanks to Screen Australia and the Perth International Arts Festival, our distinguished guests were also able to spend some quality time with local developers and their games at the Let’s Make Games #CTRLDEV day.

To start the day off Perth games Freedom Fall, Square Off, Star Hammer 2 and 99 Problems (and blocks are all of them) were put to the test by our international guests, with much fun and constructive criticism to be had. It wasn’t long before another 50 local developers and game aficionados made their way in, eager to try their hand at the homemade titles before sitting down for some serious discussions.

The panels began with Dan Pinchbeck (Dear Esther), Steve Gaynor (Gone Home) and Guy Gadney (The Suspect) looking at the how and why of going Indie, then sharing their tips on successfully surviving as a small team. After a short cupcake break Clint Hocking (Far Cry 2) and Jill Murray (Assassin’s Creed III: Liberation) took to the stage to talk about their experience of entering into the AAA world and working for major studios. It is also worth noting that over the course of the day attendees posed some brilliant questions to the speakers, the answers to which caused both thoughtful nodding and intense note-taking.

You can check out photos from #CTRLDEV below, plus details on how you can provide Let’s Make Games with feedback on the event.

Feedback Survey

If you attended #CTRLDEV, we at LMG would love to hear about your experience of the day. Please check your emails for the Eventbrite feedback survey, and let us know what you liked (or didn’t like). Your feedback is appreciated and will help us organise bigger and better events in the future!

Special thanks goes to the Central Institute of Technology for providing us with the facilities, Justin Halliday from Screen Australia for bringing over his keen knowledge of games funding programs and also Richard Kong for the top quality Photography.

Freedom Fall out now on Steam!

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2013 was a big year for Lisa Rye and Stirfire Studios‘, as their anti-princess platformer ‘Freedom Fall’ glided onto the scene scoring not only nominations but a big award. Well it looks like they’re starting the new year with a bang, as Freedom Fall hit the Steam store this weekend.

This accomplishment is a first for a WA game development studio, with Freedom Fall successfully running the Greenlight gauntlet after having been added to it in April. Now the title sports 20 new achievements, will be playable on both mac and pc, and until January 17th is 35% off (down to $6.49 USD).

» So head on over the Steam store now and check it out!

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2013 Retrospective: Part 2

SK Games (Photograph by Carl Anthonisz) Halfling Heist Freedom Fall Deviator ARG

In addition to hosting an array of gaming events, 2013 was also a year that saw a number of Perth games charge onto the stage and make their mark on the world. This year saw titles for just about every console (plus a couple for no console at all!), a number of nominations, some special awards, a new studio, game developer grants and even some special community events.

Nominations for WA’s Best

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In 2013 we saw a wide variety of homegrown games vying for the title of ‘Best Game’ in the WA Screen Awards. The games nominated for the prestigious award were Orbeats (iOS) WRK Studios, Square Off (Win7) by Gnomic Studios, deviator (ARG) by the PVI Collective, and Freedom Fall (PC) by Stirfire Studios. Who won? Well, if you’re not familiar with the results of the award ceremony then you will find out further down this article…

A Different Form of Footy Game

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The first game out the gates for 2013 was that of FootyBoss. Released in March by Different Methods, this title provided a sporting experience for the Australian gamer in the form of an in-browser Aussie Rules team manager simulator.

Deviator takes to Streets

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March also saw the WA premiere of the Augmented Reality Game ‘deviator’ by the PVI Collective. This real-world game saw the streets of Perth became a playground for those playing via their mobiles for a full week.

Two titles from Entropic Entertainment

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Entropic Entertainment released not one, but two games this year, starting with the tale of Tankya’s Adventure: The Curse of Zoltar which hit Desura in March. In October the studio’s next adventurous title Brave Kingdom came out swinging on Android, just days after the WA Games Showcase.

SK Games set up Shop

SK Games Header  (Photograph by Carl Anthonisz)

In June we same the new game development studio SK Games set up camp. Headed by Louis Roots, an ECU graduate who had been working in the game dev industry overseas for the past couple of years, the studio has since produced an array of group games that have amused an entertained at local events.

Freedom Fall hits the ground running

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Moving on to July we saw Stirfire Studio‘s highly anticipated title Freedom Fall launch at the first ever PAX AUS. Yes, it was this game that won the coveted crown of Best Game at the WA Screen Awards – not to mention it was also a finalist for both the Best Design and Game of the Year categories at the Australian Game Developers Awards. Freedom Fall has since been Greenlit on Steam, so an updated version is currently in the works.

Solitarium released

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A second release at the PAX convention, DrewFX released the card game, Solitarium. DrewFX showcased at the Indie Showcase at the huge, Melbourne-based convention. This fantasy solitaire game is available to purchase from the Solitarium website.

Blitz Bandits breaks out the Beta

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July also brought about beta access for the retro-inspired brawler Blitz Bandits. The game  by Blake Simpson is receiving rave reviews, and we are told that Mac OSx and Linux versions are on the horizon.

Freeplay Awards then Halflings hit the Stores

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September saw Handwritten Games (and LMG’s very own Anthony Sweet) win a Freeplay Award for the free print-and-play card puzzle Outside These Walls. Then, not being the kind of folk who rest on their laurels, in October Handwritten Games’ half-sized heroes were set loose as the boardgame Halfling Heist (also a finalist in the Freeplay Awards) was made available on The Game Crafter.

Four from Perth get GCAP Assist

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Each year Screen Australia offer assistance packages to game developers across the country, to support attendance to the Game Connect Asia Pacific conference. Among the 21 developers awarded GCAP Assist grants in 2013, there were 4 WA representatives; Lisa Rye (Freedom Fall), Blake Simpson (Blitz Bandits), Anthony Sweet (Handwritten Games) and Jess Watson (Esperino).

The GCAP Assist crew joined a number of other Perth developers invading the Melbourne Conference, including the likes of WA development studio (and GCAP Indie SponsorBlack Lab Games.

Square Off now on new Platforms

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As we reached November we saw Gnomic Studios‘ killer cubes make their way onto just about every handheld device (and then some). Previously released on XBLA, Square Off has now blasted it’s way onto Android, iOS, Windows Phone and OUYA.

Ending on a high note with Euphoria HD

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And last on the list of Perth games for 2013, but by no means least, the year ended with the intriguing sounds and curious content of Eufloria HD. Developed by Titanium Studios, the title made it’s way onto the PS Vita via the Playstation Store just in time for Christmas.

But wait, there’s more!

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As well as there having been many a game and award for WA across the year, the end of 2013 also saw a surge in the number of opportunities for the Perth community to play some homegrown games. First there was the invasion of the underground malls at GameCloud and GameCity’s Indie Day, then gamers, families and various fine folk braved the heat to play some brilliant games on the big screen at FTI’s Pop-Up Arcade.

All in all there was a lot going on in the world of WA game development. Each year we seem to be getting bigger and better, while the future of our games industry just keeps looking brighter. We had a great time with you all last year and are looking forward to even more fun.

So bring on 2014!!

Reminder: Pop Up Arcade on this Weekend!

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Click to download the full Pop Up Arcade Dino Flyer

For those keen to get their local games fix before the end of the year, here is a last minute reminder that the Film & Television Institute of WA will be hosting a Pop-Up Arcade at the Perth Cultural Centre this weekend. Whether you’re looking to entertain the tykes now that the school holidays have unleashed them, or you just want to try out some fun games on the big screen, the Pop-Up Arcade is surely the place to be.

When: 15th December, 10.30am – 3.30pm
Where: James St Amphitheatre (between PICA and the State Library), Northbridge
Entry: Free!

The official list of Perth games set to be on show has also released, so you can get ready for the gaming goodness of:

For more details check out the official FTI announcement, dino flyer, or head on over to the Facebook event page.