Beta Signups for Collateral Damage

A screenshot from the game Collateral Damage. URL links to game's website. Image shows five robotic characters crowded together, hovering in a semicircle. All are different shapes and colours, and have various arm-like weapons. In the background, a purple starry night sky sits above a rocky, planet scene. Lava-like lines cross the craters, and pointed crystals jut out.

Join the fight for cybernetic space supremacy with the beta for upcoming game Collateral Damage. Battles with up to 8 other robots, while helping developers Artisan Games ensure the titles is bug-free before release.

Collateral Damage is a hero arena brawler. Control unique robots as they fight over the last remaining resources of their crumbling planet.

Each robot has a unique personality and combat style. They fight for both individual and factional gain. Each robot is equipped with at least one melee weapon, and one ranged weapon. They use tactical skills to overcome opponents.

Head on over to the Collateral Damage website to sign up for the beta; you can also check out a gameplay preview below to prepare yourself for the ensuing mechanical matches.

It Will Be Hard, an Interactive Queer Comic now on Kickstarter

Image Text reads: "It Will Be Hard". URL links to comic Kickstarter page. Image description: To the right, an illustration of two asian men sitting upright with their eyes closed, leaning on one another as they rest. The man on the left has messy brown hair, stubble, and is wearing a green tunic-like shirt with dark shorts. He leans heavily to his side, resting his face on the shoulder of a man wearing a pink short-sleeved, button-up shirt open at the front. This second man is also wearing shorts, and is sitting with his left knee up, and his arms crossed in front of it. He has shorter black hair and a longer bead. His head is leaning back resting against that of the man in green.

Decide how you want the story to play out, in It Will Be Hard, a collaborative comic by Waving Comics and Gritfish. Set to explore queer romance and the nuances of relationships, this interactive story is seeking support on Kickstarter now and already has a (slightly NSFW) demo out so you can see what it’s all about.

Focusing on respect, boundaries, and sweet, smutty cuddling, It Will Be Hard is a sex-positive story about wanting and feeling wanted for who you are. Arthur and Harold must navigate their own sexuality and desires to create a mutually fulfilling relationship.

Check out the campaign video below, and be sure to visit the Kickstarter page for more details; the campaign runs until 4 September 2017, with the comic shipping January 2018 if successful.  You can also download the Windows demo and Mac demo if you want to try it out before putting down a pledge!

 

Unearth Beneath the Basement on Mobile

Image Text Reads: “Beneath the Basement”. The URL links to the game’s Facebook page. Image is a game screenshot where a small, rounded human-like character stands in a black silhouetted graveyard. The character has large black eyes with white pupils, the left eye larger than the right. Gravestones and crosses sit on the grass against a misty white sky, to the left are tree branches and to the right the edge of a gazebo. In the centre of the image are two icons, stating “Available on the iPhone App Store” and “Android App on Google Play”.

Search the darkest depths from the safety of your mobile phone in Beneath the Basement, a new game for Android and iOS by local developer Mitch Perry. Combining cute and creepy, this eery adventure is an entertaining challenge for all.

Fight and Explore your way out of this exciting new 2D shadowy platformer Beneath the Basement! Avoid traps and collect as many lives as you can across 20 levels while slaying demonic creatures that lurk below. Will you manage to escape?

If you believe you have what it takes, begin your descent by uncovering the game on iTunes or GooglePlay. Be sure to check out the video trailer below to prepare yourself for the upcoming adventure into despair.

 

The Page: August Meetup

Image Text: The Page. In the background is a set of glasses resting on a keyboard, with a pile of books behind it. The image is scratchy, and appears as though it is placed on parchment paper. Image links to The Page August facebook event page.

Interested in interactive writing? The Page is a Perth-based meetup for writers, narrative designers and creatives who are involved or interested in games and digital storytelling. Their next event is on Saturday, August 5th and the theme of their discussion is “Repeats”.

Remakes, remasters, sequels, prequels – it’s obvious gamers love playing in familiar worlds. But should we be encouraging return play? As developers, are we required to continue supporting a game after it has had it’s run? Are new projects and new worlds really where the excitement is? And why are we as creators drawn by the allure of creating something brand new?

The Page is open to all practicing writers and enthusiasts.

What: The Page – August Meetup
When: Saturday, 5 August. Starting 1pm
Where: 48 Lake St, Northbridge WA 6003, Australia
Tickets: FREE!

For more details, head on over to the August Meetup event page.
You can also stay up to date with their plans and all things narrative via their main Facebook page.

Let’s Celebrate Scott Ludlum at our First Sundowner

A cartoon image of a crowd standing in front of Scot Ludlam, who is wearing a green shirt that says "I heart games". In the foreground is a border of game controllers and beers. Text reads "Celebrate Scotty. Lets Make Games & Drink Responsibly? @ Level One". Url links to the relevant facebook event page.

Let’s Make Games will be running our first sundowner event at Level One this Friday July 21st, (un)officially titled “Let’s Make Games and Drink Responsibly.”  This event is the start of a series of casual, semi-regular meetups where developers can come along, share a drink and chat without the need to do any work! Set to run on the third Friday of every month, these meetups will be happening from this point onward unless a Playup Perth event is scheduled to run.

Celebrating Scotty: Due to Senator Scott Ludlam’s recent decision to step down from the Federal Senate, we will also be taking the opportunity to celebrating his career to date. Ludlam has been a champion for the Australian games industry, and a driving force behind the Inquiry into the future of Australia’s video game development industry.

What: Let’s Make Games Developer Meetup #1
Where: Level One, 48 Lake St Northbridge.
When: 5pm – 8pm, Friday July 21st.
What to Bring: Some drinks if you want them, there are liquor stores nearby but please don’t over-do things.
RSVP: via Facebook

This event is being run with thanks to the support of Stirfire Studios.

 

Battlestar Galactica Deadlock AMA

A screenshot from the game Battlestar Galactica Deadlock, with the games logo and the Reddit logo. Text reads "Ask Me Anything" “11am July 20th, Perth Time'. Image is of a space scene, with a planet in the centre and a futuristic four-tiered space station on the left. A long spaceship has turned in front of the planet, moving away from the space station. Two websites are listed at the bottom, www.slitherine.com/bsgdeadlock and www.reddit.com/r/IAmA. This image links to the relevant reddit url.

Black Lab Games will be answering questions from Battlestar Galactica Deadlock fans with a live Reddit ‘Ask Me Anything’ event 11am this Thursday, July 20th. For those outside of Australia, the set your watches for Wednesday 8pm PST / 11pm EST.

The developers of Battlestar Galactica Deadlock will take part in an IAmA on Reddit. Ask Us Anything! From lore to gameplay, no subject is taboo. Don’t be afraid to ask: we will answer all questions at the best of our ability!

It is your chance to learn all there is to know on the game and how it fits in the Battlestar Galactica canon storyline!

To join in this early intelligence-gathering mission, head on over to the main Reddit AMA page and keep an eye out for the Battlestar subreddit this Thursday!

Job Opportunities: Designer and Writer

Text reads: Undead Brute, Creature Concept. Image of two zombie variations from upcoming Binary Space game. They have skeleton faces and bones visible, with large malformed shoulders, right claw arm, and left foot. The zombie on the right includes a robotic right arm, powercells on it's back and a metal left eye socket with laser eye.

Following a successful search for a concept artist Binary Space now have two new positions open for a Game Designer and Writer to join their team. The creators of Zombie Outbreak Simulator are lining up a brand new zombie game and if you have the skills you could shape the apocalyptic future they create.

This is the very start of this game, and so together with the team you will have full creative control to make the game you want to make. We want to bring something new to the zombie genre, rather than the same old thing that’s been done to death.

You should be a fan of zombies – so you’ll know what makes zombies great, and also what’s been done so many times before that it’s time to do something else. We’ll discuss our current ideas for the game in more detail during the interview process, so you can get a better feel for whether this is the right project for you.

– via Saxon Druce, Binary Space

If you’re interested you can head on over to the Game Designer listing and Writer listing on the Binary Space website. Once you’ve done that, apply by sending an email the Binary Space team at jobs [a] binaryspacegames.com and include:

  • Links to online examples of your work (could be videos, or playable games);
  • If you have a portfolio of several projects, point out a couple that you are most proud of, or that you think are most relevant to this new zombie game;
  • Your resume (in PDF format, or a link if you have it online);
  • In your email, describe why you’re interested in this position.

 

Text Logo: Binary Space. URL links to Binary Space website.

Navigating Interactive Writing, with Christy Dena and Leena van Deventer

Logo: AWG Australian Writer's Guild, and Revelation Perth International Film Festival

Gain insight into wielding words for interactive mediums in Navigating Interactive Writing, brought to you by the Revelation Perth International Film Festival and Australian Writers’ Guild. Two award-winning writer/ game designers, Christy Dena and Leena van Deventer, will be visiting Perth for this free event to share their knowledge and talk about their experiences writing for games, books, film, digital and theatre projects.

What: Navigating Interactive Writing
When: Saturday, July 15. 4:00pm – 6:00pm
Where: The Creative Hub, Level 2, 30 Fielder St, East Perth, WA
Tickets: Free via the AWG website

Writing for interactivity can present many challenges to the newcomer, and involves shedding a lot of what we’ve always been taught about storytelling. Are beginning, middle, and end, really essential? Do we need to move in straight lines anymore? Is conflict really essential? Join our guest of games and interactive writing as she leads you through the basics of changing your mindset to level up your writing by including interactivity and reader agency into your stories!

For all the details, or to book your tickets, head on over to the official event page on the Australian Writers’ Guild site or join the facebook event page.

Derek’s Gonna Make It Rain: The Interactive Music Video Game

A blocky, pixel art image of an rocky island with a thin layer of grass. Water laps at the edges and a white lighthouse sits in the centre. Either side of the island are the heads of two large Leprechaun figures, clouds float from them towards the island.

Local guitarist and now developer Aaran Gicquel has released his first game Derek’s Gonna Make It Rain, to accompany the latest song by his band Furniture. Referencing the chorus for their new tune ‘Pete’s Song’ it pays homage to the iconic Australian television series of their youth, ‘Round the Twist’.

The player controls Derek as he dodges debris from storm clouds, bumping into his cloud-destroying, coin-creating Leprechaun friend. It’s the type of thing you’d play between periods in your high school computer lab – simple, colourful and stupidly fun.
Developed by Furniture guitarist Aaran Gicquel’s after attending Global Game Jam this past January run by the Perth chapter of Let’s Make Games, Derek’s Gonna Make It Rain is a testament to the burgeoning pockets of creativity – both in music and tech – proliferating in Western Australia.

Click here to play the game now in your browser, and you can listen to the song via Soundcloud, or Bandcamp. The official launch of the song and game will be taking place July 21, for full details visit the facebook event page.

Battlestar Galactica Deadlock Gameplay Reveal

Logo Text: Battlestar Galactica Deadlock. Background image depicts a screenshot of space with asteroids and stars, with two spaceships in the foreground.

Blasting back onto the scifi circuit with massive fanfare, Perth-based studio Black Lab Games revealed their next title Battlestar Galactica Deadlock with an announcement trailer and gameplay reveal.

Battlestar Galactica Deadlock™ is a deep strategy game that also features a strong narrative with an extensive cast of characters, both new and from the existing lore. Fans will find all their favorite ships from Vipers, Raptors and Battlestars, to Cylon Raiders and Basestars, in addition to a brand-new range of ships designed exclusively for the game.

Check out the official Twitch stream here [starts @ 8:20] with publisher Slitherine for a first look at the excellent gameplay, and Black Lab Games answering questions in the comment. Or to keep up to date with the latest, check out the official website. BONUS: If you’re an avid scifi or Battlestar fan, be sure to sign up for the Beta here!

Watch live video from SlitherineGroup on www.twitch.tv