Free Game Dev Coworking Space

A television mounted to the wall, with the text "loading.space" with an image of a progress bar filling up beneath it. URL links to game dev coworking space facebook page

Introducing Loading Space!

Let’s Make Games are returning in 2018 with an exciting co-working hub known as LOADING SPACE! This weekly event means everyone can get together, work on cool stuff, and just generally enjoy being a developer in Perth.

What: Loading Space Coworking Thursday
Who: Any and all game-makers (devs, hobbyists, students & more!)
When: Thurs, 10am – 9:30pm (All ages welcome, but 18+ from 6:30pm)
Where: 48 Lake St, Northbridge
Cost: Free!!

For updates, join the Loading Space Facebook page or follow us on Twitter.

What do I need to bring?

If you want to join us just bring what you need to work on, be it tech or analog (pen and paper is still awesome).  Let us know if you need a loaner laptop or PC as we do have some limited capacity there.

Loading Space is operated by Let’s Make Games and powered by Stirfire Studios.  We are able to run this initiative thanks to a group of dedicated and reasonably cool volunteers. We will be looking to grow this space over time, so if you’re a developer or studio interested in seeking a long-term work space solution, email the group at  loading.space@letsmakegames.org

Perth band release their second music video game, Bones Burial Service

A top-down game screenshot, a man holds a shovel and stands over a hole in the dirt with a rolled up carpet in it.

Perth punk band Furniture are at in again, having released a new ‘music video game’ to accompany their EP Sorry bout the Mess” Following on from their first light-hearted title Derek’s Gonna Make it Rain, Bones Burial Service takes a sinister turn and tasks you with some criminal level discarding.

“Furniture’s Bone Disposal Service, is darker in tone, pitting the player and a ute tray full of bodies against security guards, the Australian bush and a ticking clock, while the vocals howl over the song’s frenetic refrain: I’m breaking / my bodies got a lot of bones.”

Bones Burial Service is out now for free on Android. You can also check out Furniture’s official EP announcement here or head on over to BandCamp to catch their tunes.

Play games that were made in just one weekend at After the Jam!

Global Game Jam 2018 went off amazingly well with the theme of “Transmission,” making for great collection of interesting games. 80 jammers created over 30 games across one weekend (which you can check out here), but alas we did not get time to play each other’s games after the event!  Therefore Let’s Make Games shall once again be having an annual “After the Jam” event, where everyone is invited to come enjoy this eclectic mix of creative games made super quickly.

Global Game Jam Perth: After the Jam!

  • Where: Nostalgia Box, 3 18/16 Aberdeen St, Perth WA 6000
  • When: 6pm to 9pm, Saturday 10th February
  • Tickets: Free for Jammers, $10 for everyone else via Eventbrite.
  • RSVP: via the Facebook Event
  • Please note: This will be a alcohol free event.

Without the assistance of our sponsors, SAE Institute Perth and The Nostalgia Box, Let’s Make Games could not have had this years’ global game jam at all. A special thanks also goes to the very kind people at Pixel Sift who wrote up an article about the jammers, and Gamecloud who sent serial jammer Nick Ballantyne to jam with us and tell everyone how it all went down.

We hope to see everyone at After the Jam!

Job Opportunity: QA Tester

Studio logo: Black Lab Games

Black Lab Games, the Perth studio behind Battlestar Galactica Deadlock and Star Hammer: The Vanguard Prophecy, are on the look out for a Quality Assurance Tester to join their team. Late January they put a call out for expressions of interest for the role, so if you think you’re up to the challenge get your application in asap!

Details below straight from the studio…

 

“If you enjoy breaking games – and helping put them back together in better shape – and want to work with a team with a proven track record of success, we’d like to hear from you!

Here’s what you’ll be doing:
  • Test new and existing game features, and assist the development team with resolving bugs and improving the user experience.
  • Assist in the development and implementation of QA testing plans
  • Be an advocate for quality, ensuring the best experience for players
Ideally, you will:
  • Be able to communicate well with programmers and designers in a small team environment
  • Have a logical and thorough approach to problem solving
  • Have past professional experience as a software tester.
  • Have a deep familiarity with games and gaming conventions on multiple platforms
Bonus Points:
  • You’ll also be a fan of strategy games (or at least have an understanding of the genre).

We are looking for someone to join on a part time basis initially, with the possibility to extend to a full time role in the future. The role is based in our studio in the Perth northern suburbs.

We are an equal opportunity employer.

If this sounds like your thing, please send your expression of interest and CV to jobs [AT] blacklabgames.com.au “

Job Opportunity: 3D Artist

Main Title: "3D Artist". Top right, St John Ambulance logo. Top left, text "Change Lives".

Join the St John Ambulance team as a 3D Artist, and put your modelling, rigging and/or animating skills towards creating engaging digital and VR experiences. If you are a Perth-based developer familiar with 3DS Max and Unity, we encourage you to apply for this position!

What you’ll do:

  • Create high quality 3D assets with varying level of detail for game experiences
  • Design 2D art assets required for amazing digital experiences
  • Communicate and collaborate effectively within an fast-paced and innovative development team”

Applications close Midnight, Friday 26th of January 2018. For full details visit the position advertisement via Seek.com.au, and if you have any questions you can email or call 1800 086 751.

Global Game Jam Hits Perth for 2018

#GGJPerth (Global Game Jam Perth) at SAE Institute, Northbridge

Signup to the 2018 Global Game Jam site in Northbridge, to join us for a full weekend of making games! No experience necessary, and you can work with folks you know or team up with new friends. Brought to you by Let’s Make Games and SAE Institute Perth!

What kind of game can you make in 48 hours (give or take) of crafting, creating, testing and enjoying game development with like minded colleagues and friends?  Come join us and find out! Either grab a team of people you know, or make some new friends on the day; listen to the opening keynote, note the theme and get to work!  You’ll have until Sunday afternoon to create one or more games surrounding the theme.  All rules are off (unless you like rules) and you can create anything from tabletop, analog, experimental, physical, AR and of course video game wise.  Your imagination and sleep are the only restrictions!

  • Where: SAE Institute Perth, 116-120 Roe St, Northbridge WA 6003
  • When: From 3pm Friday January 26, through to 7pm Sunday January 28.
  • Cost: $15 a ticket to help cover costs.
  • Signup: Get started at the Global Game Jam Website.

How does it work?

Everyone gathers on Friday late afternoon, watches a short video keynote with advice from leading game developers, and then the secret theme is announced. All sites worldwide are then challenged to make games based on that same theme, with games to be completed by Sunday afternoon.

As per always, we will have plenty of space for you to bring your laptop or desktop to hook up and jam away. You can order food with us when you sign up, and there will also be eating spaces, room to sleep, and on-site security.

What do I bring?

  • Computer(s)/laptop(s)
  • Art tools
  • Software tools and APIs
  • Snack food and drinks (water!) [limited snacks provided]
  • Personal hygiene products
  • Various changes in clothes
  • Anything required for sleeping arrangements

For More Details…

More information can be found on our Global Game Jam page, however if you have any specific questions please contact

40 Under 40 People’s Choice: Vote Now!

A crowd of award-winners stand on stage, in front of 40 Under 40 signage.

Cast your vote in this year’s 40 Under 40 People’s Choice, and show the business work what game-makers have to offer! Two prolific Perth developers are included in this year’s listing, Dr Kate Raynes-Golide and Vee Pendergrast, who you may remember from such awards as MCV Pacific’s Game Changers.

As this is the People’s Choice, it is the nominations of individuals such as yourself that affects the final outcome; so read up on the developer profiles below to see why they are such great business folk, then SUBMIT YOUR VOTE before 5pm, Fri 12 January! The winner will be announced at the 2018 40 Under 40 Gala Awards on Wed, 7 March 2018.

Vee Pendergrast Stirfire Studios CEO

Photograph of Vee Pendergrast. URL links to larger image version.

“After sixteen years in mobile telecommunications, Vee Pendergrast made the leap in 2016 to pursue a fulltime career in videogame and VR development. She had co-founded Stirfire Studios in 2010 and has gradually grown the business to the bustling studio it is now and was instrumental in the launch of its titles Freedom Fall, and Symphony of the Machine.

Named as one of MCV Pacific’s Top 30 Women in Games in 2017, Vee brought the company to its attempt at an IPO in July 2017, which is a rarity for Australian videogame companies. Vee’s ambition is to keep the company producing qualities titles and growing their portfolio of internal IPs and services work.”

 

Kate Raynes-Goldie, Playup Perth Founder & Director

Photograph of Kate Raynes-Goldie. URL links to larger image version.

“As a leader of change and innovation, my career has been characterized by a willingness to step into unknown situations and take risks to accomplish what others don’t see as possible. Over the past 4 years, I have advocated for the WA games and creative innovation sector, part of a $150bn global industry.

My leadership has resulted in increased cohesion and professionalization of the sector, bringing jobs and opportunities to WA. As a result of my work, the WA Government included the sector in its New Industries Fund election announcement. As the Director of Playup Perth, my goal is to see WA producing 20% of Australian games by 2020, up from today’s 7%.My goal for the next 5 years is to enable young people to thrive in the future of work. To accomplish this, I have recently launched the Future Human Academy, and its pilot program, Future Ready Teens.”

Header image via 40Under40.

Full Perth Games Festival Wrap Up for 2017

A young boy in the foreground wears a virtual reality headset and is punching his arm forwards. In the background is a crowd of people playing computer games at the Perth Town Hall.

Once again the Perth Games Festival has been and gone, thanks to the involvement of great local developers, brilliant volunteers, and the WA game-making community. As the year comes to a close and you take a break to spend time with family (and perhaps play some of those games on your backlog), look back with us at the big event that was the 2017 Festival.

Get ready to find yourself in the photos, assess all the hubbub in the timelapse and showfloor videos, listen in to podcasts from the day, and prepare yourself for a whole new year of making and playing games in Western Australia!

Interviews with the Game-Makers  Logo: GameCloud. Url links to gamecloud website.

Perth-based games news site GameCloud have once again taken the time to get to know every exhibitor at the festival. You can read their 2017 Festival Report, plus the full coverage of interviews with the all game developers.

Find out how releasing free episodes affects development for a game like The Adventures of Squarewhat are the challenges of making a fandom-based game like The Coins of McGuffin TCG; and how do you make custom physical controls for a virtual game like Pinball VR+!

 

Photos

Here’s a small selection of the fun-filled Festival photos. Be sure to check out our full album on flickr (where you can grab copies of your pics), or you can tag yourself in our facebook album and send them to your mates.

 

Podcasts

A number of lovely local purveyors of game-related podcast joined us on the day, both on the main stage and wandering the show floor. Listen in as they talk about the event, and give you some insight into games to watch out for!

 

Timelapse

And of course we once again have the full Festival experience for you, in the form of the 2017 Timelapse below. Don’t blink, or you may miss seeing yourself zoom past!

 

Special Thanks

The Perth Games Festival is a free, volunteer-run event that simply would not be possible without the support of the Western Australian community. Let’s Make Games would like to say THANK YOU to all the Volunteers who step up to help make this event a reality, as well as the Festival Committee who spend their free time planning the event each year!! Remember if you are interested in making-games and working with the local gaming industry, be sure to join our facebook discussion group!

A large group photograph of the volunteers and organisers of the 2017 Perth Games Festival! URL links to larger version of image on Flickr, which can be downloaded free.

Thank you Festival Volunteers!

 

We would also like to once again recognise the contribution of the amazing 2017 Festival Sponsors and supportive organisations, whose backing mean that Western Australian game-makers get the opportunity to show their works to the wider community, and take their projects to the next level.

 

Logo: City of Perth. Url links to City of Perth websitesText Logo: Binary Space. URL links to Binary Space website.

Logo: SAE Qantm Creative Media Institute. URL links to SAE main website.  Logo: Murdoch University. URL links to main Murdoch' Game Arts & Design webpage

Logo: Stirfire Studios. Url links to Stirfire main website.  Logo: Microsoft. Url links to Microsoft Australia's website.

Test out Augmented Reality with West Coast Mixed Reality

Header text: Testing Augmented Reality App. On the right, the logo for West Coast Mixed Reality, on the left an icon of a scientific beaker with liquid.
West Coast Mixed Reality has been creating great augmented reality (AR) experiences for a while now and they have been working hard on an AR app that places interactive experiences in the real world. This Saturday, December 23rd, they are looking for people to come into Forrest Place to playtest their latest Augmented Reality project!
No prior experience necessary, and they will supply you with the device and headphone for the full experience (though you can bring your own headphones if you prefer). So if you’re in the city this weekend, why not try out some fun new tech for 5 to 10 minutes? Your feedback will help shape the development of a local app.

What: AR App Testing for West Coast Mixed Reality
When: Saturday December 23, 12-1pm.
Where: City of Perth “iCity” Information Booth (cnr Forrest Place and Murray St Mall)
Tickets: Free!

About the App:

A circle with the text "Chombo" within it.Project Chombo is an iOS app that plays with the idea of location-based content, placing interactive AR experiences at specific geolocations in the real world. Blurring the boundary between what is real and unreal, Chombo is an exciting playground for creators, developers and audiences to explore.

Chombo will be released in early 2018.”

Be sure to head to the iCity Info Booth in Forrest Place (Perth City) this Saturday to check out West Coast Mixed Reality’s neat AR app for free. For more information on this event, drop an email to the WCMR crew via hello [at] westcoastmixedreality.com

Get ready for Rodrigo on Android & PC

Screenshot: A blocky scene with a squirrel jumping over a whirling, swinging saw towards a large collectable star. The squirrel is wearing a tall hat and work-tie. URL links to Rodrigo game on Google Play

Escape the rat squirrel race and seek adventure, as the pencil-pushing rodent Rodrigo in the latest game from Bart Borkowski. Filled with collectable coins, special stars, and whirling saws of death, this game may seem cute but it’s quite a challenge for an average squirrel.

A retro-style platformer where you play as Rodrigo, a late 20-something corporate-squirrel yearning to break away from his bleak life of pushing paper for a taste of action and adventure. Will he go all the way, or will he slip and fall to the fate of the cruel, cruel world? That depends on your skills, if you have any… So put them to the test!

Rodrigo is out now for free via Google Play or Itch.io, so scurry on over if you too are ready to break out of your corporate cage and run free with the wilder-squirrels.