Asteroids3D navigates its way onto iTunes

A screenshot from the game Asteroid3D. A spaceship is flying straight ahead, an asteroid sits directly in its path while other float in the distance. Further ahead, a much larger spacecraft hovers, with huge rings of energy emanating from it. Image URL links to main Asteroids3D game website.

Experience a gaming classic reimagined as you fight to survive an onslaught of destructive space rocks in Asteroids3D. The first game by Bunbury-based indie developer Shaun Procter, this endless arcade shooter draws inspiration from the asteroid fields of The Empire Strikes Back and breathes new life into the iconic Asteroids game of days gone by.

  • Test your skills and the odds against ever increasing and endless asteroid fields and enemy ships
  • Three levels of difficulty with a dedicated leaderboard for each
  • Use guided missile to take on the enemy
  • Score pickups for shield recharges, max shield/ammo increases
  • No two games are the same through heavy use of randomization

Click here to explore this game space on the iTunes store, and check out the video below for a glimpse into the future of asteroid destruction.

Battlestar Galactica Deadlock jumps to Steam, with console releases set to follow

Image text: Battlestar Galactica Deadlock, OUT NOW! Image description: A woman dressed in military uniform stands holding her arms behind her back, looking out a futuristic metal viewing port into space. URL links to related Steam game page.

In case you missed the interstellar transmission, the first Cylon War has begun and it is up to you to defend humanity’s twelve colonies in Battlestar Galactica Deadlock. This latest addition to the epic Battlestar franchise is the work of Perth-based space aficionados Black Lab Games, creators of Star Hammer: The Vanguard Prophecy. Building upon Star Hammers’ simultaneous turn-based system, Deadlock has already managed to (faster than light) jump on Kotaku’s list of The Best Australian Games Of 2017 (So Far).

BATTLESTAR GALACTICA Deadlock™ takes you into the heart of the First Cylon War, to fight epic 3D battles that will test your tactical prowess.

Take control of the Colonial Fleet from the bridge of the mobile shipyard, Daidalos, and free the Twelve Colonies from the Cylon threat. Build your fleets, protect the Quorum alliance and prepare to dig deeper into the conspiracies of this heroic conflict.

If you think you’re ready to join the fleet, enter the fray now on Steam. For those on the planets of Xbox One or Playstation 4, you will have to endure the Cylon onslaught just a little bit longer, but rest assured Battlestar will be heading your way soon!

The cost of wearing the uniform can be high… so be sure to check out the gameplay video below to see what you’re up against.

Stirfire Studios IPO: Get shares in a Perth-based games business before Sept 15th

Text: Stirfire Studios. Logo of a Cauldron tilted to the right. A ladle sits within it, and flames leaping out of the open top. URL links to Stirfire Studios website.

Invest in the local games scene for just $0.20 a share, by backing Stirfire Studios in their Initial Public Offering. Set to close Sept 15th, this IPO is the first time an Australian-owned games business has gone public, so if you’re interested in investing now is your chance!

The Company’s proposed listing on the Australian Securities Exchange (ASX) will provide Stirfire with a more visible and prominent profile to better construct new products, promote, market and commercialise the Company’s products and services. It will also provide an orderly and transparent platform for Shareholders and interested investors to trade the Company’s Shares.

The funds raised from this Offer will be used primarily for pre and post-production game development, marketing, software and hardware, the costs of the Offer and general working capital. The Prospectus contains detailed Information about the Company’s operations, business plan and financial position.

Founded in 2010, Stirefire are behind such games as virtual reality puzzler Symphony of the Machine, and the diabolical downward-scrolling platformer Freedom Fall. In addition to creating interactive experiences to entertain the masses, the studio has also connected with other organisations to develop games with serious applications, such as the Driving Distraction Simulator with the Road Safety Commission and Safety Beach with Surf Life Saving WA.

Sound like a business you can get behind?  View the Stirfire Studios Prospectus for more information on the IPOs, or visit their website for more details on the studio itself.

 

August Unity Roadshow

Image Header for Article, text reads Unity Roadshow. URL links to Unity Roadshow eventbrite page.

Join the good folks from Unity as they visit Perth to share insights into upcoming features. You’ll get the good word on Timeline, Cinemachine, Mixed Lighting Modes and The Post-processing Stack, and meet Unity Product Evangelist John Sietsma.

What: Unity Roadshow
When: 24 August, 2pm – 5pm.
Where: Novotel Perth Langley, 221 Adelaide Terrace Perth
Tickets: Free via Eventbrite (Be sure to book; spaces are limited)

Come along and learn…

  • Timeline – Add cutscenes and gameplay sequences to your game. Timeline allows you to visually arrange audio, animation, cameras, particles and more giving power to artists and designers to create and tweak game content.
  • Cinemachine – Create cinematics to your game without any coding. Cinemachine is a camera system that will choose the best shot for you. It will blend seamlessly between set shots, gameplay cameras and dolly cameras.
  • The Post-processing Stack – Create film quality colour-grading, tone-mapping and full-screen effects to lift the visual quality of your games
  • Mixed Lighting Modes – Mix static and dynamic lighting to get the best balance between performance and quality.

For more information, visit the Unity Roadshow Perth page or check out their Eventbrite.

Virtual Reality with Hungry Sky: An Artistic Perspective on VR

Join local studio Hungry Sky as they share insight into creating Virtual Reality scenes from an artist’s perspective. After hearing about the process you will also get to see the results, with a live demonstration where you can jump into the virtual realist experience yourself.

FORM and Hungry Sky invite artists, programmers, designers and curious minds of Perth to join us in the discovery of virtual reality technology as a vehicle for art.
Exploring the process of collaboration between an artist and a programmer, this experience will walk the audience through the steps of creating a virtual artwork, uncovering the opportunities and limitations of this platform.

What: Virtual (Art) Reality: FORM Session with Hungry Sky
When: Saturday 19th August. 10am-12pm
Where: The Goods Shed, Cnr Shenton Rd and Claremont Crescent, Claremont
Cost: This is a free event with limited seats. Email to book yours.

For more details on this discussion of virtual reality, head on over to the facebook event page for this session.

Explore inside a Plant Cell with Virtual Reality, at Perth Science Festival!

Article Header Image. In the foreground is a large body of text and logos, and in the background a game screenshot image from Virtual Plant Cell. Image URL links to related event facebook page.   The text in the foreground reads “Virtual Plant Cell: Protien Turnover, at Perth Science Festival. Perth 12th & 13th August. Presented by Plant Energy Biology. Logos for National Science Week 2017, Aus Gov, and Inspiring Australia.  The background illustration is a digital recreation of a the inside of a plant cell, as though you were within an indoor garden. A large round element protrudes from a mass near the wall, and long tendrils hang from the ceiling.

Shrink down to the cellular level, and explore inside a Virtual Plant Cell this weekend at the Perth Science Festival! This big microscopic adventure one of many FREE activities being held as part of Nation Science Week, and it was created by an excellent team of local experts from the from the AVRL in association with The ARC Centre of Excellence in Plant Energy Biology.

Enter the Virtual Plant Cell and explore the submicroscopic inner world of a plant…in an immersive and interactive way, at Perth Science Festival!

What: Virtual Plant Cell, as part of the Perth Science Festival
When: Saturday 12th & Sunday 13th August. 10am-4pm
Where: (Pavillion 6) Perth Convention Centre, 21 Mounts Bay Road, Perth
Cost: Free!

For more details, visit the facebook event or you can follow Virtual Plant Cell on facebook. To get in the zone for inner plant exploration, check out the trailer video below!

Usurper of Modern Medicine: Audio Augmented Reality Exhibition and Launch

On the right is large body of text, and the left an illustration. Image URL links to related event facebook page. The text on the right reads "Ursurper of Modern Medicine. Everything is Nothing Augmented Reality App. Art Exhibition & Launch Party. Try the App & see original artwork + sculpture design for the project by artist Liam Dee. With Live Music from Feels, Lana, Doublethink Prism, Tactile AF. Friday, August 11th, Doors 8pm, $10. Corner Gallery, 263 Hey Atreet, Subiaco. On the left, the illustration is of a human skull tilted down and to the right. It has short horns at the side of the head, curling downwards. Behind the skull, lines shoot outwards in all directions, and beneath that sits a larger open mouth of a skull.

Listen to the latest in post-rock while watching an augmented reality experience play out on top of the vinyl itself, at the Usurper of Modern Medicine’s AR App Exhibition + Launch Party Friday August 11, 2017. Check out the tunes, try out the AR experience, and if you enjoy it you can buy your very own copy of the vinyls for a take-home audio and AR experience.

‘Everything is Nothing’ is an interactive experience rendering Liam Dee’s artwork in realtime dynamic 3D. Purchase the vinyl record, download the application your iOS or Android device and point your camera at your turntable to begin the rhythmic touch and sensor based game that plays out in your own listening space.

What: Usurper of Modern Medicine’s AR App Exhibition + Launch Party
When: Friday, August 11 2017. 8PM till late
Where: Little Wing Corner Gallery, 263 Hay Street, Subiaco
Cost: Free, and you can RSVP via Facebook

If this sounds like your kind of jam, you can download the AR app now on iOS and Android for free before you head off to the launch party. You can also check out the preview video below for a glimpse into the reality you are about to enter.

Banishment Card Game Launch Night

Image displays three card types from the card game Banishment. Each card has the game name, plus both text and an image depicting the card type. These are

Celebrate the release of a locally made demon-denouncing card game, Friday August 25, with the Banishment Launch Party. Host by Dark Mirror Games, folks who supported the game on Kickstarter can pick up their copies, or if you have yet to try it out now is the best time to get in on the otherworldly action!

What: Banishment Launch Party
When: 7pm – 10pm, Friday August 25th 2017
Where: Quenda Games, 31 Victoria St, Midland WA, Australia

For more details, check out the official facebook event. You can also head to the Dark Mirror Games website to find out more about this exciting game of rituals and unruly demons.

Beta Signups for Collateral Damage

A screenshot from the game Collateral Damage. URL links to game's website. Image shows five robotic characters crowded together, hovering in a semicircle. All are different shapes and colours, and have various arm-like weapons. In the background, a purple starry night sky sits above a rocky, planet scene. Lava-like lines cross the craters, and pointed crystals jut out.

Join the fight for cybernetic space supremacy with the beta for upcoming game Collateral Damage. Battles with up to 8 other robots, while helping developers Artisan Games ensure the titles is bug-free before release.

Collateral Damage is a hero arena brawler. Control unique robots as they fight over the last remaining resources of their crumbling planet.

Each robot has a unique personality and combat style. They fight for both individual and factional gain. Each robot is equipped with at least one melee weapon, and one ranged weapon. They use tactical skills to overcome opponents.

Head on over to the Collateral Damage website to sign up for the beta; you can also check out a gameplay preview below to prepare yourself for the ensuing mechanical matches.

It Will Be Hard, an Interactive Queer Comic now on Kickstarter

Image Text reads: "It Will Be Hard". URL links to comic Kickstarter page. Image description: To the right, an illustration of two asian men sitting upright with their eyes closed, leaning on one another as they rest. The man on the left has messy brown hair, stubble, and is wearing a green tunic-like shirt with dark shorts. He leans heavily to his side, resting his face on the shoulder of a man wearing a pink short-sleeved, button-up shirt open at the front. This second man is also wearing shorts, and is sitting with his left knee up, and his arms crossed in front of it. He has shorter black hair and a longer bead. His head is leaning back resting against that of the man in green.

Decide how you want the story to play out, in It Will Be Hard, a collaborative comic by Waving Comics and Gritfish. Set to explore queer romance and the nuances of relationships, this interactive story is seeking support on Kickstarter now and already has a (slightly NSFW) demo out so you can see what it’s all about.

Focusing on respect, boundaries, and sweet, smutty cuddling, It Will Be Hard is a sex-positive story about wanting and feeling wanted for who you are. Arthur and Harold must navigate their own sexuality and desires to create a mutually fulfilling relationship.

Check out the campaign video below, and be sure to visit the Kickstarter page for more details; the campaign runs until 4 September 2017, with the comic shipping January 2018 if successful.  You can also download the Windows demo and Mac demo if you want to try it out before putting down a pledge!