Tag Archive for 'talks'

Upcoming Event: Let’s Talk Games

A room of people sitting, listening to a talk. Over it, the text reads "Let's Talk Games". URL links to related facebook event page.

Listen to interesting talks about making games, while catching up with other WA game-makers at our first Let’s Talk Games event on Friday. This casual evening is for local game-makers, whether you are an indie developer, student, aspiring creator or hobbyist – we want to spend some time with you!

About this Event:

“LET’S TALK GAMES is a semi regular evening of industry talks, casual networking and chilled drinks.
We will be starting off the evenings with a talk presented by our main speaker for the evening followed by games and chit chats.
Light refreshments provided and BYO welcome.

We’re pleased to announce that to kick off the ‘Let’s Talk Games’ series we’re going back to where it all began for Perth game development with Brendan Ragan recaping on the history of our local industry and it’s communities roots. If you managed to catch Brendans talks on our local history at the last few ‘PGF Unconferences’ you’ll know it’s a passionate and insightful story!”

To ensure you get all the updates for this event, join the event on Facebook. If you would like to hear about other events and news for West Australian game-developers, be sure to join the Let’s Make Games discussion group.

Perth game developer talks now online

Those of you who missed out on last month’s Short Talks by Perth game developers can now watch some of them online! Unfortunately, we weren’t able to record all of the talks (due to NDAs and sensitive information).

Aranda Morrison from Gnomic Studios spoke about developing Square Off! for Xbox Live Indie Games (XBLIG) Marketplace. He presented a lot of great information for XBLIG developers wondering how to market their games (eg. timing is vital!):

Saxon Druce from Binary Space spoke about development of Class 3 Outbreak, a web-based flash game featuring zombies and Google Maps. He candidly touched upon a range of topics including: getting Dugg; last-minute server reconfiguration; approaches to making money from a free game; and player attention spans:

Let’s Make Games would like to join our speakers in sending out a huge “Thank you!” to local videographers Richard Kong and Benny Goodtimes for recording these talks and getting them online!