Tag Archive for 'Stirfire Studios'

Stirfire Studios IPO: Get shares in a Perth-based games business before Sept 15th

Text: Stirfire Studios. Logo of a Cauldron tilted to the right. A ladle sits within it, and flames leaping out of the open top. URL links to Stirfire Studios website.

Invest in the local games scene for just $0.20 a share, by backing Stirfire Studios in their Initial Public Offering. Set to close Sept 15th, this IPO is the first time an Australian-owned games business has gone public, so if you’re interested in investing now is your chance!

The Company’s proposed listing on the Australian Securities Exchange (ASX) will provide Stirfire with a more visible and prominent profile to better construct new products, promote, market and commercialise the Company’s products and services. It will also provide an orderly and transparent platform for Shareholders and interested investors to trade the Company’s Shares.

The funds raised from this Offer will be used primarily for pre and post-production game development, marketing, software and hardware, the costs of the Offer and general working capital. The Prospectus contains detailed Information about the Company’s operations, business plan and financial position.

Founded in 2010, Stirefire are behind such games as virtual reality puzzler Symphony of the Machine, and the diabolical downward-scrolling platformer Freedom Fall. In addition to creating interactive experiences to entertain the masses, the studio has also connected with other organisations to develop games with serious applications, such as the Driving Distraction Simulator with the Road Safety Commission and Safety Beach with Surf Life Saving WA.

Sound like a business you can get behind?  View the Stirfire Studios Prospectus for more information on the IPOs, or visit their website for more details on the studio itself.

 

Symphony of the Machine sets out on Steam and Playstation VR

Logo: "Symphony of the Machine", stylized to represent a laser beam being bounced onto a symbol. The background of the image is screenshot from the game: in it the sky is dark and cloudy, while rain falls outside of futuristic metal window. Symbols sit on the left and right side of the window radiating light, and blue smoke rises on the right outside the window.

Following months of testing and teasers, Stirfire Studios’ new virtual reality game Symphony of the Machine is out now on Playstation VR, and Steam (HTC Vive compatible, with Oculus coming soon). So get your mind in puzzle mode and prepare to while away the hours altering the weather.

Symphony of the Machine is a short puzzle game that really taps into the concepts of virtually reality. The game is kept simple, whilst the puzzles are tactical and challenging. If you are looking for a great VR puzzle game that should only take a few hours to complete, give this gem a spin.

via Playstation Universe

Feast your eyes upon their mixed reality trailer below, and check out their website for more details on the game. To leap into the landscape straight away, head on over to the PlayStation store or Steam.

Disclaimer: In the interest of transparency, please note that the author of this article is associated with this games project.

Symphony of the Machine Coming Soon

Header - Symphony of the Machine

Ascend the tower, awaken an ancient machine, and breathe life back in

Stirfire Studios have now announced the official release date for their latest game, Symphony of the Machine, which will be available April 11! Update: Game will now be available on April 25th!

Originally conceived at Global Game Jam Perth in 2016, this VR game puts you in control of an ancient machine, solving puzzles as you attempt to restore life to a barren world.

Symphony of the Machine will be available for the Oculus Rift, HTC Vive and PlayStation VR. If you don’t have access to a VR device of your own the game will be available to play at this month’s Playup Perth on March 24.

You can find out more about the game by visiting their website, or following Stirfire Studios on Twitter and Facebook.

Symphony of the Machine set for Playstation VR & HTC Vive

Symphony of the Machine

Having playtested Symphony of the Machine locally for a while now, Stirfire Studio have recently announced that their new game will be hitting the Playstation VR and the HTC Vive in Q1 2017!

An ancient machine controls the weather and its mysterious creators have long since disappeared. You must perform the ritual and come to understand its workings to save your crops. This is a calming, explorative virtual reality experience which emphasises serene, non-violent play over hair-trigger reactions.

This puzzling virtual reality game now has its own facebook page to keep you up to date, and you can check out the Teaser Trailer below~

https://www.youtube.com/watch?v=n2J2GbFCvuE?w=500&h=281

Award wins for local developers at the WAITTA Incite and WA Screen Awards

Local game makers and supporters making a mark at the WASA awards!

It’s a great time to be a part of the Western Australian games community, and we’re very happy to be able to share news of the success of local game-makers with you. In the last month the 25th WA Information Technology & Telecommunications Alliance (WAITTA) Incite Awards took place, as did the 28th WA Screen Awards (WASAs). At these prestigious events the spotlight shone upon our excellent games industry, with a number of awards going to local developers. So here are all the details!

 

25th WAITTA Incite Awards

WAITTA Incite Awards celebrate innovation and excellence across Information and Communications Technology fields in WA. The 25th annual awards were presented in June at the Hyatt Regency, Perth. Highlights from the awards ceremony can be found here.

Now on to the winners of the big event…

 

Winner: Achiever of the Year

Dr Kate Raynes-Goldie

Kate walked away from the WAITTA awards night with the appropriately fancy title of “Achiever of the Year.” It is no exaggeration to say that Kate is a champion of the local games industry; as the Director of Games & Interactive at FTI she has been the driving force behind initiatives like Playup Perth and Level One. Without a doubt her tireless efforts have helped the community grow into one of the most vibrant in the country. Her passion, dedication and hard work have not gone unnoticed, so congratulations Kate!

 

Finalist: Most Creative Media & Entertainment Tech

Stirfire Studios, Symphony of the Machine

Garth Pendergrast from Stirfire Studios, Kate Raynes-Goldie and Ros Walker from FTI

From its origins at this year’s Global Game Jam, Symphony of the Machine has quickly become one of the most anticipated VR games of the local dev scene. Although they didn’t take out top honours for the category, Stirfire Studios will be going on to compete in the iAwards in Melbourne later this year.
Congratulations Stirfire!

 

28th WA Screen Awards

Presented by FTI, the WA Screen Awards are the premier celebration of West Australian screen culture, acknowledging innovation and achievement across film, music, games and interactive media. The 28th annual awards were presented in July at the Heath Ledger State Theatre, Perth.

So who were the big names in games for this special event? Congratulations to…

 

Winner: Best Game

Black Lab Games, Star Hammer: The Vanguard Prophecy

Anthony Carriero, Paul Turbett, and Anthony Sweet standing together, with a WASA Award

Black Lab Games must have learned a few things about strategy when making their tactical space combat game Star Hammer: The Vanguard Prophecy, as it proved to be a few moves ahead of its fellow nominees, taking out the Best Game category at this year’s WASAs. Congratulations to Black Lab Games on a very well deserved win!

 

Nominees: Best Game

We’d also like to acknowledge the other nominees in the category for being amazing local artists and developers. So well done to:

 

Winner: Best Interactive Production

Hungry Sky, Sam Bodhi Field, Alice Ross & Clay Bryce; Beneath the Waves

Periscope Pictures and Hungry Sky together for the WA Screen Awards

Created for the WA Museum, this engaging interactive documentary lets you explore the amazing Kimberley marine environment. Congratulations to local studio Hungry Sky, as well as Periscope Pictures on the win!

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A big congratulations to all nominees and winners across both awards ceremonies! It’s great to see the artistic, ICT and game development industries within WA thriving! Keep up the good work~

Oompf! Games fund Winners Announced

Oompf! Games Logo

Earlier this year FTI announced the OOMPF! Games fund, a one-off members production fund to the value of $10,000. Following a number of submissions from local developers, the judges have made their decision and the winners have been announced!

Congratulations to…

Offpeak Games, Stirfire Studios, and ByteSprite!!

Oompf Games Fund Winners 2015

Offpeak Games will receive $2500 for the development of Valiant, a virtual reality jousting game that uses the Oculus Rift; Stirfire Studios, the folks behind the award-winning Freedom Fall, were awarded $5000 to go towards the development of their next big game D3bug; and last but by no means least, ByteSprite were awarded $2500, which will assist them in completing their cooperative two-player garden game BrambleLash.

For all the details on these games and the Oompf! Games fund, head on over to FTI’s official announcement.

Photograph courtesy of FTI.

Freedom Fall out now on Steam!

Greenlight Banner

2013 was a big year for Lisa Rye and Stirfire Studios‘, as their anti-princess platformer ‘Freedom Fall’ glided onto the scene scoring not only nominations but a big award. Well it looks like they’re starting the new year with a bang, as Freedom Fall hit the Steam store this weekend.

This accomplishment is a first for a WA game development studio, with Freedom Fall successfully running the Greenlight gauntlet after having been added to it in April. Now the title sports 20 new achievements, will be playable on both mac and pc, and until January 17th is 35% off (down to $6.49 USD).

» So head on over the Steam store now and check it out!

Freedom Fall on Steam - Banner

2013 Retrospective: Part 2

SK Games (Photograph by Carl Anthonisz) Halfling Heist Freedom Fall Deviator ARG

In addition to hosting an array of gaming events, 2013 was also a year that saw a number of Perth games charge onto the stage and make their mark on the world. This year saw titles for just about every console (plus a couple for no console at all!), a number of nominations, some special awards, a new studio, game developer grants and even some special community events.

Nominations for WA’s Best

Header_ScreenAwards

In 2013 we saw a wide variety of homegrown games vying for the title of ‘Best Game’ in the WA Screen Awards. The games nominated for the prestigious award were Orbeats (iOS) WRK Studios, Square Off (Win7) by Gnomic Studios, deviator (ARG) by the PVI Collective, and Freedom Fall (PC) by Stirfire Studios. Who won? Well, if you’re not familiar with the results of the award ceremony then you will find out further down this article…

A Different Form of Footy Game

Footy Boss Header

The first game out the gates for 2013 was that of FootyBoss. Released in March by Different Methods, this title provided a sporting experience for the Australian gamer in the form of an in-browser Aussie Rules team manager simulator.

Deviator takes to Streets

Deviator Header

March also saw the WA premiere of the Augmented Reality Game ‘deviator’ by the PVI Collective. This real-world game saw the streets of Perth became a playground for those playing via their mobiles for a full week.

Two titles from Entropic Entertainment

Tankya’s Adventure: The Curse of Zoltar - Header Image Brave Kingdom Header

Entropic Entertainment released not one, but two games this year, starting with the tale of Tankya’s Adventure: The Curse of Zoltar which hit Desura in March. In October the studio’s next adventurous title Brave Kingdom came out swinging on Android, just days after the WA Games Showcase.

SK Games set up Shop

SK Games Header  (Photograph by Carl Anthonisz)

In June we same the new game development studio SK Games set up camp. Headed by Louis Roots, an ECU graduate who had been working in the game dev industry overseas for the past couple of years, the studio has since produced an array of group games that have amused an entertained at local events.

Freedom Fall hits the ground running

stirfire Freedom Fall Header

Moving on to July we saw Stirfire Studio‘s highly anticipated title Freedom Fall launch at the first ever PAX AUS. Yes, it was this game that won the coveted crown of Best Game at the WA Screen Awards – not to mention it was also a finalist for both the Best Design and Game of the Year categories at the Australian Game Developers Awards. Freedom Fall has since been Greenlit on Steam, so an updated version is currently in the works.

Solitarium released

cardPacks

A second release at the PAX convention, DrewFX released the card game, Solitarium. DrewFX showcased at the Indie Showcase at the huge, Melbourne-based convention. This fantasy solitaire game is available to purchase from the Solitarium website.

Blitz Bandits breaks out the Beta

Blitz Bandits Header

July also brought about beta access for the retro-inspired brawler Blitz Bandits. The game  by Blake Simpson is receiving rave reviews, and we are told that Mac OSx and Linux versions are on the horizon.

Freeplay Awards then Halflings hit the Stores

Outside these Walls - Freeplay Award Header Halfling Heist - Header

September saw Handwritten Games (and LMG’s very own Anthony Sweet) win a Freeplay Award for the free print-and-play card puzzle Outside These Walls. Then, not being the kind of folk who rest on their laurels, in October Handwritten Games’ half-sized heroes were set loose as the boardgame Halfling Heist (also a finalist in the Freeplay Awards) was made available on The Game Crafter.

Four from Perth get GCAP Assist

GCAP 2013 Banner

Each year Screen Australia offer assistance packages to game developers across the country, to support attendance to the Game Connect Asia Pacific conference. Among the 21 developers awarded GCAP Assist grants in 2013, there were 4 WA representatives; Lisa Rye (Freedom Fall), Blake Simpson (Blitz Bandits), Anthony Sweet (Handwritten Games) and Jess Watson (Esperino).

The GCAP Assist crew joined a number of other Perth developers invading the Melbourne Conference, including the likes of WA development studio (and GCAP Indie SponsorBlack Lab Games.

Square Off now on new Platforms

squareoff

As we reached November we saw Gnomic Studios‘ killer cubes make their way onto just about every handheld device (and then some). Previously released on XBLA, Square Off has now blasted it’s way onto Android, iOS, Windows Phone and OUYA.

Ending on a high note with Euphoria HD

Eufloria PS Vita Header

And last on the list of Perth games for 2013, but by no means least, the year ended with the intriguing sounds and curious content of Eufloria HD. Developed by Titanium Studios, the title made it’s way onto the PS Vita via the Playstation Store just in time for Christmas.

But wait, there’s more!

Game Cloud Event 'Game City' Banner FTI Pop Up Arcade Banner

As well as there having been many a game and award for WA across the year, the end of 2013 also saw a surge in the number of opportunities for the Perth community to play some homegrown games. First there was the invasion of the underground malls at GameCloud and GameCity’s Indie Day, then gamers, families and various fine folk braved the heat to play some brilliant games on the big screen at FTI’s Pop-Up Arcade.

All in all there was a lot going on in the world of WA game development. Each year we seem to be getting bigger and better, while the future of our games industry just keeps looking brighter. We had a great time with you all last year and are looking forward to even more fun.

So bring on 2014!!

Reminder: Pop Up Arcade on this Weekend!

FTI Pop Up Arcade Banner

Click to download the full Pop Up Arcade Dino Flyer

For those keen to get their local games fix before the end of the year, here is a last minute reminder that the Film & Television Institute of WA will be hosting a Pop-Up Arcade at the Perth Cultural Centre this weekend. Whether you’re looking to entertain the tykes now that the school holidays have unleashed them, or you just want to try out some fun games on the big screen, the Pop-Up Arcade is surely the place to be.

When: 15th December, 10.30am – 3.30pm
Where: James St Amphitheatre (between PICA and the State Library), Northbridge
Entry: Free!

The official list of Perth games set to be on show has also released, so you can get ready for the gaming goodness of:

For more details check out the official FTI announcement, dino flyer, or head on over to the Facebook event page.

Community Events for October

Cortex Command Released

Local developer Chris Kruger of Kruger Heavy Industries has been working with Data Realms on Cortex Command, since 2008. It’s finally hit release, and is available on Steam, or for direct purchase from Data Realms. Chris worked initially on the Macintosh versions, general bug fixing and coding, helped out on the Linux version and more recently orchestrated its release on Steam.

Available for Windows, Mac and Linux.

Direct Purchase: http://www.datarealms.com/games.htm

Steam Purchase: http://store.steampowered.com/app/209670/

 
Freedom Fall Trailer Released
Freedom Fall

Local development team Stirfire Studios and Lisa Rye have been working on a game called Freedom Fall set for release on Windows, Mac, Android and iOS sometime in the near future.

Both the game and trailer looks fantastic. We can’t wait until it’s released.

[youtube http://www.youtube.com/watch?v=A5j3bGeAMmI]

Website: http://www.freedomfall.com/

 
LMG End of Year Party Shout-outs and Celebrations
Thanks to all of the people that have backed the Pozible campaign for the Let’s Make Games End of Year Party. We have reached our pledged goal, with still a week to go.

A special thank you to the following awesome people:

  • Saxon Druce
  • Simon Boxer
  • John Chillemi
  • Garry Carrol
  • Melynda Sheldon
  • Kat Black
  • Tim Oliver
  • Richard Kong
  • Vicky Sweet
  • Samuel Thomas
  • Gnomic Studios
  • Jetha Chan

Just a reminder again to RSVP to the Facebook event, and that the date is on the 18th of November, at 3pm. Don’t miss it!