Tag Archive for 'SAE'

Global Game Jam Hits Perth for 2018

#GGJPerth (Global Game Jam Perth) at SAE Institute, Northbridge

Signup to the 2018 Global Game Jam site in Northbridge, to join us for a full weekend of making games! No experience necessary, and you can work with folks you know or team up with new friends. Brought to you by Let’s Make Games and SAE Institute Perth!

What kind of game can you make in 48 hours (give or take) of crafting, creating, testing and enjoying game development with like minded colleagues and friends?  Come join us and find out! Either grab a team of people you know, or make some new friends on the day; listen to the opening keynote, note the theme and get to work!  You’ll have until Sunday afternoon to create one or more games surrounding the theme.  All rules are off (unless you like rules) and you can create anything from tabletop, analog, experimental, physical, AR and of course video game wise.  Your imagination and sleep are the only restrictions!

  • Where: SAE Institute Perth, 116-120 Roe St, Northbridge WA 6003
  • When: From 3pm Friday January 26, through to 7pm Sunday January 28.
  • Cost: $15 a ticket to help cover costs.
  • Signup: Get started at the Global Game Jam Website.

How does it work?

Everyone gathers on Friday late afternoon, watches a short video keynote with advice from leading game developers, and then the secret theme is announced. All sites worldwide are then challenged to make games based on that same theme, with games to be completed by Sunday afternoon.

As per always, we will have plenty of space for you to bring your laptop or desktop to hook up and jam away. You can order food with us when you sign up, and there will also be eating spaces, room to sleep, and on-site security.

What do I bring?

  • Computer(s)/laptop(s)
  • Art tools
  • Software tools and APIs
  • Snack food and drinks (water!) [limited snacks provided]
  • Personal hygiene products
  • Various changes in clothes
  • Anything required for sleeping arrangements

For More Details…

More information can be found on our Global Game Jam page, however if you have any specific questions please contact

Free July Workshops: Intro to Unreal and VR with Unreal

Text reads: Unreal Engine PERTH. The right side of the image is rendered in Unreal game engine. It depicts a both chasing a red kite over a grassy hill. He is facing away from the camera, wearing an orange backpack, a baseball shirt and jeans. In the background are green rocky mountains and a blue clouded sky.

Let’s Make Games has teamed up with Epic Games to bring two free workshops on Unreal Engine to you! Hosted by SAE Institute Perth, these events are designed to introduce you to using Unreal, as well as run through how you can get started creating virtual reality experiences with it. No laptop necessary – just come along, take some notes and hang out with excellent industry folk.

What: Introduction to Unreal
When: Mon, July 3. 6:30pm – 9:30pm
Where: SAE Institute, 120 Roe Street Northbridge
Tickets: FREE but spaces are limited. Book your tickets via Eventbrite

This introductory tutorial assumes participants have rudimentary 3D game development expertise, but no prior experience with UE4. You will learn the basics of creating a game from starter content using the UE4 Blueprint visual scripting system. Blueprints are easily leveraged by all game development disciplines, so artists, designers, and programmers are welcome.

 

Text reads: Unreal Engine PERTH. The right side of the image is rendered in Unreal game engine. It depicts an action scene from a video game, futuristic solders hide with guns drawn behind cars. In the distance, a robot is has thrown a car which is exploding.

What: Getting Started in Virtual Reality with Unreal Engine
When: Tuesday, July 4. 6:30pm – 9:30pm
Where: SAE Institute, 120 Roe Street Northbridge
Tickets: FREE but spaces are limited. Book your tickets via Eventbrite

You will learn the basics of creating a VR project from starter content using the UE4 Blueprint visual scripting system. Blueprints are easily leveraged by all game development disciplines, so artists, designers, and programmers are welcome. Topics we’ll cover include: project setup, VR peripheral setup, building materials for VR, VR character setup, using the slice tool and configuring UI for VR projects. We will also cover design principles and VR performance optimization techniques.

 

For more information, visit the event pages for Introduction to Unreal and Getting Started in Virtual Reality with Unreal Engine. We hope to see you there!