Tag Archive for 'SAE'

Free July Workshops: Intro to Unreal and VR with Unreal

Text reads: Unreal Engine PERTH. The right side of the image is rendered in Unreal game engine. It depicts a both chasing a red kite over a grassy hill. He is facing away from the camera, wearing an orange backpack, a baseball shirt and jeans. In the background are green rocky mountains and a blue clouded sky.

Let’s Make Games has teamed up with Epic Games to bring two free workshops on Unreal Engine to you! Hosted by SAE Institute Perth, these events are designed to introduce you to using Unreal, as well as run through how you can get started creating virtual reality experiences with it. No laptop necessary – just come along, take some notes and hang out with excellent industry folk.

What: Introduction to Unreal
When: Mon, July 3. 6:30pm – 9:30pm
Where: SAE Institute, 120 Roe Street Northbridge
Tickets: FREE but spaces are limited. Book your tickets via Eventbrite

This introductory tutorial assumes participants have rudimentary 3D game development expertise, but no prior experience with UE4. You will learn the basics of creating a game from starter content using the UE4 Blueprint visual scripting system. Blueprints are easily leveraged by all game development disciplines, so artists, designers, and programmers are welcome.

 

Text reads: Unreal Engine PERTH. The right side of the image is rendered in Unreal game engine. It depicts an action scene from a video game, futuristic solders hide with guns drawn behind cars. In the distance, a robot is has thrown a car which is exploding.

What: Getting Started in Virtual Reality with Unreal Engine
When: Tuesday, July 4. 6:30pm – 9:30pm
Where: SAE Institute, 120 Roe Street Northbridge
Tickets: FREE but spaces are limited. Book your tickets via Eventbrite

You will learn the basics of creating a VR project from starter content using the UE4 Blueprint visual scripting system. Blueprints are easily leveraged by all game development disciplines, so artists, designers, and programmers are welcome. Topics we’ll cover include: project setup, VR peripheral setup, building materials for VR, VR character setup, using the slice tool and configuring UI for VR projects. We will also cover design principles and VR performance optimization techniques.

 

For more information, visit the event pages for Introduction to Unreal and Getting Started in Virtual Reality with Unreal Engine. We hope to see you there!