Tag Archive for 'awards'

2017 MCV Pacific: The Game Changers

A stylised letter "W" patterned with the Australian flag. Image Text reads "MCV Pacific Women in Games"

 

The MCV Women In Games list has returned for its third year, this time featuring 30 hard-working professionals in the Australian and New Zealand games industry. Five local women (and one honorary West Australian) have been included this year, two of which were also finalists in the Women in Games Awards! Highlighting women such as these, MCV is working to inspire the next generation of games makers, and acknowledge the continued contribution of women in this field.

So congratulations to the following devs…

(and thank you for all your work making and supporting games!)

 

A photograph of 5 WA women featured on the list. Vee Pendergrast, Sofie Mather, Kate Raynes-Goldie, Susannah Emery, and Michelle Sandford. Elsewhere: Jess Watson

Pictured: Vee Pendergrast, Sofie Mather, Kate Raynes-Goldie, Susannah Emery, and Michelle Sandford. Elsewhere: Jess Watson

 

VEE PENDERGRAST

Co-founder of Stirfire Studios

Photograph of Vee PendergrastVee founded Stirfire Studios as a side business in 2010. After working at Brightstar from 2010 through September last year, Vee landed seed capital for Stirfire in June 2016 and since then has raised over $520,000 to grow the company, giving her the opportunity to work at the Studio full time.

Further growth is already on the horizon as Vee told us, “I am in the final stages of completing an ASX/ASIC compliant prospectus and we will be submitting this in the next few weeks. If all goes according to plan, we will be the second game company to list on the ASX (that we know of), targeting a market capitalisation of $5-$7-million.

This is Vee’s first time featured on the list, but it will certainly not be her last. Click here to read the MCV profile on Vee.

 

SOFIE MATHER

Community Manager at Stirfire Studios

Photograph of Sofie Mather, holding a lemon.In 2013 Sofie joined up with Louie Roots to launch SK Games, a rough-edged studio focused on making physical game experiences and arcade machines, a reality. Since then she has worked behind the scees as a Producer, Manager and Creative Support Person.

Mather was also heavily involved with the planning and execution of 2016 Perth Games Festival and was a driving force behind the Festival’s community launch party and the developer-focussed training “Unconference” event, which she also ran in 2015.

Sofie was also finalist for the Unsung Hero category, in the 2017 Women In Games Awards. She was also listed in MCV’s most recent 30 Under 30 list!

 


KATE RAYNES-GOLDIE

Founder/ Creative Director of Games We Play

Photograph of Kate Raynes-GoldieIn February, Kate wrapped up her 3 year contract with FTI to create their games and interactive program, where she was responsible for launching OOMPF! Games, WA’s only funding program for the games industry; WA’s first games industry scoping survey and LEVEL ONE which is now a regular games co-working opportunity spawning collaboration and innovation.

Kate’s now working full time advising in the VR/AR and innovation space as well a number of game projects, including a partnership between her studio Games We Play and Millennium Kids to work with kids as co-creators on a live action mixed reality game that teaches sustainability.

Kate was also finalist for the Outstanding Achievement of the Year category, in the 2017 Women In Games AwardsClick here to read the MCV’s profile on Kate. (Also, special thanks to Kate for the awesome team WA photo featured above)

 

SUSANNAH EMERY

PhD Candidate and Educator at Curtin University

Photograph of Susannah EmmerySusannah has a deep appreciation for her students and games education. She highlights increasing school attendance and student engagement in a primary classroom through the integration of a Nintendo Wii in the classroom and using this to explore Australian Curriculum outcomes as one of her greatest achievements to date.

She has also worked with a remote Indigenous community in the NT to develop a framework for game developers and educators, promoting a cross cultural collaborative approach to game development.

While based in South Australia, Susannah both teaches and researches through Curtin University. Click here to read the MCV profile on honorary Perthian Susannah.

 

MICHELLE SANDFORD

Technology Evangelist at Microsoft

Photograph of Michelle Sandford.Michelle is a Technology Evangelist who acts as an API between technology and the world. She is the Vice Chair of the Australian Computer Society in WA. She advocates for STEM, the Games Industry and Developers. Michelle has presented at around fifty conferences and events around the world on Technology, Inclusive Design, Diversity and Gaming in the past twelve months.

She tries to stay one jump ahead of the Game(boy) by thinking outside the (X)box. She surfs both waves and webs. And her motto is “Change the World or Go home!”

This is Michelle’s second time on the list, well deserved for all her hard work locally. Click here to read the MCV profile on Michelle.

JESS WATSON

General Operations at Lets Make Games

Photograph of Jess WatsonJessica has continued her work with Let’s Make Games, Western Australia’s game development community organisation. Having worked as one half of the Operations Team since 2013, she manage the organisation’s online presence and community.

2016 was her final year as Coordinator of the Perth Games Festival. Working alongside Jon Hayward and the Festival Committee, they expanded the spaces available for local developers and have continued to improved the accessibility initiatives.

Our very own Jess has also made the list for the second time running! Click here to read the MCV profile on Jess.

 

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Know another inspiring West Australian?

There are so many awesome folks in the games industry working hard and inspiring others with their games, work and support. If there are West Australian in games you think deserve some recognition, please say so in the comments!

We would love to hear about the work others are doing, and a mention here could help some hard-working individuals feel appreciated, not to inspire nominations to awards in the future!

Award wins for local developers at the WAITTA Incite and WA Screen Awards

Local game makers and supporters making a mark at the WASA awards!

It’s a great time to be a part of the Western Australian games community, and we’re very happy to be able to share news of the success of local game-makers with you. In the last month the 25th WA Information Technology & Telecommunications Alliance (WAITTA) Incite Awards took place, as did the 28th WA Screen Awards (WASAs). At these prestigious events the spotlight shone upon our excellent games industry, with a number of awards going to local developers. So here are all the details!

 

25th WAITTA Incite Awards

WAITTA Incite Awards celebrate innovation and excellence across Information and Communications Technology fields in WA. The 25th annual awards were presented in June at the Hyatt Regency, Perth. Highlights from the awards ceremony can be found here.

Now on to the winners of the big event…

 

Winner: Achiever of the Year

Dr Kate Raynes-Goldie

Kate walked away from the WAITTA awards night with the appropriately fancy title of “Achiever of the Year.” It is no exaggeration to say that Kate is a champion of the local games industry; as the Director of Games & Interactive at FTI she has been the driving force behind initiatives like Playup Perth and Level One. Without a doubt her tireless efforts have helped the community grow into one of the most vibrant in the country. Her passion, dedication and hard work have not gone unnoticed, so congratulations Kate!

 

Finalist: Most Creative Media & Entertainment Tech

Stirfire Studios, Symphony of the Machine

Garth Pendergrast from Stirfire Studios, Kate Raynes-Goldie and Ros Walker from FTI

From its origins at this year’s Global Game Jam, Symphony of the Machine has quickly become one of the most anticipated VR games of the local dev scene. Although they didn’t take out top honours for the category, Stirfire Studios will be going on to compete in the iAwards in Melbourne later this year.
Congratulations Stirfire!

 

28th WA Screen Awards

Presented by FTI, the WA Screen Awards are the premier celebration of West Australian screen culture, acknowledging innovation and achievement across film, music, games and interactive media. The 28th annual awards were presented in July at the Heath Ledger State Theatre, Perth.

So who were the big names in games for this special event? Congratulations to…

 

Winner: Best Game

Black Lab Games, Star Hammer: The Vanguard Prophecy

Anthony Carriero, Paul Turbett, and Anthony Sweet standing together, with a WASA Award

Black Lab Games must have learned a few things about strategy when making their tactical space combat game Star Hammer: The Vanguard Prophecy, as it proved to be a few moves ahead of its fellow nominees, taking out the Best Game category at this year’s WASAs. Congratulations to Black Lab Games on a very well deserved win!

 

Nominees: Best Game

We’d also like to acknowledge the other nominees in the category for being amazing local artists and developers. So well done to:

 

Winner: Best Interactive Production

Hungry Sky, Sam Bodhi Field, Alice Ross & Clay Bryce; Beneath the Waves

Periscope Pictures and Hungry Sky together for the WA Screen Awards

Created for the WA Museum, this engaging interactive documentary lets you explore the amazing Kimberley marine environment. Congratulations to local studio Hungry Sky, as well as Periscope Pictures on the win!

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A big congratulations to all nominees and winners across both awards ceremonies! It’s great to see the artistic, ICT and game development industries within WA thriving! Keep up the good work~

The WA Devs of the 2016 MCV Pacific Women in Games List

MCV_2016-02-01

The MCV Women In Games list has returned for its second year, recognising the hard-working lady devs of Australia and New Zealand. The feature acts to showcase the high caliber of women working in our industry, recognise their contributions, and help to inspire the next generation. This year a number of Western Australian developers have been included.

These women are now eligible for the 2016 MCV Pacific Women In Games Awards presented by Xbox, which will be awarded at the second annual MCV Pacific Women In Games Lunch presented by Xbox. The women within the list vote amongst the list to decide the four categories.

 

So congratulations to the following devs…

(and thank you for all your work making and supporting games!)

Minh Tran
Director at Hungry Sky/ Co-Founder of Let’s Make Games

One of the founders of Let’s Make Games, Minh has been quietly working behind the scenes in WA games for many years. She is currently a Director at Hungry Sky, and has been behind many games and interactive experiences, including the award-winning Dinosaur Discovery Augmented Reality Experience.

Kate Raynes-Goldie
Director of Games & Interactive at FTI/ Founder of Games We Play

The leading figure in the Games & Interactive space at FTI, Kate is behind such local initiatives as PlayUp Perth, Level One and the Oompf! Games Fund. As if that wasn’t enough, she also writing advocacy pieces, presents talks and workshops, and of course has developed a number of award-winning pervasive games. Bonus Round: Kate featured in last year’s inaugural Women In Games List.

Jess Watson
Operation Team at Let’s Make Games/ Coordinator of the Perth Games Festival/ Game Dev at Hungry Sky

Managing Let’s Make Games’ online presence, as well being a key figure in coordinating the Perth Games Festival, Jess keeps tabs on the local community and helps get the word out about game development in WA. She worked on the level design of Star Hammer: The Vanguard Prophecy, and now working with local studio Hungry Sky. Bonus Round: Jess featured in this year’s MCV Pacific 30 Under 30 List.

Michelle Sanford
Microsoft Services at Microsoft / Co-Founder of Tiidal /  WA Women’s Chair of the Australian Computer Society / Tech Girl Superhero

Sharing knowledge and supporting others is the key to Michelle’s success. In addition to her work at Microsoft, Michelle spends her time coordinating and conducting talks, sharing news in the ICT sphere, and becoming a superhero to encourage the next generation of women in STEM.

Karen Wellington
Coordinator of CoderdojoWA / WA Digital Project Awards

The driving force behind CoderDojo WA, Karen is paving the way for the next generation by supporting kids aged 7 – 17yrs to learn how to code. She also ran the WA Digital Project Awards, which celebrated and showcased the kids’ work. Bonus Round: Karen was also in last year’s inaugural Women In Games List.

 

A Let’s Make Games Special Mention…

In addition to the super cool ladies listed above, we would like to note that there are a whole lot of great people in the WA games industry. We would like to extend a special thanks to a couple of the women who, though not on the MCV list, work hard with us to support the local community.

So a big thank you from us to:

  • Sofie Mather of SK Games & Level One
    Often seen building magnificent machines for SK Games, not to mention running around organising events for SK, Level One, and PlayUp Perth (to name a few). She also is the brains behind Level One’s Dev of the Day feature, and an all ’round awesome person!
  • Vivien Lengkeek of CoderDojo WA & Let’s Make Games
    Supporting aspiring developers of all ages, Vivien works with CoderDojo WA to teach kids about programming and making games. She coordinated the 2015 Perth Games Festival talk schedule, recently joined the writing team at Let’s Make Games, and still somehow finds time to create interactive stories.

Know an inspiring woman in games?

There are so many women in the games industry working hard and inspiring others with their games, work and support. If there are West Australian women in games you think deserve some recognition, please say so in the comments!

We would love to hear about the work others are doing, and a mention here could help some hard-working individuals feel appreciated, not to inspire nominations to awards in the future!

‘Best Game’ Nominees Announced for the 27th West Australian Screen Awards

The fine folk at FTI have announced the successful nominees for the 27th West Australian Screen Awards (WASA), and 2015 is the third year that a games category has been included. Three local games have made their way onto the list, all quite varied in style and purpose.

As a bit of interesting background information, two of the nominations this year are for games that use novel control schemes, one of the titles has been developed as part of a therapeutic support program, and two of the studios featured have been nominated for the award on previous titles. But enough talk, on to the games!

And the nominees for Best Game are…

 

Drumbeats Quest - Screenshot

Drumbeats Quest, by HolyOake
(Drug & Alcohol Counselling and Support Service)

The Drumbeat Quest therapeutic program is a new health education resource for counsellors and educators based on the award winning Drumbeat program. Designed as an expansion to the original Drumbeat program, Drumbeat Quest innovates by using a video game as a tool for building social and emotional intelligence.

 

Catnips - Sk Games

Catnips, by SK Games

Catnips is a 2-team cat milking simulator. Described as “nifty” and “horrifying”, deep down catnips is just about love, nipples, survival and catmilk. Not the easiest to describe in one paragraph, keep an eye out and experience it yourself next time the cats are in town.

 

Square Heroes - Screenshot

Square Heroes, by Gnomic Studios

Square Heroes is a comical arena shooter featuring Online, LAN, Co-op and local multi-player and an arsenal of weapons to blast your friends out of the sky! Hone your skills and level-up your character in the single-player Tournament, or skip straight to the main event and challenge your friends in one of the hilarious and frantic online skirmish modes.

 

Congratulations and best of luck to this year’s nominees! The winners will be announced at the 27th WASA Gala Awards Ceremony on 29 June, 2015. This red carpet celebration is set to include special VIP guests, fancy food and drink, and will be attended by film industry leaders, WA screen practitioners, media, sponsors and industry partners. If you’re interested in attending, tickets are available via Ticketek.

CoderDojo WA Digital Projects Awards

Coder Dojo WA Digital Project Awards

Header Image source:  Jmccann

Do you know (or are you) a young dev who has attended CoderDojo WA this year? If so, there is still time to be a part of the first ever Digital Projects Awards!

Coordinated by CoderDojo WA, those wonderful folk who run free workshops for kids about programming and making games, this event will be the night of nights for the youngest of Perth’s developer community.  Local Ninjas (that is,  CoderDojo participants between the ages of 7 – 17) who attend get to watch a free planetarium show, and receive awards and recognition for all their hard work!

What: CoderDojo WA Digital Projects Awards 2014
When: Saturday, 6 December
Where:  Scitech Planetarium
Cost: Free*

*To get a free ticket for the event, you must submit a project – or be part of a group submitting a project. Each Ninja who enters a project will also receive a free ticket for one parent or guardian. We will also give you the chance to place the names of other family members on a waiting list for a ticket.

CoderDojoWA Projects Banner

Award Categories

  1. IDEAS: A description of a project you are planning to creates.
  2. GAMES: Could be made in Scratch, Gamemaker, Unity, or any other program.
  3. ANIMATION: Could be made in Scratch or any other program.
  4. DIGITAL ART: Could be made in Scratch, 3D modelling software, Photoshop or any other program.
  5. WHOLE DOJO PROJECT: A project of any type made by a whole Dojo
  6. REMIX: A clever remix of someone else’s project on Scratch or another platform.
  7. MUSIC: Electronic music made in Scratch or other programs.
  8. ELECTRONICS PROJECTS: A project you made using electronic parts, raspberry pis, arduinos etc.
  9. WEBSITES
  10. APPS and PROGRAMS

Entries into the awards close 5pm Friday 15 November 2014, so make sure your local Ninjas their project via the form here as soon as possible!

To find out more about the first ever Digital Projects Awards, head on over to the CoderDojo WA event page. If however you are too old to be a Ninja, fear not;  CoderDojo WA are always on the look out for Volunteer Mentors, so check it out and share your appreciate for programming with the next generation!

Entries now open for the WA Screen Awards

Header_ScreenAwards

Have you (or someone you know) released a game or other such creative thing in the last year? Entries are now open for the 26th WA Screen Awards (WASA), and the Film and Television Institute WA (FTI) are on the prowl for the best and brightest productions in the state. Creative West Australian works delivered from 1st January 2013 through to 31st March 2014 can be entered for consideration, with eligible forms of entertainment including games, interactive works, web series, videos, feature films, short films, music, television production and documentary.

Stirfire STudio wins the 2013 WASA for Best Game!

Last year’s awards saw several top notch Perth titles battle it out for the crown of ‘Best Game’, including the likes of Orbeats,  Square Off and deviator. However in the end the inaugural award went to the irrepressible force that is Freedom Fall (PC) by Stirfire Studios.

All the info on entering a Game:

  • Categories: Games can be entered into the Best Game category, as well as other relevant areas such as Best Original Music, Best Script and Best Production Design, provided that they are entered into the ‘long form’ category.
  • Cost: The cost of entering work into the Best Game category is $85 for non FTI members and $42.50 for FTI members*, while the other categories are generally priced at $45 for non members / $22.50 for FTI Members*.
  • Entry content: Entries can be on any gaming platform, however in order to play the games judges may contact entrants to coordinate access to a demo, redemption codes or hardware as appropriate. It is worth noting the initial online judging requires an online link to a video demo of the gameplay, which must be provided with the original entry.

Other handy notes for entrants:

  • Made in WA: In terms of what constitutes a WA-made piece of media, either the Production needs to have been based largely in WA (in terms of the personnel involved, location and/or funding) OR a WA-identifying Individual can enter their work, even if the production they were a part of was based elsewhere. Vague? Yes, but that’s the point! The FTI are keen on being inclusive of works produced from our peeps in one way or another.
  • *Membership Discount: As far as price is concerned, non-members are encouraged to apply for FTI membership prior to entering, so that they may benefit from the 50% member discount. The total cost of a standard membership and a (member discounted) long form entry equates to only $7 more than the solo entry price for non members. Plus for Students, Concession card holders and Minors this cost is even less. This means that for almost the same price you can enter your game, and get such membership perks as access to the FTI Library, registration in the Crew Database, and event/training/productions discounts. If these kinds of benefits seem right up your alley, head on over to the FTI membership page for more details.
  • Award Ceremony: And finally, one last thing to note is that all award nominees will also receive a complimentary ticket to the awards ceremony so that they can party the night away. Woo!

To find out more:

For more information, including a full list of all the categories and costs, head on over to the WA Screen Awards page. Or if you’re all ready and raring to go, the online entry form is available here. Goodluck!

Applications for the WA Screen Awards close 30 April, 2014.