Archive for the 'News' Category

Page 2 of 11

Last DriverZ beta rolls out on Android

Last Driver Z Header

Following a successful showcase at the Perth Games Festival, local studio 42 Bytes continue to test survival skills in their mobile beta for Last DriverZ. If you have an Android device, you too could be running down zombies, seeking out supplies, and upgrading a wide range of weaponry right now (not to mention playtesting a yet-to-be-released game).

Dive into the post-apocalyptic world of the DriverZ trying to make your way through beat up streets, threading through wreckages, running over zombies, and pillaging old warehouses and general stores trying to upgrade your vehicles and recruit more people for your group of survivors!

You can get the beta for Last DriverZ now via Google Play, and stay up to date with all their news via 42 Bytes’ twitter. BONUS: iPhone users will soon be able to get in on the apocalypse action by signing up to the closed beta.

https://www.youtube.com/watch?v=fX-gc8heb5A?w=500&h=281

Symphony of the Machine set for Playstation VR & HTC Vive

Symphony of the Machine

Having playtested Symphony of the Machine locally for a while now, Stirfire Studio have recently announced that their new game will be hitting the Playstation VR and the HTC Vive in Q1 2017!

An ancient machine controls the weather and its mysterious creators have long since disappeared. You must perform the ritual and come to understand its workings to save your crops. This is a calming, explorative virtual reality experience which emphasises serene, non-violent play over hair-trigger reactions.

This puzzling virtual reality game now has its own facebook page to keep you up to date, and you can check out the Teaser Trailer below~

https://www.youtube.com/watch?v=n2J2GbFCvuE?w=500&h=281

Sponsor the 2016 Perth Games Festival

PGF2016_EmailHeader

Quick, simple and to the point, the Perth Games Festival is now seeking sponsorship!

Coordinated by Let’s Make Games (yep, that’s us) the festival saw over 2600 people walk through the doors of the Perth Town Hall last year to play locally made games, and learn how they can make their own. The festival is a volunteer-run event, and part of what makes it so great is that it’s the result of the community coming together to share local works, and support our growing creative industry. The support of local businesses helps all this happen, so come join us to show what Western Australia has to offer!

What do you get out of being a Sponsor?

Sponsorship2016_PreviewIn addition to that warm fuzzy feeling you get from supporting local creatives, sponsoring the festival has a range of benefits. Depending upon your sponsorship tier you could get yourself a naming-share of the event, direct association with the talks stream, logo placement on our sites and marketing material, or even a half page advertisement in our event programme!

There are of course many other rewards to being a sponsor, so if you’re interested…

Here’s what you need to know:

Alternatively, contact our Festival Coordinator Jess directly via  if you would like to have a chat first.

We hope you can join us for the 2016 Perth Games Festival! To stay up to date on this year’s Festival, check out the official facebook event.

Perth Games Festival: Exhibitor and Speaker Applications Open!

Are you a game-maker based in Western Australia? Whether you are a student or studio, indie developer or hobbyist, the Perth Games Festival is all about showcasing locally-made games! This means games for computers and consoles, mobiles and tablets, tabletop and card games, VR experiences, pervasive games and even arcade machines.

Applications are now open for Exhibitors and Speakers at the 2016 Perth Games Festival. So come join us on October 1st at Perth Town Hall, and showcase your works to thousands of people.

Banner: The Perth Town Hall, filled with people crowding around various game screens and tables. A screen hangs above the stage, showing the image of local game 'Paradigm'

Exhibitor Applications

Full details on the Exhibitor packages can be found here on the Perth Games Festival website. Or if you want to get straight into applying…

→ Simply fill in the online Exhibitor Application here!

Once your application has been received, the Festival Committee will get back to you shortly to confirm your place at the event. Following this, you just need to send through x3 Screenshots of your game by Sept 7th, and payment is required by Sept 23rd. If you have any questions, the Festival Exhibit Manager Cassie will be happy to assist.

 

Banner: A roof people sit, watching a panel talk.

Speaker Applications

Is there a topic you would like to see covered one of the Panels at the Perth Games Festival? Suggestions relating to all aspects of game development and related topics are welcome, from design to marketing, coding to community support and everything in between.

→ If you have a topic you would like to discuss or see discussed, fill in the Speaker Application here!

Sessions may take the form of a lecture, panel discussion or workshop. Or if you have an idea for something a little different don’t hesitate to suggest it too! If you have any questions relating to the Talks at the festival, our Content Manager Vivien will be happy to answer them.

 

Assistance Packages

If you are a game developer from regional Western Australia, or otherwise require financial support, please let us know. Let’s Make Games is a community organisation focussed on supporting Western Australian developers; we want all WA game-makers to have the opportunity to share their work with the public, and we understand that not everyone can afford the full fees and insurance costs associated with exhibiting.

If you have any questions regarding the assistance packages, simply contact the Festival Coordinator Jess (yep, that’s me!). We want to make sure that all local developers get the opportunity to showcase their games, so please do not hesitate to get in touch with us!

Local game Paradigm makes it into the PAX Australian Indie Showcase

PAX Indie Showcase Header

Pax Australia is back in Melbourne this November, and it has just been announced that WA-made game Paradigm will be featured in the Pax Australian Indie Showcase. This specialised showcase is designed to highlight the best indie games from across Australian and New Zealand, with the titles on show selected by games industry veterans.

The work of local developer Jacob Janerka, Paradigm is a highly anticipated hand-crafted game that featured at the 2014 Perth Games Festival, and was successfully Kickstarted back in 2014.

Paradigm is a surreal point-and-click adventure game set in the strange and post apocalyptic world of Krusz; a land inspired by a mix of Eastern Europe and the 70’s and 80’s.  You play as the unattractive yet over-confident mutated Paradigm; who must prevail through inconvenient trials to overcome the insecure yet tyrannical sloth antagonist, Olof! Imagine a cross between The Mighty Boosh, Lucas Arts adventures and Fallout.

So congratulations Jacob (and of course the handsome mutant Paradigm) on securing a place at PAX! To find out more about Paradigm, head on over to the website. Or simple visit the PAX Australia website to get the low down on the Indie Showcase and grab your tickets to the big event!

 

Award wins for local developers at the WAITTA Incite and WA Screen Awards

Local game makers and supporters making a mark at the WASA awards!

It’s a great time to be a part of the Western Australian games community, and we’re very happy to be able to share news of the success of local game-makers with you. In the last month the 25th WA Information Technology & Telecommunications Alliance (WAITTA) Incite Awards took place, as did the 28th WA Screen Awards (WASAs). At these prestigious events the spotlight shone upon our excellent games industry, with a number of awards going to local developers. So here are all the details!

 

25th WAITTA Incite Awards

WAITTA Incite Awards celebrate innovation and excellence across Information and Communications Technology fields in WA. The 25th annual awards were presented in June at the Hyatt Regency, Perth. Highlights from the awards ceremony can be found here.

Now on to the winners of the big event…

 

Winner: Achiever of the Year

Dr Kate Raynes-Goldie

Kate walked away from the WAITTA awards night with the appropriately fancy title of “Achiever of the Year.” It is no exaggeration to say that Kate is a champion of the local games industry; as the Director of Games & Interactive at FTI she has been the driving force behind initiatives like Playup Perth and Level One. Without a doubt her tireless efforts have helped the community grow into one of the most vibrant in the country. Her passion, dedication and hard work have not gone unnoticed, so congratulations Kate!

 

Finalist: Most Creative Media & Entertainment Tech

Stirfire Studios, Symphony of the Machine

Garth Pendergrast from Stirfire Studios, Kate Raynes-Goldie and Ros Walker from FTI

From its origins at this year’s Global Game Jam, Symphony of the Machine has quickly become one of the most anticipated VR games of the local dev scene. Although they didn’t take out top honours for the category, Stirfire Studios will be going on to compete in the iAwards in Melbourne later this year.
Congratulations Stirfire!

 

28th WA Screen Awards

Presented by FTI, the WA Screen Awards are the premier celebration of West Australian screen culture, acknowledging innovation and achievement across film, music, games and interactive media. The 28th annual awards were presented in July at the Heath Ledger State Theatre, Perth.

So who were the big names in games for this special event? Congratulations to…

 

Winner: Best Game

Black Lab Games, Star Hammer: The Vanguard Prophecy

Anthony Carriero, Paul Turbett, and Anthony Sweet standing together, with a WASA Award

Black Lab Games must have learned a few things about strategy when making their tactical space combat game Star Hammer: The Vanguard Prophecy, as it proved to be a few moves ahead of its fellow nominees, taking out the Best Game category at this year’s WASAs. Congratulations to Black Lab Games on a very well deserved win!

 

Nominees: Best Game

We’d also like to acknowledge the other nominees in the category for being amazing local artists and developers. So well done to:

 

Winner: Best Interactive Production

Hungry Sky, Sam Bodhi Field, Alice Ross & Clay Bryce; Beneath the Waves

Periscope Pictures and Hungry Sky together for the WA Screen Awards

Created for the WA Museum, this engaging interactive documentary lets you explore the amazing Kimberley marine environment. Congratulations to local studio Hungry Sky, as well as Periscope Pictures on the win!

_______

A big congratulations to all nominees and winners across both awards ceremonies! It’s great to see the artistic, ICT and game development industries within WA thriving! Keep up the good work~

Coworking Night with Level One

Level One - In the Night

Have you heard the word?
FTI‘s game-focussed coworking space Level One is now running evening coworking sessions every second Thursday. So now there are even more opportunities for you to catch up with other local game-makers and well, make games!

What: Level One In the Night #2
When: Thursday, 23 June. 5pm – 8.30pm.
Where: SK Games, 167 Fitzgerald Street Northbridge
Tickets: Entry by donation*

*Extra notes: Suitable donations include: Drinks, snacks, Pizza, Gold coins for the SK beer fund, Really cool zines, Hardcopies of your rad game.

For all the details on the Level One plans, check out the event on facebook, as well as their main website. And of course, be sure to visit the Level One coworking space (be it in the evening or during the week) to work on your games and chat with fellow developers.

The Incidence, Coincidences and Apple TV

TheIncidence_Banner

Retro-styled dodging game The Incident has been entertaining on iOS since 2010, but it still full of surprises. Developers Big Bucket Software have now brought the title to Apple TV, and expanded it to include ‘Coincidents’ mode so up to 4-Player can jump in.

Run, dodge and jump your way to safety as an angry rain of just about everything in the world falls and builds a mountain of platforms for you to climb up, up… up to the source of it all: the cause of THE INCIDENT.

You can start investigating The Incident over on iTunes now; to get playing on Apple TV, ready your Siri Remote, MFi compatible controller, or devices with the iOS version of the app and start dodging!


(The Incident multiplayer video with thanks to App Advice.com)

Starlost seeks Android Alpha Testers

StarLost: Header

Blasting onto the scene from an uncharted wormhole, the two-man team that is Hoodwinked Studios have put a call out for alpha testers for the impressive looking top-down space shooter Starlost.

Stranded in space, use cunning and skill against a lethal robotic horde to ensure the survival of your ship! Make your way back to Earth… if you can. Use over 18 unique weapons and 4 unique skills to battle your way through 15 levels of action-packed adventure!

This good-looking game sits somewhere between the realms of mobile tower defence and bullet hell; so if you like the sounds of it, and have an Android device on hand, simply sign up for the Alpha now!

https://youtu.be/6PfgKQKtvjc&w=500&h=281

The WA Devs of the 2016 MCV Pacific Women in Games List

MCV_2016-02-01

The MCV Women In Games list has returned for its second year, recognising the hard-working lady devs of Australia and New Zealand. The feature acts to showcase the high caliber of women working in our industry, recognise their contributions, and help to inspire the next generation. This year a number of Western Australian developers have been included.

These women are now eligible for the 2016 MCV Pacific Women In Games Awards presented by Xbox, which will be awarded at the second annual MCV Pacific Women In Games Lunch presented by Xbox. The women within the list vote amongst the list to decide the four categories.

 

So congratulations to the following devs…

(and thank you for all your work making and supporting games!)

Minh Tran
Director at Hungry Sky/ Co-Founder of Let’s Make Games

One of the founders of Let’s Make Games, Minh has been quietly working behind the scenes in WA games for many years. She is currently a Director at Hungry Sky, and has been behind many games and interactive experiences, including the award-winning Dinosaur Discovery Augmented Reality Experience.

Kate Raynes-Goldie
Director of Games & Interactive at FTI/ Founder of Games We Play

The leading figure in the Games & Interactive space at FTI, Kate is behind such local initiatives as PlayUp Perth, Level One and the Oompf! Games Fund. As if that wasn’t enough, she also writing advocacy pieces, presents talks and workshops, and of course has developed a number of award-winning pervasive games. Bonus Round: Kate featured in last year’s inaugural Women In Games List.

Jess Watson
Operation Team at Let’s Make Games/ Coordinator of the Perth Games Festival/ Game Dev at Hungry Sky

Managing Let’s Make Games’ online presence, as well being a key figure in coordinating the Perth Games Festival, Jess keeps tabs on the local community and helps get the word out about game development in WA. She worked on the level design of Star Hammer: The Vanguard Prophecy, and now working with local studio Hungry Sky. Bonus Round: Jess featured in this year’s MCV Pacific 30 Under 30 List.

Michelle Sanford
Microsoft Services at Microsoft / Co-Founder of Tiidal /  WA Women’s Chair of the Australian Computer Society / Tech Girl Superhero

Sharing knowledge and supporting others is the key to Michelle’s success. In addition to her work at Microsoft, Michelle spends her time coordinating and conducting talks, sharing news in the ICT sphere, and becoming a superhero to encourage the next generation of women in STEM.

Karen Wellington
Coordinator of CoderdojoWA / WA Digital Project Awards

The driving force behind CoderDojo WA, Karen is paving the way for the next generation by supporting kids aged 7 – 17yrs to learn how to code. She also ran the WA Digital Project Awards, which celebrated and showcased the kids’ work. Bonus Round: Karen was also in last year’s inaugural Women In Games List.

 

A Let’s Make Games Special Mention…

In addition to the super cool ladies listed above, we would like to note that there are a whole lot of great people in the WA games industry. We would like to extend a special thanks to a couple of the women who, though not on the MCV list, work hard with us to support the local community.

So a big thank you from us to:

  • Sofie Mather of SK Games & Level One
    Often seen building magnificent machines for SK Games, not to mention running around organising events for SK, Level One, and PlayUp Perth (to name a few). She also is the brains behind Level One’s Dev of the Day feature, and an all ’round awesome person!
  • Vivien Lengkeek of CoderDojo WA & Let’s Make Games
    Supporting aspiring developers of all ages, Vivien works with CoderDojo WA to teach kids about programming and making games. She coordinated the 2015 Perth Games Festival talk schedule, recently joined the writing team at Let’s Make Games, and still somehow finds time to create interactive stories.

Know an inspiring woman in games?

There are so many women in the games industry working hard and inspiring others with their games, work and support. If there are West Australian women in games you think deserve some recognition, please say so in the comments!

We would love to hear about the work others are doing, and a mention here could help some hard-working individuals feel appreciated, not to inspire nominations to awards in the future!