Archive for the 'General' Category

Don’t Miss Out on Sponsoring or Exhibiting at the 2015 Perth Games Festival


The 2015 Perth Games Festival is edging closer, but there’s still time to get in on the big event. Last year saw more than 1600 people pass through the doors of Town Hall to play locally made games and get a glimpse into the WA-gaming community; this year is going to be even bigger, and we would love for you to join us and have your work shared with the wider community.

What: Perth Games Festival
When: Saturday, 28 November, 2015. 10am – 5pm*
Where: Perth Town Hall, Corner of Hay ST & Barack Street, Perth
Tickets: Free to attend, cost to Exhibit. See below for more details…

*The Festival will be open to the public from 10am-5pm, however developers will be required to attend earlier to setup. Plus there’s an excellent after-party planned so you can celebrate a successful day with your fellow game dev.


Want to show your game at the Festival?

If you would like to showcase your game at PGF 2015, simply fill in the Exhibitor’s Application Form here. Premium booths have sold out, however the standard Exhibitor packages are still available. The standard packages is $75, and includes:

  • 1.8m trestle table with exhibition tablecloth
  • 2 chairs
  • Access to Power (for 2 devices)
  • Game featured in the PGF programme & website
  • Game featured in as part of a Let’s Make Games news blog post

Add-ons are also available to cover Public Liability Insurance, Equipment Test & Tag, Lunch and inclusion in the Achievement Badges Quest.

Applications close October 31st, however spaces are limited so get in early.


We want all WA game-makers to have the opportunity to share their work with the public, and we understand that not everyone can afford the full fees and insurance costs associated with exhibiting. If you are a game developer from regional Western Australia, or otherwise require financial support, please let us know. Simply email Jess with a brief description of the game you want to showcase, and how we can help. We will do what we can to help you get to the festival!


Interested in becoming a Sponsor?

Last year’s inaugural Perth Games Festival was a huge success, and sponsoring the 2015 Festival will help us make this year’s event bigger. There’s plans for a larger space, more talks and panels, guest speakers, and of course more WA-made games. There are a number of benefits to being a Festival Sponsor, including showcasing your business to thousands of Perth locals.

To accommodate a recent reshuffle in the Festival Committee, the cut-off date for Sponsorship has been extended. Sponsor information (including business logo, bio and website info) and payments are now required by October 26th.

To find out more about the Sponsorship benefits, tiers, and the Festival, please refer to our 2015 Prospectus. To become a sponsor, simply fill in a Sponsorship Agreement form and we will get back to you shortly. Alternatively, you can contact Jess and Jon directly via email if you would like to have a chat first.


Free Sound Production Course for Digital Creatives & High School Students

Make a Noises - Banner

It is not uncommon for indie developers to take on multiple creative roles in order to complete games on a small budget. Yet despite our penchant for multitasking, the audio aspect of game development can still come across as quite daunting. Cue Make a Noise! – an 8-week course on sound production for creatives from various backgrounds, including game developers, to come along and level up their audio production skills.

Make a Noise! is a free course presented by the City of Perth’s Northbridge Piazza that provides hands-on experience in producing, mixing, and sound design within the industry-leading software for live sound and music performance – Ableton Live. The course will be led by Perth Composer, Sound Designer and Ableton Live Certified Trainer, Josh Hogan, who brings a wealth of knowledge having composed for film and games, live theatre, and dance. 

What: Make a Noise! [8-week Sound Production Course]
When: Wednesdays, from Oct 14 –  Dec 2, 2015
Where: Northbridge Piazza, Cnr James and Lake Streets, Perth, Australia 6003
To Apply: Click here to fill in an application!

While this is a free course, places are limited. There are 30 spots in total, but 15 are reserved exclusively for High School age students. The course culminates in a Final Feature Performance, and there will also be awards for most improved students across the course (with the grand prize of a copy of the Ableton Live 9 Standard software)!

For more information, including course schedule and requirements, head on over to the Make a Noise! facebook event.

Toy Wars Invasion greenlit

toywarsAnother Perth game has been Greenlit on Steam! Toy Wars Invasion is “a single player or 4 person co-op first person shooter survival and objective game” created by local team WisKids.

Toy Wars Invasion is currently being updated for a Steam release in April 2015. For more details, visit the successful Greenlight page.

Playup Perth: After Dark 3

playupperthThe third Playup Perth: After Dark is happening tomorrow! Playup Perth is teaming up with SK Games to bring another night of playtesting local games, chats with game developers and cheap drinks.

Four games will be tested on the evening. More details and tickets are available via Eventbrite. Please note that Playup Perth: After Dark is an 18+ only event.

Down To One released on Early Access Steam

DownToOneBlackLogoAfter a successful Greenlight campaign, Gadget Games have released their 42 player competitive survival shooter, Down To One. The game was showcased at the Perth Games Festival, and is now available on Steam Early Access.

From the developers:

Start out with nothing in a large open-world environment, use anything you can find to eliminate other competitors, and finish each round as the last man standing. With realistic bullet ballistics, dynamic netcode, and immersive interactions, Down To One offers a unique competitive survival experience.

  • Interact with anything & everything in the environment, with our procedural interaction system, nothing is off limits.
  • Up to 42 players can play in a round, with dynamic ‘netcode’ that adjusts network update rate (tickrate) depending on the amount of players left.
  • Using a heavily modified Unity Technologies 4.5 as our engine, we’ve got Physically Based Shading, full-body characters, a custom Antihack, first-person shadows and a bunch of other ‘techy’ features behind the scenes.
  • Want to play as a rock-throwing silent assassin? Or a designated marksman, able to shoot players guns right out of their hands? Inspired by MoBAs and Fallout, our perk system lets you unlock perks as you progress in-game, allowing you to adapt your playstyle to how you want to play.

Down To One is available on Steam for $14.99, with 2-player and 4-player bundle discounts also available.

#GGJPerth: After The Jam at the Urban Orchard


One of the most anticipated parts of the Global Game Jam is the last hour, when everyone gets a chance to stand up in front of the room and show off the game they had determinedly been making for the last 48 hours. With two sites of jammers participating this year, this was going to mean that you wouldn’t be able to see all of the games made in Perth.

That was until SK Games stepped in and helped us organise the “#GGJPerth: After The Jam” presentations. Taking place on the Saturday 31st – the weekend after Global Game Jam – this is an opportunity for jammers to show off their 48 hours of work (plus maybe an extra one or two after the jam, no one will mind!) to families, friends and other #ggjperth participants. Taking place at the Urban Orchard Tent as part of SK Games’ showing at Fringe Festival, After The Jam is going to be the perfect recap of Global Game Jam 2015.

What: #GGJPerth: After The Jam
When: Saturday 31st January, 5pm – 7pm
Where: The Urban Orchard, Perth Cultural Centre Garden, Perth (directly in front of the Art Gallery of WA)
Cost: Free!
Facebook: Here.

With thanks to our event partner SK Games, game jam sponsor Autodesk, and game jam venues ECU & CASSA, and Murdoch University.

Global Game Jam 2015 is on the way!

2015-GGJ v2

It’s an exciting time of year; the Australia Day weekend, when we celebrate the Lucky Country with a 48-hour game jam with the rest of the world.

Let’s Make Games is proud to host the Global Game Jam in WA again, and this year we’re running two sites, one on each side of the Swan River!

The Global Game Jam is an annual game development event that sees game developers from every corner of the globe spend 48 hours over a single weekend to come together and create games. Western Australia has had a long history of participating in the GGJ, and we’re very happy to continue the tradition.

You can find some preliminary information and sign up forms for our two sites – ECU Mt Lawley and Murdoch University – in the details section below.


This year we have a great sponsor on board that will help us make this the best Global Game Jam yet. A big thanks to Autodesk for supporting the WA game making community! A word from Autodesk:

Autodesk Cost-effective video game development software
Maya LT™ game development software is built to help professional indie video game creators realise the full potential of their designs. It provides a powerful set of creative tools and workflow at an affordable price.


  • What: Global Game Jam 2015
  • When: Friday 23rd January – Sunday 25th January
  • Where: ECU Mt Lawley & Murdoch University
  • Registrations: ECU Mt Lawley / Murdoch University
  • Cost: Free!
  • Age: 15+ (under 18s have limited access to site)
  • Facebook: Here.
  • Twitter: #ggjperth

Participants just need to bring their own hardware and creativity, and we’ll be providing the venue, power, internet and gamejam themes! Participants will receive an email before the jam with more details, including opening times, room numbers and catering order information. We have venue capacity limits, so make sure to register early to secure your place!

A big thanks also goes out to our gracious venue hosts; ECU & CASSA and Murdoch University. If you’d like to see what a game jam looks like, you can check out our video of last year’s GGJ by Ben Hammersley.

New Release: This Way Up

thiswayupIf you find yourself in need of some free(!) entertainment this week, Skybreaker Games has you covered. This Way Up – released yesterday for Android, Web and PC – is a gorgeous puzzle game that quickly became a crowd-favourite for puzzle enthusiasts at this year’s Perth Games Festival. From the developer:

This Way Up is a simple-yet-challenging puzzle experience aimed at anybody who’s ever wondered what it would be like to be a cardboard box stranded on a series of puzzle-shaped platforms floating high above the earth, flopping about onto its sides and shooting out glowing purple magic stuff at crystal switches whilst it makes its way towards shiny blue tiles and the ever-elusive 3-star ratings.

Admittedly it’s somewhat of a niche market.

This Way Up is available on Android and PC (both downloadable and in-browser).

Let’s Make Games + SK Games = Party!


It’s the time of year again for tinsel, cheesy Christmas tunes sung badly and end of year parties! Lucky for you, we’re teaming up with SK Games to provide at least two out of the three for our end of year party THIS SUNDAY!

SK Games are on the home leg of their successful national tour, and are making their exhibition space at the Kurb Gallery available to help us celebrate the incredible year of WA game making. Come join us for some drinks, nibblies and arcade games; doors open at 2pm, with announcements from 4pm.

What: End of Year Party
When: Sunday 7th December, 2pm – 9pm (announcements at 4pm)
Where: Kurb Gallery, 312A William Street, Northbridge
Cost: Free, donation bar available.
Facebook: Here!

Perth Games Festival – Panels and Program



Viet and Jon have been hard at work creating the festival program, with details on all of the panels, developers and goings-on for Saturday. There’ll be print versions available on the day, but for now you can feast your eyes on the visual digital delight for download right here.


As game developers, many of us have a lot to say! So in order to help get rid of this excess opinion, we’re hosting a bunch of panel discussions at the Perth Games Festival.  If you want to find out how to make games, what games you could be playing with your kids, or how girls are rocking the games and tech scene, be sure to make the following times in the supper room at the festival.

  • 11:00am – Girls Make Games+Tech

Are you interested in making tech or creating games? A parent who would like to know more about what your daughter could do in the games and tech area?  Or do you have stories from the field you’d like to share?  Join Daniela Mattheys, Dr. Kate Raynes-Goldie and Karen de San Miguel as they discuss their careers, useful resources and what you can do to get involved or supported as a woman in games and technology.

Daniela Mattheys (Panel Chair), Chair of the Women in Technology WA Techtrails and the Director of Edoceo Futures.
Dr. Kate Raynes-Goldie, Director of Games and Interactive at FTI and Founder and Creative Director of Games We Play.
Karen de San Miguel, Co-ordinator of CoderDojo WA, supporting free computer programming clubs for young people aged 7-17.

  • 1:00pm – Parents & Gaming

We all love gaming, and playing games with our kids can be quite a lot of fun. But what games (digital or otherwise) could you be playing with your kids? What should you look out for when choosing a game? And just when should they start playing Catan instead of Monopoly? Join Dr. Glen Spoors, Anthony Sweet and Mike Browner for a discussion on all of the above and more.

Anthony Sweet (Panel Chair) – Game designer, General Manager of Let’s Make Games, Writer and Parent.
Dr. Glen Spoors – Game Designer, Writer and Lecturer at Edith Cowan University.
Mike Browner – Battle-worn Game Store Manager and previous President of Wai-Con.

  • 2:30pm – Getting Started Making Games

Games are easier than ever to create; both kids and professional developers make games because it’s fun! There’s no reason why you can’t make games regardless of what you’re doing. Jon Hayward, Wez Lamont, Megan Campbell and Matt Dyet will discuss the tools, tips and techniques to create games both in and away from the computer. All you need to start is a pen and your imagination.

Jon Hayward (Panel Chair) – Producer at Developers at Large, EIC of Anime News Network Australia.
Wesley Lamont – Game designer, creator of the board game COGZ and all round mad genius.
Megan Campbell – Game designer at SK Games.
Matt Dyet – Producer, Game and graphic designer with Developers at Large


And as always, thanks to our sponsors! City of Perth, Central Institute of Technology, Spacecubed, Hungry Sky, Sentient Computing, Reparo, and Westralian Bookkeeping.