Archive for the 'Events' Category

Pot Luck 2.0 – My First Game

Text reads: Pot Luck Collective, 17th November, MY FIRST GAME (the world BOOK has been crossed out)

Join the Pot Luck Collective for an relaxed evening playing some of the very first games made my local artists and developers. From games developed in the DOS era, to early tales in Twine, this lo-fi games initiative is about appreciating all creative mediums and coming together to have some fun!

Event Details…

What: Pot Luck 2.0 – My First Game
When: Friday, 17 November 2017. 7pm – 10.30pm
Where: See the Facebook Event page for more details

Short Summary…

Keeping it real ‘Perth’ this time, we’ll be exhibiting a collection of local devs ‘first’ games.
Where did they come from? How did they get here? Perhaps their first game will tell you. Perhaps it’ll will just be bad.
It’s going to be hilarious and insightful and if its neither of those at least there will be leaft over homebrew.

 

To keep up to date with the collective, you can follow them on Facebook or Twitter. You can check out images of some of the games lined up for Pot Luck 2.0 below, but there are still more to be announced (plus future creative capers) so stay tuned to their channel!

SAVE THE DATE: Perth Games Festival 2017 takes on Town Hall Saturday, Nov 25th

A table at the Perth Games Festivals, covered in themed badges that form the shape of an 8-Bit 'Space Invader'

On November 25th, the Perth Town Hall will once again be filled to the brim with Western Australia games that you can play for free, as the Perth Games Festival returns for 2017! Here’s what you need to know to have a day of awesome free fun.

What: Perth Games Festival
When: 25 November, 10am – 5pm.
Where: Perth Town Hall, cnr of Barrack St & Hay St, Perth
Tickets: Free!! Invite your friends via the Facebook Event Page.

♿ Accessibility: The Perth Town Hall is wheelchair/ mobility scooter accessible, and will include Auslan interpreters at all Panels. For more information, including Visual, Hearing, Mobility features and Additional Support, visit the PGF Accessibility page.

 

[ unCONFERENCE: EXTENDED PLAY ]

A distorted image of a series of differently-shaped windows, a square, an arch and a circle

To celebrate the end the Perth Games Festival Weekend for 2017, we’ll be hosting our third ever Extended Play Unconference on Sunday, 26 November. This casual afternoon is set to feature informal talks and discussion on game development. It’s a free event, and all are welcome – but please note that spaces are limited so book your ticket to Extended Play via Eventbrite.

 

[ PRESS (A) TO JOIN ]

An image of a table, with festival programs, badges, and a jar of lollies.

This event simply could not happen without community support; so why not be a Perth Games Festival volunteer this year? Whether you enjoy making or playing games, are an aspiring developer or seasoned veteran, have gotten involved before or are new to all this; now is a great time to get involved and help us show off the great games (and games community) we have in Western Australia.

Find out more about being a Festival Volunteer here!

 

For more information on this upcoming event of local gaming excellence, check out the official Perth Games Festival website. You can also keep an eye on the Perth Games Festival main Facebook page, 2017 event page, or Twitter.

August Unity Roadshow

Image Header for Article, text reads Unity Roadshow. URL links to Unity Roadshow eventbrite page.

Join the good folks from Unity as they visit Perth to share insights into upcoming features. You’ll get the good word on Timeline, Cinemachine, Mixed Lighting Modes and The Post-processing Stack, and meet Unity Product Evangelist John Sietsma.

What: Unity Roadshow
When: 24 August, 2pm – 5pm.
Where: Novotel Perth Langley, 221 Adelaide Terrace Perth
Tickets: Free via Eventbrite (Be sure to book; spaces are limited)

Come along and learn…

  • Timeline – Add cutscenes and gameplay sequences to your game. Timeline allows you to visually arrange audio, animation, cameras, particles and more giving power to artists and designers to create and tweak game content.
  • Cinemachine – Create cinematics to your game without any coding. Cinemachine is a camera system that will choose the best shot for you. It will blend seamlessly between set shots, gameplay cameras and dolly cameras.
  • The Post-processing Stack – Create film quality colour-grading, tone-mapping and full-screen effects to lift the visual quality of your games
  • Mixed Lighting Modes – Mix static and dynamic lighting to get the best balance between performance and quality.

For more information, visit the Unity Roadshow Perth page or check out their Eventbrite.

Virtual Reality with Hungry Sky: An Artistic Perspective on VR

Join local studio Hungry Sky as they share insight into creating Virtual Reality scenes from an artist’s perspective. After hearing about the process you will also get to see the results, with a live demonstration where you can jump into the virtual realist experience yourself.

FORM and Hungry Sky invite artists, programmers, designers and curious minds of Perth to join us in the discovery of virtual reality technology as a vehicle for art.
Exploring the process of collaboration between an artist and a programmer, this experience will walk the audience through the steps of creating a virtual artwork, uncovering the opportunities and limitations of this platform.

What: Virtual (Art) Reality: FORM Session with Hungry Sky
When: Saturday 19th August. 10am-12pm
Where: The Goods Shed, Cnr Shenton Rd and Claremont Crescent, Claremont
Cost: This is a free event with limited seats. Email to book yours.

For more details on this discussion of virtual reality, head on over to the facebook event page for this session.

Explore inside a Plant Cell with Virtual Reality, at Perth Science Festival!

Article Header Image. In the foreground is a large body of text and logos, and in the background a game screenshot image from Virtual Plant Cell. Image URL links to related event facebook page.   The text in the foreground reads “Virtual Plant Cell: Protien Turnover, at Perth Science Festival. Perth 12th & 13th August. Presented by Plant Energy Biology. Logos for National Science Week 2017, Aus Gov, and Inspiring Australia.  The background illustration is a digital recreation of a the inside of a plant cell, as though you were within an indoor garden. A large round element protrudes from a mass near the wall, and long tendrils hang from the ceiling.

Shrink down to the cellular level, and explore inside a Virtual Plant Cell this weekend at the Perth Science Festival! This big microscopic adventure one of many FREE activities being held as part of Nation Science Week, and it was created by an excellent team of local experts from the from the AVRL in association with The ARC Centre of Excellence in Plant Energy Biology.

Enter the Virtual Plant Cell and explore the submicroscopic inner world of a plant…in an immersive and interactive way, at Perth Science Festival!

What: Virtual Plant Cell, as part of the Perth Science Festival
When: Saturday 12th & Sunday 13th August. 10am-4pm
Where: (Pavillion 6) Perth Convention Centre, 21 Mounts Bay Road, Perth
Cost: Free!

For more details, visit the facebook event or you can follow Virtual Plant Cell on facebook. To get in the zone for inner plant exploration, check out the trailer video below!

Usurper of Modern Medicine: Audio Augmented Reality Exhibition and Launch

On the right is large body of text, and the left an illustration. Image URL links to related event facebook page. The text on the right reads "Ursurper of Modern Medicine. Everything is Nothing Augmented Reality App. Art Exhibition & Launch Party. Try the App & see original artwork + sculpture design for the project by artist Liam Dee. With Live Music from Feels, Lana, Doublethink Prism, Tactile AF. Friday, August 11th, Doors 8pm, $10. Corner Gallery, 263 Hey Atreet, Subiaco. On the left, the illustration is of a human skull tilted down and to the right. It has short horns at the side of the head, curling downwards. Behind the skull, lines shoot outwards in all directions, and beneath that sits a larger open mouth of a skull.

Listen to the latest in post-rock while watching an augmented reality experience play out on top of the vinyl itself, at the Usurper of Modern Medicine’s AR App Exhibition + Launch Party Friday August 11, 2017. Check out the tunes, try out the AR experience, and if you enjoy it you can buy your very own copy of the vinyls for a take-home audio and AR experience.

‘Everything is Nothing’ is an interactive experience rendering Liam Dee’s artwork in realtime dynamic 3D. Purchase the vinyl record, download the application your iOS or Android device and point your camera at your turntable to begin the rhythmic touch and sensor based game that plays out in your own listening space.

What: Usurper of Modern Medicine’s AR App Exhibition + Launch Party
When: Friday, August 11 2017. 8PM till late
Where: Little Wing Corner Gallery, 263 Hay Street, Subiaco
Cost: Free, and you can RSVP via Facebook

If this sounds like your kind of jam, you can download the AR app now on iOS and Android for free before you head off to the launch party. You can also check out the preview video below for a glimpse into the reality you are about to enter.

Banishment Card Game Launch Night

Image displays three card types from the card game Banishment. Each card has the game name, plus both text and an image depicting the card type. These are

Celebrate the release of a locally made demon-denouncing card game, Friday August 25, with the Banishment Launch Party. Host by Dark Mirror Games, folks who supported the game on Kickstarter can pick up their copies, or if you have yet to try it out now is the best time to get in on the otherworldly action!

What: Banishment Launch Party
When: 7pm – 10pm, Friday August 25th 2017
Where: Quenda Games, 31 Victoria St, Midland WA, Australia

For more details, check out the official facebook event. You can also head to the Dark Mirror Games website to find out more about this exciting game of rituals and unruly demons.

The Page: August Meetup

Image Text: The Page. In the background is a set of glasses resting on a keyboard, with a pile of books behind it. The image is scratchy, and appears as though it is placed on parchment paper. Image links to The Page August facebook event page.

Interested in interactive writing? The Page is a Perth-based meetup for writers, narrative designers and creatives who are involved or interested in games and digital storytelling. Their next event is on Saturday, August 5th and the theme of their discussion is “Repeats”.

Remakes, remasters, sequels, prequels – it’s obvious gamers love playing in familiar worlds. But should we be encouraging return play? As developers, are we required to continue supporting a game after it has had it’s run? Are new projects and new worlds really where the excitement is? And why are we as creators drawn by the allure of creating something brand new?

The Page is open to all practicing writers and enthusiasts.

What: The Page – August Meetup
When: Saturday, 5 August. Starting 1pm
Where: 48 Lake St, Northbridge WA 6003, Australia
Tickets: FREE!

For more details, head on over to the August Meetup event page.
You can also stay up to date with their plans and all things narrative via their main Facebook page.

Let’s Celebrate Scott Ludlum at our First Sundowner

A cartoon image of a crowd standing in front of Scot Ludlam, who is wearing a green shirt that says "I heart games". In the foreground is a border of game controllers and beers. Text reads "Celebrate Scotty. Lets Make Games & Drink Responsibly? @ Level One". Url links to the relevant facebook event page.

Let’s Make Games will be running our first sundowner event at Level One this Friday July 21st, (un)officially titled “Let’s Make Games and Drink Responsibly.”  This event is the start of a series of casual, semi-regular meetups where developers can come along, share a drink and chat without the need to do any work! Set to run on the third Friday of every month, these meetups will be happening from this point onward unless a Playup Perth event is scheduled to run.

Celebrating Scotty: Due to Senator Scott Ludlam’s recent decision to step down from the Federal Senate, we will also be taking the opportunity to celebrating his career to date. Ludlam has been a champion for the Australian games industry, and a driving force behind the Inquiry into the future of Australia’s video game development industry.

What: Let’s Make Games Developer Meetup #1
Where: Level One, 48 Lake St Northbridge.
When: 5pm – 8pm, Friday July 21st.
What to Bring: Some drinks if you want them, there are liquor stores nearby but please don’t over-do things.
RSVP: via Facebook

This event is being run with thanks to the support of Stirfire Studios.

 

Battlestar Galactica Deadlock AMA

A screenshot from the game Battlestar Galactica Deadlock, with the games logo and the Reddit logo. Text reads "Ask Me Anything" “11am July 20th, Perth Time'. Image is of a space scene, with a planet in the centre and a futuristic four-tiered space station on the left. A long spaceship has turned in front of the planet, moving away from the space station. Two websites are listed at the bottom, www.slitherine.com/bsgdeadlock and www.reddit.com/r/IAmA. This image links to the relevant reddit url.

Black Lab Games will be answering questions from Battlestar Galactica Deadlock fans with a live Reddit ‘Ask Me Anything’ event 11am this Thursday, July 20th. For those outside of Australia, the set your watches for Wednesday 8pm PST / 11pm EST.

The developers of Battlestar Galactica Deadlock will take part in an IAmA on Reddit. Ask Us Anything! From lore to gameplay, no subject is taboo. Don’t be afraid to ask: we will answer all questions at the best of our ability!

It is your chance to learn all there is to know on the game and how it fits in the Battlestar Galactica canon storyline!

To join in this early intelligence-gathering mission, head on over to the main Reddit AMA page and keep an eye out for the Battlestar subreddit this Thursday!