Search Results for 'scott ludlam'

Let’s Celebrate Scott Ludlum at our First Sundowner

A cartoon image of a crowd standing in front of Scot Ludlam, who is wearing a green shirt that says "I heart games". In the foreground is a border of game controllers and beers. Text reads "Celebrate Scotty. Lets Make Games & Drink Responsibly? @ Level One". Url links to the relevant facebook event page.

Let’s Make Games will be running our first sundowner event at Level One this Friday July 21st, (un)officially titled “Let’s Make Games and Drink Responsibly.”  This event is the start of a series of casual, semi-regular meetups where developers can come along, share a drink and chat without the need to do any work! Set to run on the third Friday of every month, these meetups will be happening from this point onward unless a Playup Perth event is scheduled to run.

Celebrating Scotty: Due to Senator Scott Ludlam’s recent decision to step down from the Federal Senate, we will also be taking the opportunity to celebrating his career to date. Ludlam has been a champion for the Australian games industry, and a driving force behind the Inquiry into the future of Australia’s video game development industry.

What: Let’s Make Games Developer Meetup #1
Where: Level One, 48 Lake St Northbridge.
When: 5pm – 8pm, Friday July 21st.
What to Bring: Some drinks if you want them, there are liquor stores nearby but please don’t over-do things.
RSVP: via Facebook

This event is being run with thanks to the support of Stirfire Studios.


Playup Perth VR Special

Playup Perth Header

It’s that time again, where you can test upcoming local games at Playup Perth. This one will be all about virtual reality, and special guest Lisa Chu from HTC Vive will be visiting to check out the excellent games being made in WA!

What: Playup Perth VR Special
When: Friday 24th of March, 6 – 10pm
Where: The Nostalgia Box. Shop 3, 16 Aberdeen ST, Perth
Cost:  $7 FTI Members | $10 General
Tickets: via Eventbrite

Please note: This is an 18+ event only.

Games set to showcase so far include…

1.) Burning Candle Software‘s Boondoggle is a VR music visualizer built on its own small custom engine. It aims to use pretty shadertoy style ray-marching to make unique visual effects to music.

2.) Scott Ludlam‘s WA 2.0 is an experimental showcase of models, scenarios and possibilities for taking back our future.

3.) Smash It Out‘s yet to be titled multiplayer team death match.

4.) Stirfire Studio‘s Symphony of the Machine. An ancient machine controls the weather and its creators are long gone. You must perform the ritual and come to understand its workings to save your crops.

For more details on Playup Perth and their special VR event, head on over to their website. If you’re a developer and have something you would like playtested, be sure to email


Playup Perth: Support WA Games Edition

Play Up PerthPhotograph of Senator Scott Ludlam

This week the good folks at FTI have put together a special edition of Playup Perth. Get ready to grab a drink, meet local devs and play a ton of great games, both prerelease titles and games out now. But that’s not all, the evening will also have a very special guest, Senator Scott Ludlam, plus discussions and presentations from local devs on their experiences making games in WA.

What: Playup Perth: Support WA Games Edition
When: 6pm until late, Saturday 10 October, 2015
Where: 167 Fitzgerald Street, Northbridge (SK Games)
Tickets: $7 (FTI Members)/$10 (regular)

Extra Notes: This is an 18+ Event.

Featured Games

Prelaunch Previews

For more information on this special edition of Playup Perth, head on over to their event information page. Alternatively, head straight over to the eventbrite page and book your tickets now!

Get your Submissions in for the Game Dev Senate Committee Inquiry!

Senate Inquiry Header

In June this year Senator Scott Ludlam successfully proposed that a Senate Inquiry be held to discuss what the government could do to better support the Australian games industry. There is still time to have your voice heard in the Future of Australia’s video game development industry Inquiry.

The Environment and Communications References Committee is accepting submission of opinions and proposals in writing from individuals and organisations. You can read the submissions that have already made here, although currently this list stands at a grand total of ONE. So on that note, here are all the details so that you (yes you) can have your say on the matter:

What does a submission involve?

“A submission may be as short or as long as you like. It may contain facts, opinions, arguments or recommendations. It may cover all the points in the terms of reference or only some of them, depending on what interests you. Supporting documents may be attached.”

What is the topic of discussion?

The future of Australia’s video game dev industry, with particular reference to:

  1. how Australia can best set regulatory and taxation frameworks that will allow the local video game development industry to grow and fully meet its potential as a substantial employer,
  2. how Australia can attract video game companies to set up development operations in Australia and employ local staff,
  3. how export opportunities from Australia’s local video game industry can be maximised, and
  4. any other related matters.

How do I make a submission to a Senate Inquiry?

Everything you need to know about making a submission can be found right here on the Parliament of Australia website. Information includes recommendations on the most useful formats for a submission, and what to do if you would like your name to remain confidential.

When do submissions close?

The closing date for submissions is 18 September 2015. 

For more information, or to Make a Submission…

Visit the Future of Australia’s video game development industry page on the Parliament of Australia website. To have your opinions, arguements or recommendations heard, make your submission online here!


Special thanks to Georgia for spreading the word about the Inquiry!

Header Image via FINH

Senate Inquiry on the Future of the Australian Games Industry

Photograph of Senator Scott Ludlam

In 2007 our industry was one the Government saw as full of potential, but with the recent funding cuts and grant cancellations it’s not unreasonable to think the sector has since been overlooked. However it appears that we have not been forgotten; just last week WA’s very own Senator Scott Ludlam, co-deputy leader of the Australian Greens, successfully proposed a Senate Inquiry on what the government can do to better support the Australian games industry.

“Five years ago, Australia had a burgeoning video game development sector employing thousands of talented people in this rapidly growing industry.” Noted Senator Ludlam. “Internationally, companies have experienced strong growth thanks to smart government support and favourable regulatory settings.

“In Australia, no such luck: the sector has been treated like the poor cousin of the creative industries, culminating in the Abbott Government’s decision to close the $20 million Australian Interactive Games Fund, just 12 months after it was established.”

The Inquiry will focus on the future of the Australian (video) game development industry, with specific reference having been made to:

  • (i) how Australia can best set regulatory and taxation frameworks that will allow the local video game development industry to grow and fully meet its potential as a substantial employer,
  • (ii) how Australia can attract video game companies to set up development operations in Australia and employ local staff,
  • (iii) how export opportunities from Australia‘s local video game industry can be maximised, and
  • (iv) any other related matters.

Public hearings will be conducted as part of the Inquiry, and more information on dates for submissions will be released soon. The Inquiry itself will be conducted by the Senate Standing Committee on Environment and Communications, and the report date is set for April 2016.

For more information on the Inquiry announcement, check out the Green’s official press release.