Monthly Archive for September, 2015

Co-Op Collaborative Game Dev Evenings

Co-Op Event Banner

Are you a student or developer looking for a free space where you can work on projects? Do you want to work alongside other game-makers to stay motivated and learn some new things? Then perhaps it’s time for some Co-Op! Hosted by Murdoch University, Co-Op is a collaborative game development evening about making great games and helping each other learn new skills.

What: Co-Op #9
When: 4pm* Wednesday September 30th
Where: Murdoch University, Education & Humanities Bldg, Room 2.042
Cost: Free!
RSVP: via Facebook Event Page

[Co-Op]’s a great environment to work on an existing project, to jam on a new idea (we generally use themes from onegameamonth.com), or bring something in for playtesting. In any case, it’s a welcoming, friendly, and busy environment (Unity5, UE4, GameMaker, Construct, and Photoshop available in the lab) – perfect to feel like you’re in good company while you make amazing games!

*As this week (Wed 30th) is study-break for University students, Co-Op will be starting earlier than normal (4pm) and aiming for a fun night filled with game development, pizza, and a little celebratory game-playing. Following Co-Op events will take place at the later time of 6pm.

For more information on Co-Op or to stay up to date with their news and events, head on over to their Facebook Group. All are welcome, regardless of how experienced you are!

October Dates for Level One Co-working Space

Level One Co-working Space Logo

REMINDER: Level One is now at a new venue!

Co-working Dates for October:

This is FTI’s series of bi-weekly pop-up co-working days.

The space is open from 9:30 to 5:00 every second Thursday, and you are welcome to come for the whole day or just part of the day. WIFI, coffee and tea will be provided, and please bring some snacks to share. We also have 10 iMacs available if you don’t want to bring a laptop, as well as white boards and big flat screen tv.

Time: 9.30am-5pm
Where: SK Games, 167 Fitzgerald Street, Northbridge WA
Cost: Free, but an RSVP is required!
Tickets: via Eventbrite

Diver Dash splashes down on iOS

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At last it’s Spring, a time when the weather gets warmer and the cool ocean water becomes more and more enticing. So why not brush up on your swimming and/or sinking skills, with Diver Dash! This latest local game to hit the iOS store is the work of eZone, the guys behind Snow Spin, which won the Best Game & Interactive Narrative award at the 26th Annual WA Screen Awards.

Diver Dash is a fast-paced scrolling arcade game where you avoid sharks and mines on your endless descent to the ocean floor. Press the screen to stop the obstacles and dash through the gaps. Compete with your Game Center friends and collect coins to unlock all the wacky characters and themes. What are you waiting for? Dive in today!

Diver Dash is available now for iPhone and iPad for free, and there are plans for an Android version in future so stay tuned!

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Game Foundry: Play-test night for locally made Tabletop Games

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Play testing is good for game developers, and playing boardgames is fun for gamers, non-gamers and developers alike. So on that note, why not head to the weekly playtest night for locally made tabletop games that is Game Foundry?

What: Game Foundry Tabletop Testing Night
When: 7pm – 10pm, Thursday September 10, 2015
Where: Good Games Cannington, 21 Liege St, Cannington
Tickets: Free!

There will be a range of WA-made tabletop prototypes to test, plus some already published Australian titles to try out. Thursdays nights with Game Foundry are also open board gaming nights, so you can also join in regular games as well.

WA DESIGNED PROTOTYPES:

  • Bloc – Eeshwar’s political strategy game (2 players)
  • Tricky Pirates – Andrew’s tricktaking pirate game (2-4? players)
  • Country Trains – Andrew’s Tile placement train delivery game (2-4? players)
  • Rogue Blitz – RAEZ arcade shooter boardgame (1-4 players)
  • Brainzzz – RAEZ zombie olympics (2-6 players)

AUSTRALIAN PUBLISHED GAMES:

  • Rise To Power – Rule & Makes City building card game (2-6player)
  • El Luchador – Senyac Games – Mexical Wrestling card game (2-4 players)
  • COGZ – RAEZ Steam Punk, Mad Science puzzle game (2-6 players)

If you’re keen to test some local games, chat with developers and play a pile of boardgames, head on over to the Game Foundry facebook page.

Beta Testers needed as Star Hammer: The Vanguard Prophecy comes to iPad

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Earlier this year saw Star Hammer: The Vanguard Prophecy, a WEGO space strategy game, hit the Steam and send players off to defend the planet Novus. Now the fight has spread onto the iPad, but before humanity can defeat the armada of space squids Black Lab Games needs your help to defeat bugs by means of beta testing.

The beta test is being coordinated by publisher Slitherine Ltd, so to join the fun and test both Star Hammer: VP and your skills, head on over their sign up page. You will need to create an account, but rest assured your contribution to the people of planet Novus, and the Coalition forces will be greatly appreciated!

 

Disclaimer: In the interest of transparency, please note that the author of this article (and sole news writer at LMG) is associated with this games project.

 

Free Sound Production Course for Digital Creatives & High School Students

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It is not uncommon for indie developers to take on multiple creative roles in order to complete games on a small budget. Yet despite our penchant for multitasking, the audio aspect of game development can still come across as quite daunting. Cue Make a Noise! – an 8-week course on sound production for creatives from various backgrounds, including game developers, to come along and level up their audio production skills.

Make a Noise! is a free course presented by the City of Perth’s Northbridge Piazza that provides hands-on experience in producing, mixing, and sound design within the industry-leading software for live sound and music performance – Ableton Live. The course will be led by Perth Composer, Sound Designer and Ableton Live Certified Trainer, Josh Hogan, who brings a wealth of knowledge having composed for film and games, live theatre, and dance. 

What: Make a Noise! [8-week Sound Production Course]
When: Wednesdays, from Oct 14 –  Dec 2, 2015
Where: Northbridge Piazza, Cnr James and Lake Streets, Perth, Australia 6003
To Apply: Click here to fill in an application!

While this is a free course, places are limited. There are 30 spots in total, but 15 are reserved exclusively for High School age students. The course culminates in a Final Feature Performance, and there will also be awards for most improved students across the course (with the grand prize of a copy of the Ableton Live 9 Standard software)!

For more information, including course schedule and requirements, head on over to the Make a Noise! facebook event.

Melbourne International Games Week: Featuring UNITE, GCAP and PAX

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[UPDATE: A 10% Discount is available for the LMG and IGDA communities on GCAP tickets and bundles. Just send us an email to get the code!]

For some time now the end of October has marked the annual migration of the game developers; game-makers from across the country (and world) converge upon the Melbourne Convention and Exhibition Centre to partake in development discussions, networking and celebrations.

So iconic is this time that the Victorian State Government has officially declared it to be the Melbourne International Games Week! The official program for the inaugural Games Week was announced recently by the Minister for Creative Industries, Martin Foley, and today the ticket prices have been revealed. It’s time to book your tickets, prep your games, and get ready for some great game-dev times!

UNITE MELBOURNE

The UNITE Conference is a one day intensive event that brings Unity engineers and game designers together to discuss the features and services in Unity 5, and find out how you can make the most of them.

What: Unity Conference
When: October 26, 2015
Where: Melbourne Convention and Exhibition Centre (MCEC)
Tickets: Early Bird $85.55, Students $57.37 via Eventbrite.
Group Discounts also available!

Ticket Bundles

⇒ GAME CONNECT ASIA PACIFIC

The Game Connect Asia Pacific Conference is an industry event that includes two days full of talks, panels, workshops and networking fun.

What: Game Connect Asia Pacific 2015
When: October 27 – 28, 2015
Where: Melbourne Convention and Exhibition Centre (MCEC)
Tickets: Early Bird $302.50, Students $192.50 via GCAP Website

Ticket Bundles

⇒ PAX AUSTRALIA

And finally, PAX AUS is a gaming culture and community convention that acts to round up an excellent week in gaming.

What: PAX AUS 2015
When: October 30 – November 1, 2015
Where: Melbourne Convention and Exhibition Centre (MCEC)
Tickets: 1-Day $60, 3-Day Badge $150 via the PAX Website

Ticket Bundles

 

There are also a number of other events on as part of the Melbourne International Games Week, including the STEM Video Games Challenge Awards, MegaDev 3, and the Education in Games Summit. For more information, simply head on over to the Official Games Week Website!

 

Get your Submissions in for the Game Dev Senate Committee Inquiry!

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In June this year Senator Scott Ludlam successfully proposed that a Senate Inquiry be held to discuss what the government could do to better support the Australian games industry. There is still time to have your voice heard in the Future of Australia’s video game development industry Inquiry.

The Environment and Communications References Committee is accepting submission of opinions and proposals in writing from individuals and organisations. You can read the submissions that have already made here, although currently this list stands at a grand total of ONE. So on that note, here are all the details so that you (yes you) can have your say on the matter:

What does a submission involve?

“A submission may be as short or as long as you like. It may contain facts, opinions, arguments or recommendations. It may cover all the points in the terms of reference or only some of them, depending on what interests you. Supporting documents may be attached.”

What is the topic of discussion?

The future of Australia’s video game dev industry, with particular reference to:

  1. how Australia can best set regulatory and taxation frameworks that will allow the local video game development industry to grow and fully meet its potential as a substantial employer,
  2. how Australia can attract video game companies to set up development operations in Australia and employ local staff,
  3. how export opportunities from Australia’s local video game industry can be maximised, and
  4. any other related matters.

How do I make a submission to a Senate Inquiry?

Everything you need to know about making a submission can be found right here on the Parliament of Australia website. Information includes recommendations on the most useful formats for a submission, and what to do if you would like your name to remain confidential.

When do submissions close?

The closing date for submissions is 18 September 2015. 

For more information, or to Make a Submission…

Visit the Future of Australia’s video game development industry page on the Parliament of Australia website. To have your opinions, arguements or recommendations heard, make your submission online here!

 

Special thanks to Georgia for spreading the word about the Inquiry!

Header Image via FINH